Max Horn
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004b17446c
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cleanup
svn-id: r25266
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2007-01-29 21:06:39 +00:00 |
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Gregory Montoir
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9b9117d0c6
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Changed computation of _nextTop in v7/v8 games to represent an absolute y-coordinate (ie. not relative to _screenTop) in order to match the computation done for games <= v6. This should prevent any issues with vertical scrolling rooms.
svn-id: r25264
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2007-01-29 20:39:18 +00:00 |
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Johannes Schickel
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5bf2396dd8
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Changed debug message on unknown opcode to a warning.
svn-id: r25263
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2007-01-29 20:23:27 +00:00 |
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Johannes Schickel
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10a3eebe5a
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Implements opcode 0xFFAA ('Reset Brandon's sprite')
svn-id: r25262
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2007-01-29 19:41:52 +00:00 |
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Johannes Schickel
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fc5ed85972
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little fix for fm-towns sfx.
svn-id: r25261
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2007-01-29 18:48:49 +00:00 |
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Johannes Schickel
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1bbad356ef
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- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
- gets rid of GameFlags::hasAudioCD
svn-id: r25258
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2007-01-29 18:15:14 +00:00 |
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Sven Hesse
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0058049e32
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Added a proper workaround for the race condition in the script when opening the notepad, which was apparently causing bug #1621089
svn-id: r25255
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2007-01-29 17:59:28 +00:00 |
|
Sven Hesse
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36a54218b1
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- Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)
- Implemented wide surfaces + scrolling
- Some clean-up
svn-id: r25253
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2007-01-29 17:04:37 +00:00 |
|
Travis Howell
|
9a7c1c9baf
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Add French version of Simon the Sorcerer 2 (Windows CD)
svn-id: r25252
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2007-01-29 06:45:14 +00:00 |
|
Johannes Schickel
|
7da1a56387
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Gregory's patch for bug #1645653 ("MSVC71 BUILD: Latest SVN doesn't compile").
svn-id: r25251
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2007-01-28 23:24:16 +00:00 |
|
Max Horn
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27432a4dc1
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Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
svn-id: r25250
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2007-01-28 20:11:31 +00:00 |
|
Max Horn
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e287f181ed
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Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that we use the correct font for verbs in COMI, with the correct spacing
svn-id: r25249
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2007-01-28 18:47:10 +00:00 |
|
Chris Apers
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06c3d2cb2a
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Fix crash on PalmOS due to out of memory
svn-id: r25248
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2007-01-28 18:40:30 +00:00 |
|
Chris Apers
|
2c1a3e1cd2
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Added French/Atari ST version of Elvira 1 and 2
svn-id: r25247
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2007-01-28 18:38:26 +00:00 |
|
Sven Hesse
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c238912315
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Ooops
svn-id: r25246
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2007-01-28 15:24:22 +00:00 |
|
Max Horn
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8b7fdca4ac
|
Return a default value in the const-variant of HashMap::getVal, instead of asserting out -- this way, we get less unexpected asserts, and both getVal variants behave comparably diff. The drawback is that now all HashMap instances carry one extra Value object around with them.
svn-id: r25245
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2007-01-28 13:30:26 +00:00 |
|
Sven Hesse
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b13e7ce8ec
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- Fixed the Adlib data ugliness
- Worked around the caching of raw sprite video memory to a file
svn-id: r25244
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2007-01-28 13:19:17 +00:00 |
|
Max Horn
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aae330b4c1
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Pass objects by (const) ref instead of value; only set game description in the config file if one has been specified
svn-id: r25243
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2007-01-28 10:38:23 +00:00 |
|
Max Horn
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d32b1b1b7a
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Always set gameid & description in a GameDescriptor (somewhat more future proof fix for the recent regression caused by the changes to gameid() / description() )
svn-id: r25242
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2007-01-28 10:29:22 +00:00 |
|
Eugene Sandulenko
|
93687d376b
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Add more paramteres to AdvancedDetector. Not used yet.
svn-id: r25241
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2007-01-28 07:31:26 +00:00 |
|
Eugene Sandulenko
|
b8a48f5751
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Fix regression which prevented to run games specified only in command line
and not in config file.
svn-id: r25240
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2007-01-28 01:01:36 +00:00 |
|
Marcus Comstedt
|
23a1efe628
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Reintroduced non-static gameid() and description(), by popular(?) demand.
svn-id: r25239
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2007-01-28 00:56:08 +00:00 |
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Eugene Sandulenko
|
4c83151404
|
Fix typo spotted by clone2727
svn-id: r25236
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2007-01-27 23:50:09 +00:00 |
|
Marcus Comstedt
|
42593cb977
|
DetectedGameList -> GameList.
svn-id: r25235
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2007-01-27 22:59:31 +00:00 |
|
Marcus Comstedt
|
a9cd5f59b0
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Made gameid() and description() const.
