28577 Commits

Author SHA1 Message Date
Travis Howell
936f4c0963 setQuickStartFlag is different value in HE100 games.
svn-id: r35803
2009-01-10 14:10:04 +00:00
Paweł Kołodziejski
5fc53e262e - added initial radio chatter sfx, still not fully correct
- remove obsolete mixerStreamRunning track variable

svn-id: r35801
2009-01-10 13:04:33 +00:00
Travis Howell
6c27a9f008 Correct sound timer, when sound compression is used in HE games.
svn-id: r35800
2009-01-10 10:38:06 +00:00
Travis Howell
d39c075eaf Fix warning.
svn-id: r35799
2009-01-10 10:36:01 +00:00
Travis Howell
b84c864543 Fix compiling SCUMM engine, with HE71+ games disabled.
svn-id: r35798
2009-01-10 10:31:39 +00:00
Lars Persson
1130af03d1 Add subengine flag for ihnm.
svn-id: r35797
2009-01-09 18:35:07 +00:00
Travis Howell
5bf899709c Switch assert to an error message, stating the exact unknown code.
svn-id: r35796
2009-01-09 12:08:06 +00:00
Travis Howell
1e29a3c7d8 Correct sound priority and SBNG offsets, in later HE games.
svn-id: r35795
2009-01-09 05:14:56 +00:00
Travis Howell
02f4098a1a Fix bug #2029639 - PAJAMA1: Lip Syncing.
svn-id: r35794
2009-01-09 00:35:04 +00:00
Henry Bush
9446bfa503 T7G: Stage one of move to ScummVM's CursorMan: rename groovie one so it doesn't have same name
svn-id: r35793
2009-01-08 23:06:08 +00:00
Henry Bush
8eb7d55eca T7G: Reset midi volume to 100 on starting a track, cleanup
svn-id: r35792
2009-01-08 23:01:34 +00:00
Filippos Karapetis
c8f16d8716 Fixed slight regression
svn-id: r35791
2009-01-08 22:41:25 +00:00
Lars Persson
3c34c2ce74 Add initial files for a secondary exe (to be distributed with in a single pkg file)
svn-id: r35790
2009-01-08 19:16:58 +00:00
Vicent Marti
d638ddd3d6 Fixed release critical bug #2472185. All transparent buttons should now properly refresh their text when changed between redrawing frames. This includes the launcher "Add game" button and the options "subtitle mode" button.
svn-id: r35789
2009-01-08 18:09:13 +00:00
Johannes Schickel
23f23d7491 Fixed revertion to "Add game" button string after a "Mass add" was processed.
svn-id: r35788
2009-01-08 17:08:24 +00:00
Kari Salminen
c7e29bb788 Give more detailed info on recently added KQ4 detection entry (It's KQ4 v2.0, released on 1988-07-27 and it uses PC AGI 3.002.086).
svn-id: r35787
2009-01-08 16:38:42 +00:00
Nicola Mettifogo
99d603c332 Attempted fix of bug #2438637 (Dino not erased in introduction screen on Amiga Nippon Safes), by not forcing the character visible on a location switch.
svn-id: r35786
2009-01-08 14:34:22 +00:00
Nicola Mettifogo
4b402e4cd8 Fixed points 2 and 3 of bug #2438549, spotlight wasn't displayed correctly.
svn-id: r35785
2009-01-08 14:12:46 +00:00
Nicola Mettifogo
beacae5efd Trim resource filenames to 8 characters as a last resort on BRA. Script files are unbelievably broken.
svn-id: r35784
2009-01-08 07:31:32 +00:00
Nicola Mettifogo
294c76f4c4 Don't assert anymore when a command flag doesn't exist, but ignore it and print a warning instead. Some location scripts in BRA are totally broken.
svn-id: r35783
2009-01-08 07:11:32 +00:00
Eugene Sandulenko
7ec80cd963 Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along the way.
svn-id: r35782
2009-01-08 00:24:19 +00:00
Max Horn
900f328c81 Reduced header deps
svn-id: r35781
2009-01-07 23:36:41 +00:00
Max Horn
e955e0b4c4 Fixed warnings
svn-id: r35780
2009-01-07 23:30:31 +00:00
Jordi Vilalta Prat
1f63a1dfcd Fix an invalid access when the quit opcode occupies the last byte of the script, due to the quit status being updated by the event loop
svn-id: r35779
2009-01-07 23:05:28 +00:00
Jordi Vilalta Prat
f07d962734 Complete the ROQ video decoding (there are still a few minor glitches)
svn-id: r35778
2009-01-07 22:35:35 +00:00
Filippos Karapetis
9752501a07 videoIsLoaded() -> isVideoLoaded()
svn-id: r35777
2009-01-07 22:06:15 +00:00
Filippos Karapetis
2e1fa58cf8 Clear the screen to black before showing a video with playVideo() (it's meant to play full screen videos)
svn-id: r35776
2009-01-07 21:57:05 +00:00
Filippos Karapetis
272a9d06a8 Initialize DXA buffers to 0 when they're allocated
svn-id: r35775
2009-01-07 21:45:21 +00:00
Filippos Karapetis
88a9a5a6ca Move videoPalette inside setPalette(), as it's only used there
svn-id: r35774
2009-01-07 21:43:54 +00:00
Filippos Karapetis
9129f13b09 Updated the MSVC project files for the latest changes to the video playing code
svn-id: r35773
2009-01-07 21:25:50 +00:00
Filippos Karapetis
2772a7aaf1 Further merging of the SMK and DXA players (the FLIC player is not done yet):
- Added a new class, VideoPlayer(), from which both the SMK and the DXA player inherit. This class provides generic functions and public methods for the inherited video classes. Default implementations have been made for these public methods, and the virtual ones can be overriden in inherited classes
- There is now a default implementation of the function that sets the video palette
- A basic video player for inherited classes has been added with method playVideo(). This is able to play a fullscreen non-interactive video, which can be skipped with events set by the caller. Postprocessing methods, which draw upon each frame (e.g. subtitles) can be done by implementing performPostProcessing()
- The FTA2 movie player now uses the new playVideo() method
- The new video player code is compatible with the old one (i.e. no changes to the existing engine code are necessary), but it's now possible to reduce engine code for video playing considerably

