Commit Graph

26264 Commits

Author SHA1 Message Date
Paul Gilbert
cb366384f7 In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback
svn-id: r33095
2008-07-18 09:36:49 +00:00
Torbjörn Andersson
702e26965c Don't crash if you try to use music file as music file . When the music
wasn't found, it would close the file even if something else was already
playing from it. (Some music is in both files.)

svn-id: r33094
2008-07-18 04:16:00 +00:00
Max Horn
0f74124d78 Committing PS2 changes on behalf of the other Max ;)
svn-id: r33089
2008-07-17 15:56:24 +00:00
Kari Salminen
67bef188d3 Patch : Patch for reducing the BSS size of Cine engine.
svn-id: r33087
2008-07-17 07:13:41 +00:00
Nicola Mettifogo
17d86414cb Fixed regression bug in dialogue, which de-facto allowed user to skip in-game protection.
svn-id: r33086
2008-07-17 00:38:11 +00:00
Bertrand Augereau
bd17a600dc Split the drawVertImage function in the agos engine to make it clearer
and easier to profile

svn-id: r33083
2008-07-16 09:08:44 +00:00
Gregory Montoir
cdade7eff3 fix bug : changed .SB playback rate to 11840Hz (matches dos game)
svn-id: r33079
2008-07-15 20:31:11 +00:00
Gregory Montoir
2bae0df17e fix bug : stop previous sfx playback when starting a new sfx (matches original dos code). Also removed the "sound skipping" hack in final bam scene.
svn-id: r33078
2008-07-15 20:26:12 +00:00
Max Horn
943b4c2036 Implemented audio double buffering (for now OSX only)
svn-id: r33075
2008-07-15 17:13:06 +00:00
Nicola Mettifogo
551f6d71c3 Made frame unpacking buffer dynamic (this frees some BSS space).
svn-id: r33072
2008-07-15 10:59:58 +00:00
Max Horn
619b45e4d3 config.log and tmp files should be put into the configure (= current) dir, not the source dir
svn-id: r33070
2008-07-15 10:47:24 +00:00
Kari Salminen
60357650e0 Fix for bug (FW: crash with italian amiga version).
- Consists of a workaround for a script bug that used local
  variable 251 when it should've used global variable 251.
- Also added a fix for a crash when failing copy protection
  in Amiga or Atari ST versions of Future Wars.
NOTE: That any of the Amiga or Atari ST versions of Future Wars
haven't crashed right in the beginning before seems like plain
luck because accessing local variable 251 is out of bounds!

svn-id: r33068
2008-07-14 23:10:51 +00:00
Willem Jan Palenstijn
ba4ba85124 remove accidentally committed debugging code; fix shadowing warning
svn-id: r33064
2008-07-14 21:04:42 +00:00
Willem Jan Palenstijn
ff5f3730c5 Don't draw scumm saveload dialog while reflowing layout, as that would use uninitialized values
svn-id: r33063
2008-07-14 21:00:39 +00:00
Bertrand Augereau
9c91f091ff Register spilling avoided in AGOS background drawing (and 2x unrolling)
svn-id: r33062
2008-07-14 20:34:31 +00:00
Max Horn
c25c406c00 cleanup (and test for Marwan's branch.... ;)
svn-id: r33061
2008-07-14 19:14:26 +00:00
Nicola Mettifogo
c48f3ca8d8 Removed all labels from the rendering list to avoid random crashes after introduction is over.
svn-id: r33058
2008-07-14 13:35:43 +00:00
Paul Gilbert
eaeb1587f4 Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame
svn-id: r33057
2008-07-14 10:33:57 +00:00
Max Horn
0860df5d0e Fixed code formatting
svn-id: r33056
2008-07-14 07:54:18 +00:00
Nicola Mettifogo
d0ae6885ac Fixed regression in walk code. Now standing frames are correctly selected when the character encounters an unexpected blocking object in his/her path.
svn-id: r33053
2008-07-14 00:21:05 +00:00
Nicola Mettifogo
7b2645248c Made sure characters are not removed from the rendering list during switches.
svn-id: r33052
2008-07-14 00:13:31 +00:00
Nicola Mettifogo
ef95c6ff70 More refactoring of walk code.
svn-id: r33033
2008-07-13 13:04:36 +00:00
Florian Kagerer
ba5f14692f - fix for bug : KYRA: does not compile in MSVC71
svn-id: r33030
2008-07-13 12:20:24 +00:00
Nicola Mettifogo
059936854c Cleanup of walk code.
svn-id: r33023
2008-07-13 06:27:31 +00:00
Nicola Mettifogo
2a80bd0678 Cleanup and improved debugging output for CommandExec::run()
svn-id: r33022
2008-07-13 03:39:42 +00:00
Nicola Mettifogo
9c2d96530b Properly implemented the OFF command. The new rendering order for graphics let this mistake finally surface.
svn-id: r33021
2008-07-13 03:30:14 +00:00
Bertrand Augereau
5de579930d Minor constness fix to help with aliasing
svn-id: r33017
2008-07-12 20:35:44 +00:00
Sven Hesse
c1ec21d999 Changed tricky variable access from pointers to a new class that minds endianess.
This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems).

