7006 Commits

Author SHA1 Message Date
sluicebox
0328689099 PS2: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
9ae7661955 DS: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
4b4b33fad3 DC: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
ba2923aa0c PSP: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
b8390fa161 GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
Cameron Cawley
6293299f40 BACKENDS: Remove unnecessary implementations of setGraphicsMode(const char *) 2019-11-18 08:09:15 +02:00
Cameron Cawley
f2b9f7bb76 BACKENDS: Remove the Windows CE port 2019-11-17 22:33:56 +01:00
Bastien Bouclet
34bf3f2de0 TTS: Fix use of virtual function in TTSMan destructor
TextToSpeechManager::freeVoiceData was called while the virtual function
table pointer was already reset by the parent class destructor.
2019-11-15 21:24:22 +01:00
Bastien Bouclet
edf82fea97 CLOUD: Remove the saves sync finished OSD message
It's not very good for immersion when it appears after an autosave. The
cloud icon is a good enough indication that cloud synchronization
happened.
2019-11-15 19:32:59 +01:00
Thanasis Antoniou
8eb185c0d9 ANDROID: Remove duplicate header inclusion in android.h 2019-11-12 20:05:35 +02:00
Thanasis Antoniou
3e9504856f ANDROID: Override UTF-8 compliant definition of vsn_printf
This sets Android as a non-standard port in configure in order to override the definition for vsn_printf

The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf
2019-11-12 20:01:43 +02:00
Hubert Maier
1f5185f130 AMIGAOS4: Formatting 2019-11-10 17:28:15 +00:00
Hubert Maier
04b111db70 AMIGAOS4: Fix oversight 2019-11-10 17:28:15 +00:00
Hubert Maier
86ba632fe0 AMIGAOS4: more verbose debug comments 2019-11-10 17:28:15 +00:00
Hubert Maier
2afb56cdf4 AMIGAOS4: Increase stack cookie
Just to be on the safe side.
Right now the binary consumes roughly 700 000 bytes.
Double that and add a a panic amount of roughly 50%, which leaves us at 2 MB.
2019-11-10 17:28:15 +00:00
Hubert Maier
994967cfed AMIGAOS4: Clean up and increase stack cookie 2019-11-10 17:28:15 +00:00
Hubert Maier
db367845d3 AmigaOS4: More fixes and cleaning 2019-11-10 17:28:15 +00:00
Hubert Maier
072e80580b AMIGAOS4: Fix leftovers 2019-11-10 17:28:15 +00:00
Hubert Maier
e30112b814 AMIGAOS4: Clean up fs
- replace sprintf with snprintf and obey MAXPATHLEN
2019-11-10 17:28:15 +00:00
Bastien Bouclet
c847476a93 CLOUD: Only download saves when necessary
Prevents the save/load dialog from refreshing and loosing the selection
when there is no file to download.
2019-11-10 11:06:08 +01:00
sluicebox
b593fe2f45 SDL: Fix Windows screenshots with unicode paths
Use Common::FSNode to test for screenshot existence instead of
SDL_RWFromFile(). SDL does different character encoding conversions
which fail on Windows when a unicode character is in the path.

Fixes bug #11118
2019-11-10 07:08:22 +02:00
Cameron Cawley
d1fa1154fe BACKENDS: Fix using fillScreen in non-paletted screen modes 2019-11-10 01:25:46 +02:00
Cameron Cawley
48ab35f358 RISCOS: Improve file system code 2019-11-09 18:30:21 +00:00
jepael
843e0f6a4b POSIX: Fix compiler warning 2019-11-09 16:36:30 +01:00
Thierry Crozat
8b586ed418 WIN32: Fix free being used on arrays allocated with new 2019-11-08 20:43:25 +00:00
Thanasis Antoniou
b8c26508c9 ANDROID: Fix OSD message display crash or fail
For translated message text. Android expected UTF-8 format for the message

