TOUCHE: Added override keywords

This commit is contained in:
Eugene Sandulenko 2020-02-05 16:29:54 +01:00
parent 40684a2111
commit f45439add5

View File

@ -472,10 +472,10 @@ public:
virtual ~ToucheEngine();
// Engine APIs
virtual Common::Error run();
virtual Common::Error run() override;
virtual bool hasFeature(EngineFeature f) const override;
virtual void syncSoundSettings();
GUI::Debugger *getDebugger() { return _console; }
virtual void syncSoundSettings() override;
GUI::Debugger *getDebugger() override { return _console; }
protected:
@ -605,10 +605,10 @@ protected:
void saveGameStateData(Common::WriteStream *stream);
void loadGameStateData(Common::ReadStream *stream);
virtual Common::Error saveGameState(int num, const Common::String &description);
virtual Common::Error loadGameState(int num);
virtual bool canLoadGameStateCurrently();
virtual bool canSaveGameStateCurrently();
virtual Common::Error saveGameState(int num, const Common::String &description) override;
virtual Common::Error loadGameState(int num) override;
virtual bool canLoadGameStateCurrently() override;
virtual bool canSaveGameStateCurrently() override;
ToucheConsole *_console;