svn-id: r35772
2009-01-07 21:19:00 +00:00
Eugene Sandulenko
1395d3ba63 Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games"
svn-id: r35771
2009-01-07 20:18:38 +00:00
Kari Salminen
2f7ef3132d Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by UsualNoise on ScummVM forums.
svn-id: r35770
2009-01-07 18:50:42 +00:00
Eugene Sandulenko
027a010275 Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version"
svn-id: r35769
2009-01-07 18:13:56 +00:00
Nicola Mettifogo
5cf67c6ed7 Implemented Engine::getDebugger().
svn-id: r35768
2009-01-07 15:30:38 +00:00
Eugene Sandulenko
c31a0f7089 Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"
svn-id: r35767
2009-01-07 13:27:58 +00:00
Nicola Mettifogo
f1ad8b6934 Extended PathBuffer to support BRA.
svn-id: r35766
2009-01-07 08:16:18 +00:00
Nicola Mettifogo
21fae9d029 * moved more mask management to BackgroundInfo
* simplified mask management for client code
* reduced the clutter into graphics.h by moving the implementations of BackgroundInfo, MaskBuffer and PathBuffer to graphics.cpp
* preparation for the full implementation of BRA's PathBuffer

svn-id: r35765
2009-01-07 07:35:11 +00:00
Nicola Mettifogo
ef05ed7a98 Cleanup.
svn-id: r35764
2009-01-07 07:21:50 +00:00
Filippos Karapetis
cfec23cf0d Use skip instead of seek
svn-id: r35763
2009-01-06 23:33:01 +00:00
Filippos Karapetis
e6aaa5324a Sound in the old Mac Guild version of ITE is correct again
svn-id: r35762
2009-01-06 23:30:23 +00:00
Torbjörn Andersson
9a9c1a40d9 Added a few more shouldQuit() checks. It's now possible to quit while, for
instance, Leisure Suit Larry is waiting for you to enter your age.

svn-id: r35761
2009-01-06 23:29:58 +00:00
Filippos Karapetis
4b24b4d06f Updated SWORD1 with the latest changes to video players
svn-id: r35760
2009-01-06 17:49:41 +00:00
Filippos Karapetis
9267961104 Updated SCUMM with the latest changes to video players
svn-id: r35759
2009-01-06 17:46:38 +00:00
Filippos Karapetis
e47379c966 Updated AGOS with the latest changes to video players
svn-id: r35758
2009-01-06 17:45:39 +00:00
Filippos Karapetis
a930f40272 An attempt to unify the different video players (FLIC player is not finished yet) - step 1
svn-id: r35757
2009-01-06 17:44:41 +00:00
Nicola Mettifogo
fa1d881ad4 Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.
svn-id: r35756
2009-01-06 16:21:23 +00:00
Filippos Karapetis
c528f888d0 Specify that implementations of setPalette() should use an RGB palette
svn-id: r35755
2009-01-06 16:10:04 +00:00
Filippos Karapetis
c5c4ab97c9 Cleanup, and follow code formatting convention (indentation) for switch statements
svn-id: r35754
2009-01-06 15:47:58 +00:00
Filippos Karapetis
ef78bbdf0d The sound energy buffer is now cleared inside decompressSound()
svn-id: r35753
2009-01-06 13:09:16 +00:00