svn-id: r25234
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2007-01-27 22:59:01 +00:00 |
|
Eugene Sandulenko
|
281ee019e0
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Oops. Revert accidental commit
svn-id: r25233
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2007-01-27 22:41:18 +00:00 |
|
Eugene Sandulenko
|
6365546fc5
|
Fixes and gfx rendering works
svn-id: r25232
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2007-01-27 22:38:27 +00:00 |
|
Torbjörn Andersson
|
0080ae687a
|
Stop movie lead-in/out when restarting the game (as I already claimed in a
comment that I was doing) to *really* fix bug #1645480. This time for sure...
svn-id: r25231
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2007-01-27 22:10:50 +00:00 |
|
Johannes Schickel
|
46609ad455
|
formatting.
svn-id: r25230
|
2007-01-27 22:03:33 +00:00 |
|
Sven Hesse
|
5dab7f823f
|
Implemented some missing effects (arpeggio, sample delay, fine slides, finetune, pattern delay)
svn-id: r25229
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2007-01-27 21:55:26 +00:00 |
|
Lars Persson
|
89ede9162f
|
Updated symbian builds for parallaction
svn-id: r25228
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2007-01-27 20:34:54 +00:00 |
|
Sven Hesse
|
7d1c2ecbb4
|
Ooops
svn-id: r25227
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2007-01-27 17:53:56 +00:00 |
|
Sven Hesse
|
569136db75
|
Changed ProtrackerStream to inherit from Paula, unifying the mixing
svn-id: r25226
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2007-01-27 17:32:54 +00:00 |
|
Torbjörn Andersson
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0fdd4b6481
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Moved the setupPremix() calls to initSound() and deinitSound(), instead of the
sound manager's constructor/destructor. Maybe this will fix the rare crashes on
startup?
svn-id: r25225
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2007-01-27 05:23:56 +00:00 |
|
Gregory Montoir
|
3c8b67f3cf
|
added missing MKID_BE macros
svn-id: r25224
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2007-01-27 02:30:17 +00:00 |
|
Gregory Montoir
|
2b61c0d6c1
|
cleanup (made NutRenderer::loadFont protected, added call during initialisation of the renderer object)
svn-id: r25223
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2007-01-27 02:26:37 +00:00 |
|
Stuart George
|
843b304031
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Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2
svn-id: r25222
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2007-01-27 01:59:37 +00:00 |
|
Torbjörn Andersson
|
aaa2973bac
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Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing
it with Fingolfin.
svn-id: r25221
|
2007-01-27 01:50:41 +00:00 |
|
Travis Howell
|
82cc1db794
|
Revert audiostream changes for VOC sound, due to sgin differences in Amiga CD32 verison of Simon 1.
svn-id: r25220
|
2007-01-27 01:07:12 +00:00 |
|
Travis Howell
|
20aca1092b
|
Add changes from madmoose to fix initial song length.
svn-id: r25219
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2007-01-27 00:33:38 +00:00 |
|
Travis Howell
|
b867202199
|
Correct md5 details for restart file in Amiga/AtariST versions of Elvira 1/2 and Waxworks.
svn-id: r25218
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2007-01-27 00:27:58 +00:00 |
|
Nicola Mettifogo
|
c77ac3380a
|
removed printf's spewing out tons of debug messages
svn-id: r25217
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2007-01-27 00:20:41 +00:00 |
|
Max Horn
|
8205cd9d3d
|
Removing two FIXMEs, based on what madmoose told me on #scummvm
svn-id: r25216
|
2007-01-27 00:11:15 +00:00 |
|
Nicola Mettifogo
|
3be5b0cca2
|
fixed out-of-bounds error causing random crashes in dialogues
svn-id: r25215
|
2007-01-26 23:26:28 +00:00 |
|
Nicola Mettifogo
|
da096e4b17
|
added more debug messages
svn-id: r25214
|
2007-01-26 23:24:12 +00:00 |
|
Nicola Mettifogo
|
b5a04fc2df
|
added NULLity checks
svn-id: r25213
|
2007-01-26 23:21:04 +00:00 |
|
Nicola Mettifogo
|
221e9e77dd
|
make sure current archive is closed before opening a new one
svn-id: r25212
|
2007-01-26 23:19:50 +00:00 |
|
Johannes Schickel
|
3a164d63ed
|
Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong").
svn-id: r25211
|
2007-01-26 22:27:59 +00:00 |
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Gregory Montoir
|
10e45199c2
|
updated NutRenderer::drawShadowChar() comment
svn-id: r25210
|
2007-01-26 22:07:38 +00:00 |
|
Gregory Montoir
|
51fd5c8c4b
|
templatified some Wiz decoding functions
svn-id: r25209
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2007-01-26 22:03:41 +00:00 |
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