Also makeToast for OSD needed to be run from the main UI thread
2019-11-08 16:59:52 +02:00
sluicebox
f74f8e3c53 WIN32: Exit when WinSparkle runs installer
Trac #10368
2019-11-08 09:19:07 +01:00
Bastien Bouclet
652722e760 3DS: Rework mouse cursor movement
- Fix clipping the cursor position
- Ensure the mouse has the same vertical and horizontal speed
2019-11-07 11:02:00 +01:00
Bastien Bouclet
6901ee0242 3DS: Use the full resolution for the overlay on the top screen 2019-11-07 11:02:00 +01:00
sluicebox
fc9786231c TTS: Improve Windows audio, remove sphelper-scummvm.h
- Remove sphelper-scummvm.h
- Use default audio quality instead of lowest
- Add HRESULT tests
- Fix new[]/free() mismatches
- Fix voice description memory leak
2019-11-06 11:00:37 -08:00
Cameron Cawley
56e5bd0d77
3DS: Improve the table of contents in the README.md file 2019-11-06 14:21:36 +00:00
Cameron Cawley
2c491243f5
3DS: Update the list of third-party libraries 2019-11-06 14:03:55 +00:00
Eugene Sandulenko
1584c36410 NETWORKING: Fix compilation for lower versions of libcurl 2019-11-05 21:42:53 +01:00
Bastien Bouclet
4810a5d8d3 3DS: Fix centering of the game screen 2019-11-05 06:09:04 +01:00
Bastien Bouclet
3fcbbbef44 3DS: Reworked OSD message display
So the game remains interactive while OSD message are displayed.
2019-11-05 06:09:04 +01:00
Bastien Bouclet
886be5178e 3DS: Some changes to magnify mode 2019-11-05 06:09:04 +01:00
Michael Ball
78de572404 3DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHT 2019-11-05 05:51:45 +01:00
Alexander Tkachev
99e21f4320 NETWORKING: Enter Session
Session allows to reuse SessionRequests to the same host by making them
keeping alive connection. Turns out, though, that libcurl already does
that for us, and we didn't gain any speedup we thought we'd get.

Usage:
```
Networking::Session s;
Networking::SessionRequest *request = s.get(url);
request->startAndWait();
warning("HTTP GET: %s", request->text());
s.close();
```

You can still use SessionRequest without Session (but you can't put them
on stack!):
```
Networking::SessionRequest *request = new
Networking::SessionRequest(url);
request->startAndWait();
warning("HTTP GET: %s", request->text());
request->close();
```
2019-11-05 01:47:00 +01:00
Alexander Tkachev
f7d9156967 NETWORKING: Enter SessionRequest
It is to be used in a Session, though it might be used separately. It
must implement keep-alive, but it does not yet.

You must not put it to ConnMan by yourself (instead, use start()) and
you must call close() after you've finished using this request.

You can either work with it in callback, or wait() and simply use its
methods (check it's success() and then, for example, use text()). Like
this:
```
Networking::SessionRequest *rq = new Networking::SessionRequest(url);
rq->startAndWait();
if (rq->success())
warning("HTTP GET: %s", rq->text());
rq->close();
```
2019-11-05 01:47:00 +01:00
Alexander Tkachev
bc63abd3e1 NETWORKING: Add CurlRequest::wait() 2019-11-05 01:47:00 +01:00
Alexander Tkachev
2acb8e2215 JANITORIAL: Fix Networking::DataResponse typedef naming 2019-11-05 01:47:00 +01:00
Bastien Bouclet
cc721bced5 3DS: Add a make rule for a distributable package 2019-11-04 08:59:23 +01:00
Bastien Bouclet
0b74f984de PS3: Implement the cloud synchronization features 2019-11-03 19:14:15 +01:00
Bastien Bouclet
036d61cbd6 3DS: Implement cloud sync support 2019-11-03 19:14:15 +01:00
Bastien Bouclet
2d11974c28 3DS: Use DATA_PATH to configure support files location 2019-11-03 19:14:15 +01:00
Bastien Bouclet
6fa7322a6a NETWORKING: Try loading the CA bundle from DATA_PATH 2019-11-03 19:48:34 +02:00
Bastien Bouclet
47b67342d6 NETWORKING: Improve libcurl error handling
Error messages for failed requests are now printed as warnings.
2019-11-03 19:48:34 +02:00
Bastien Bouclet
780db83e13 DC: Update for the engineId changes 2019-11-03 11:43:00 +01:00
MrHuu
3cef5fa46e 3DS: Remove 3dstool dependency
This patch alters the way the .cia is build. It removes the need for 3dstool.

Instead of first generating a .romfs file using 3dstool, let makerom generate the romfs while building the .cia.
2019-11-01 21:17:54 +01:00
Thanasis Antoniou
4eecfb8da9 ANDROID: Disable verification of certificates validity for cloud saving
Also added macros for the plain (non-SDL) Android port __ANDROID_PLAIN_PORT__ and ANDROID_PLAIN_PORT

The workaround of this commit uses the same logic as for the Nintendo Switch port and should suffice for testing purposes. It should be replaced by more elaborate code of installing and maintaining a certificates pem file.
2019-11-01 19:13:27 +02:00