Johannes Schickel
46271f2145
formatting
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svn-id: r25038
2007-01-06 18:45:43 +00:00
David Symonds
ee1d36b915
Removed almost all the remaining hires code.
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svn-id: r25037
2007-01-06 17:53:15 +00:00
David Symonds
fc2454556a
Another set of unused hires code bites the dust.
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svn-id: r25036
2007-01-06 17:21:33 +00:00
David Symonds
e2ff69d230
More hires removal, this time from sprites.
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svn-id: r25035
2007-01-06 17:17:27 +00:00
Oystein Eftevaag
8fbf9a1e23
A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
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svn-id: r25034
2007-01-06 17:11:08 +00:00
David Symonds
5e2bd94f7a
Start removing hires code from AGI engine.
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svn-id: r25033
2007-01-06 17:07:13 +00:00
David Symonds
c8b46e026f
Add myself to the necessary credit sections.
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svn-id: r25030
2007-01-06 16:33:19 +00:00
Travis Howell
f6c87460de
Remove excess space
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svn-id: r25028
2007-01-06 12:16:08 +00:00
Travis Howell
4fa852b7ee
Add another German version of Freddi Fish 3
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svn-id: r25026
2007-01-06 12:10:20 +00:00
Sven Hesse
6e0835da11
- Fixed cut off and missing sounds
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- Fixed a crash/static reported in the forums (sending Winkle to the vulture)
- (Hopefully) fixed the immediately-closing notepad heisenbug (#1621089 )
- Fixed using unitialised values after allocating the variables
svn-id: r25025
2007-01-06 11:17:20 +00:00
David Symonds
61d741514e
Extended text rendering code to allow "checkerboarding", and switch menu code
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to using this checkerboard effect for disabled menu items (this is how Sierra's
interpreter works).
svn-id: r25024
2007-01-06 05:11:41 +00:00
David Symonds
a16a3f258d
Menus should wrap around at top and bottom.
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svn-id: r25023
2007-01-06 04:19:28 +00:00
Gregory Montoir
ef2d914742
Enabled exit from in-game options
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svn-id: r25017
2007-01-05 23:51:50 +00:00
Gregory Montoir
cd79d127fa
Since Actor::initActor is now virtual, it shouldn't be called directly from the base constructor (ActorC64::initActor won't get called as vtable hasn't yet been setup).
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svn-id: r25015
2007-01-05 23:33:13 +00:00
Travis Howell
2cc2b09e82
Add filename prefix used by German version of Freddi Fish 3
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svn-id: r25011
2007-01-05 22:48:06 +00:00
Gregory Montoir
d1ecb0122c
got rid of an assertion triggered when trying to play a speech file after switching from silent mode to talk mode. Minor cleanup.
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svn-id: r25010
2007-01-05 22:45:29 +00:00
Sven Hesse
b30c615165
Fixed the loading delay bug I introduced with the playing from CD fix ( #1626308 )
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svn-id: r25006
2007-01-05 18:16:05 +00:00
Max Horn
a9f62e7551
Playstation -> PlayStation
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svn-id: r25003
2007-01-05 11:27:58 +00:00
Max Horn
86dd05870c
Some more README tweaks and yet another TODO
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svn-id: r24996
2007-01-04 17:33:09 +00:00
Max Horn
dd2260557e
Using SCUMMVM_SAVEPATH hasn't been recommend for a long time now (essentially since we added support for a config file), so let's deprecate it by removing it from the README (we can still support it, just no need to advertise it)
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svn-id: r24995
2007-01-04 17:14:06 +00:00
Max Horn
9d821cb05e
Some more tweaks
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svn-id: r24994
2007-01-04 17:12:40 +00:00
Max Horn
9defd81ffa
Various correction, enhancements, tweaks and other modifications of the README (note the added TODOs, which must be resolved before the next release)
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svn-id: r24993
2007-01-04 17:01:10 +00:00
Travis Howell
250760ba80
Make sure warning is shown for CD versions of Gobliins 2, when playing from CD under Windows
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svn-id: r24986
2007-01-04 02:26:46 +00:00
Travis Howell
c653a2cba5
Add the Amiga version of Gobiins 2 demo
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svn-id: r24985
2007-01-04 02:15:20 +00:00
Travis Howell
25141dd901
Limit keyboard specific verb code to arrow keys only in PP/WW
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svn-id: r24972
2007-01-03 11:40:39 +00:00
Torbjörn Andersson
85b780baf1
Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of
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frames before a sound effect is triggered. This is not dependent on _gameSpeed.
