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Set graphics cursor before using it, fixes segfault when launching ihnm from the launcher. Fixes bug #966614
svn-id: r13934
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parent
dac16f4f43
commit
fc2044f743
@ -67,6 +67,7 @@ int GFX_Init(OSystem *system, int width, int height) {
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GfxModule.black_index = -1;
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// For now, always show the mouse cursor.
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GFX_SetCursor(1);
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SYSINPUT_ShowMouse();
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return R_SUCCESS;
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@ -20,15 +20,15 @@
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* $Header$
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*
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*/
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#include "saga.h"
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#include "reinherit.h"
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#include "saga/saga.h"
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#include "saga/reinherit.h"
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#include "actor_mod.h"
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#include "console_mod.h"
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#include "interface_mod.h"
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#include "render_mod.h"
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#include "scene_mod.h"
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#include "script_mod.h"
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#include "saga/actor_mod.h"
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#include "saga/console_mod.h"
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#include "saga/interface_mod.h"
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#include "saga/render_mod.h"
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#include "saga/scene_mod.h"
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#include "saga/script_mod.h"
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namespace Saga {
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