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Fixed typo in comment.
svn-id: r30614
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@ -682,7 +682,7 @@ cmd(adj_ego_move_to_x_y) {
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// stop when walking to a ladder using the mouse but kept moving on the
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// ladder in a horizontally looping manner i.e. from right to left, from
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// right to left etc. In the Amiga Gold Rush the ego stopped when getting
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// onto the ladder so this is more like it (Although that may be a caused
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// onto the ladder so this is more like it (Although that may be caused
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// by something else because this command doesn't do any flag manipulations
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// in the Amiga version - checked it with disassembly).
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if (x != game.adjMouseX || y != game.adjMouseY)
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