svn-id: r33014
2008-07-12 15:21:38 +00:00
Max Horn
7ddd961bf2 cleanup
svn-id: r33010
2008-07-11 20:28:50 +00:00
Max Horn
815d75e870 Don't use kPlainSoundType if you don't have to
svn-id: r33009
2008-07-11 20:28:14 +00:00
Nicola Mettifogo
c829fd3eaf Added a script (courtesy of salty-horse) to create/set properties for source files under version control by Subversion. Specifically, the mime-type, eol-style and keywords properties are handled.
svn-id: r33007
2008-07-11 15:07:13 +00:00
Nicola Mettifogo
8ba56e98cf Cleanup.
svn-id: r33006
2008-07-11 13:36:22 +00:00
Kari Salminen
273129330a Update MSVC project files.
svn-id: r33004
2008-07-11 13:13:28 +00:00
Nicola Mettifogo
8ed023142a Moved program and command execution code out of the engine, into their own brand new
classes.

svn-id: r33003
2008-07-11 13:06:28 +00:00
Nicola Mettifogo
fe65583657 Fixed leak in sound code by explicitly deleting the midi driver.
svn-id: r33002
2008-07-11 12:55:08 +00:00
Bertrand Augereau
f41ab55021 Fixed a few warnings
svn-id: r32994
2008-07-10 18:01:54 +00:00
Torbjörn Andersson
c8488c060c Fixed Kyra 3 detection regression.
svn-id: r32992
2008-07-10 16:19:17 +00:00
Johannes Schickel
985a032871 Typo.
svn-id: r32990
2008-07-10 12:14:00 +00:00
Johannes Schickel
a117024d23 Added filename to unkown command/opcode warnings for TIM scripts.
svn-id: r32989
2008-07-10 12:12:42 +00:00
Johannes Schickel
e1e95f0c0e Added filename to unknown opcode/command warnings of EMC scripts.
svn-id: r32988
2008-07-10 12:05:38 +00:00
Johannes Schickel
9a34ef702d Fixed mem leak in MIDI related code.
svn-id: r32987
2008-07-10 11:28:51 +00:00
Johannes Schickel
092d9f38c5 Workaround for gcc 2.95 compiler bug.
svn-id: r32986
2008-07-10 11:25:43 +00:00
Nicola Mettifogo
03cd937b13 Fixed destruction of sprites in BRA.
svn-id: r32983
2008-07-10 02:00:54 +00:00
Neil Millstone
9f96471f47 DS: Backend changes for new mixer code
svn-id: r32978
2008-07-09 16:50:23 +00:00
Nicola Mettifogo
12cefc4132 Fixed leaks in NS and BRA.
svn-id: r32976
2008-07-09 13:27:09 +00:00
Nicola Mettifogo
18b48c74a9 Fixed regression introduced with GfxObj: the character sprite was sometimes removed from the rendering list.
svn-id: r32974
2008-07-09 10:52:46 +00:00
Max Horn
d24e770605 cleanup / code formatting
svn-id: r32973
2008-07-09 10:42:47 +00:00
Nicola Mettifogo
a294d22213 Added a couple of NULLity checks.
svn-id: r32972
2008-07-09 02:49:20 +00:00
Bertrand Augereau
d9f0753009 New configure flag --enable-profiling to compile and link with -pg (for
gprof)

svn-id: r32970
2008-07-09 02:19:57 +00:00
Joost Peters
a833c9dd86 set DEPDIR
svn-id: r32969
2008-07-08 17:46:26 +00:00