svn-id: r24971
2007-01-03 07:56:24 +00:00
Torbjörn Andersson
6496482de5
Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)
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svn-id: r24970
2007-01-03 07:36:44 +00:00
Travis Howell
bca2bacf23
The arrows keys aren't monitored in DIMP
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svn-id: r24969
2007-01-03 01:41:34 +00:00
Gregory Montoir
7db298ecd1
workaround a scripting bug (see tracker item #1623356 )
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svn-id: r24968
2007-01-02 02:46:53 +00:00
Travis Howell
ea9ae8af0d
Add volume support for music in swampy
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svn-id: r24966
2007-01-01 11:29:20 +00:00
Travis Howell
66249c651e
Add eriktorbjorn's patch for secondary sound looping in swampy, with minor changes for uncompressed sounds.
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svn-id: r24965
2007-01-01 09:58:00 +00:00
Torbjörn Andersson
6944797891
At Kirben's request, I've applied my old keyboard repeat patch for the AGOS
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engine. Swampy's Adventures really needs it, and the more generic solution to
keyboard repeat is apparently stalled.
svn-id: r24964
2007-01-01 07:37:07 +00:00
Travis Howell
cbe3cb850c
Cleanup
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svn-id: r24963
2007-01-01 05:44:34 +00:00
Travis Howell
afcfc95e8a
Always reset _scaledBuffer to zero when playing video, to prevent double free.
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svn-id: r24962
2007-01-01 04:58:25 +00:00
Travis Howell
9b6c3f3a87
Add dxa file extension for short version of filenames too.
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svn-id: r24961
2007-01-01 04:49:10 +00:00
Travis Howell
590bd33a9e
Fix bug #1624767 - FF: save games will not load.
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svn-id: r24960
2007-01-01 04:35:27 +00:00
Stuart George
84bc1e62ca
Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco)
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svn-id: r24959
2006-12-31 15:25:59 +00:00
Torbjörn Andersson
95a7b6507a
Cleanup
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svn-id: r24953
2006-12-30 05:14:54 +00:00
Torbjörn Andersson
c0ccf07010
Fixed warning.
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svn-id: r24952
2006-12-30 04:50:55 +00:00
Travis Howell
b0cd34a28b
Add German version of PP - Swampy Adventures
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svn-id: r24951
2006-12-30 01:20:19 +00:00
Gregory Montoir
2e5b25e15d
added explicit call to parent method
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svn-id: r24950
2006-12-29 23:50:54 +00:00
Gregory Montoir
7f01700ac5
workaround a scripting bug (see tracker item #1622114 )
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svn-id: r24949
2006-12-29 23:44:08 +00:00
Gregory Montoir
c553807bfc
minor simplification
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svn-id: r24948
2006-12-29 23:43:36 +00:00
Eugene Sandulenko
c01839bbe9
Make ADGameFileDescription is built in directly into ADGameDescription.
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svn-id: r24947
2006-12-29 00:03:03 +00:00
Eugene Sandulenko
291859eccd
Credit clone2727 for his significant contributions to our Wiki.
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svn-id: r24944
2006-12-28 21:54:48 +00:00
Max Horn
fb1cb33324
Fix previous commit by anotherguest
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svn-id: r24942
2006-12-28 12:29:18 +00:00
Lars Persson
203b93e49d
Updated makefiles to support touche and agos naming properly
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svn-id: r24941
2006-12-28 12:14:58 +00:00
James Brown
9cc4b3d4c9
Add a few AGI md5sums (sq1, pq1, lsl1)
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svn-id: r24940
2006-12-28 11:52:24 +00:00
Lars Persson
8acfe5f557
Updated quit handling
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svn-id: r24939
2006-12-28 09:12:58 +00:00
Max Horn
f01f4eea98
Added NewGui::getTopDialog method
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svn-id: r24938
2006-12-27 22:51:14 +00:00