MOHAWK: MYST: Turn FortressRotation into a Direction enum

This commit is contained in:
David Fioramonti 2018-06-19 06:10:58 -07:00 committed by Bastien Bouclet
parent e3d62bb9ee
commit f5e26d22b2
2 changed files with 18 additions and 11 deletions

View File

@ -56,7 +56,7 @@ Mechanical::Mechanical(MohawkEngine_Myst *vm) :
_crystalLit = 0;
_mystStaircaseState = false;
_fortressPosition = 0;
_fortressDirection = kSouth;
_gearsWereRunning = false;
_fortressRotationShortMovieWorkaround = false;
@ -183,9 +183,9 @@ uint16 Mechanical::getVar(uint16 var) {
case 4: // Myst Book Room Staircase State
return _mystStaircaseState;
case 5: // Fortress Position
return _fortressPosition;
return _fortressDirection;
case 6: // Fortress Position - Big Cog Visible Through Doorway
return _fortressPosition == 0;
return _fortressDirection == kSouth;
case 7: // Fortress Elevator Open
if (_state.elevatorRotation == 4)
return 1; // Open
@ -645,7 +645,7 @@ void Mechanical::o_fortressRotationSetPosition(uint16 var, const ArgumentsArray
moviePosition += 3600 * _fortressRotationShortMovieCount;
}
_fortressPosition = (moviePosition + 900) / 1800 % 4;
_fortressDirection = (moviePosition + 900) / 1800 % 4;
// Stop the gears video so that it does not play while the elevator is going up
_fortressRotationGears->getVideo()->stop();
@ -803,17 +803,17 @@ void Mechanical::fortressRotation_run() {
_gearsWereRunning = true;
} else if (_gearsWereRunning) {
// The fortress has stopped. Set its new position
_fortressPosition = (moviePosition + 900) / 1800 % 4;
_fortressDirection = (moviePosition + 900) / 1800 % 4;
gears->setRate(0);
if (!_fortressRotationShortMovieWorkaround) {
gears->seek(Audio::Timestamp(0, 1800 * _fortressPosition, 600));
gears->seek(Audio::Timestamp(0, 1800 * _fortressDirection, 600));
} else {
gears->seek(Audio::Timestamp(0, 1800 * (_fortressPosition % 2), 600));
gears->seek(Audio::Timestamp(0, 1800 * (_fortressDirection % 2), 600));
}
_vm->playSoundBlocking(_fortressRotationSounds[_fortressPosition]);
_vm->playSoundBlocking(_fortressRotationSounds[_fortressDirection]);
_gearsWereRunning = false;
}
@ -824,7 +824,7 @@ void Mechanical::o_fortressRotation_init(uint16 var, const ArgumentsArray &args)
VideoEntryPtr gears = _fortressRotationGears->playMovie();
gears->setLooping(true);
gears->seek(Audio::Timestamp(0, 1800 * _fortressPosition, 600));
gears->seek(Audio::Timestamp(0, 1800 * _fortressDirection, 600));
gears->setRate(0);
_fortressRotationSounds[0] = args[0];

View File

@ -57,6 +57,13 @@ private:
void fortressRotation_run();
void fortressSimulation_run();
enum Direction {
kSouth = 0, // Starting Island with Myst linking book
kEast = 1, // Island with right half of code
kNorth = 2, // Island with left half of code
kWest = 3 // No island, just water
};
DECLARE_OPCODE(o_throneEnablePassage);
DECLARE_OPCODE(o_birdCrankStart);
DECLARE_OPCODE(o_birdCrankStop);
@ -80,7 +87,7 @@ private:
DECLARE_OPCODE(o_elevatorWindowMovie);
DECLARE_OPCODE(o_elevatorGoMiddle);
DECLARE_OPCODE(o_elevatorTopMovie);
DECLARE_OPCODE(o_fortressRotationSetPosition);
DECLARE_OPCODE(o_fortressRotationSetPosition); // Rotator control button (above elevator) has been pressed
DECLARE_OPCODE(o_mystStaircaseMovie);
DECLARE_OPCODE(o_elevatorWaitTimeout);
DECLARE_OPCODE(o_crystalEnterYellow);
@ -107,7 +114,7 @@ private:
bool _gearsWereRunning;
uint16 _fortressRotationSpeed; // 78
uint16 _fortressRotationBrake; // 80
uint16 _fortressPosition; // 82
uint16 _fortressDirection; // 82
uint16 _fortressRotationSounds[4]; // 86 to 92
MystAreaVideo *_fortressRotationGears; // 172