Fixed typo in comment.

svn-id: r30614
This commit is contained in:
Kari Salminen 2008-01-22 19:45:06 +00:00
parent 6258a8425c
commit f7a05a6d20

View File

@ -682,7 +682,7 @@ cmd(adj_ego_move_to_x_y) {
// stop when walking to a ladder using the mouse but kept moving on the
// ladder in a horizontally looping manner i.e. from right to left, from
// right to left etc. In the Amiga Gold Rush the ego stopped when getting
// onto the ladder so this is more like it (Although that may be a caused
// onto the ladder so this is more like it (Although that may be caused
// by something else because this command doesn't do any flag manipulations
// in the Amiga version - checked it with disassembly).
if (x != game.adjMouseX || y != game.adjMouseY)