Commit Graph

1085 Commits

Author SHA1 Message Date
Max Horn
4b632e66ae Disable mouse emulation code
svn-id: r16120
2004-12-18 16:38:44 +00:00
Max Horn
8c34db8b9a oops
svn-id: r16110
2004-12-18 02:37:13 +00:00
Max Horn
0894f83804 Ensure that the file list in the browser is always sorted
svn-id: r16108
2004-12-18 02:33:37 +00:00
Nicolas Bacca
87d90b080c Oops
svn-id: r16031
2004-12-11 15:18:36 +00:00
Nicolas Bacca
0852a6e218 CE backend needs to overload a few functions - list them with an appropriate comment and hope they'll last more than a few months this time :p
svn-id: r16030
2004-12-11 15:17:47 +00:00
Nicolas Bacca
744ea3161b Update with SDL backend changes, untested yet
svn-id: r16028
2004-12-11 00:41:31 +00:00
Chris Apers
d15d3bf97d Use the new init functions
svn-id: r16023
2004-12-10 16:11:16 +00:00
Chris Apers
e78e6fa950 - cleanup
- move notification init after screenSize to prevent another DIA madness

svn-id: r16022
2004-12-10 16:00:21 +00:00
Chris Apers
85045efac8 Fixed virtual silkarea madness
svn-id: r16021
2004-12-10 15:41:50 +00:00
Chris Apers
7a19453220 New ARM call
svn-id: r16020
2004-12-10 15:29:34 +00:00
Chris Apers
7d160b2df6 Fixed language option + cleanup
svn-id: r16019
2004-12-10 15:28:41 +00:00
Chris Apers
acd8456719 Hide ARM checkbox on non-ARM devices
svn-id: r16018
2004-12-10 15:24:54 +00:00
Chris Apers
3d40a9b981 Cleanup
svn-id: r16017
2004-12-10 15:23:41 +00:00
Chris Apers
f961f34c6a Fixed redraw problem
svn-id: r16016
2004-12-10 15:21:33 +00:00
Chris Apers
a446a90e2c Revamped ARM stuffs
svn-id: r16010
2004-12-10 14:43:56 +00:00
Chris Apers
e185e0d649 Cleanup
svn-id: r16009
2004-12-10 14:28:40 +00:00
Max Horn
3825614f67 Removed outdated (and wrong) comment; all this stuff will be rewritten eventually anyway, but at least we shouldn't spread false information
svn-id: r16006
2004-12-10 00:11:52 +00:00
Marcus Comstedt
9f5bd8510d Made SoftKbd more usable with a mouse.
svn-id: r16004
2004-12-09 20:21:31 +00:00
Max Horn
954e16abbf Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid one unneccessary redraw
svn-id: r15997
2004-12-06 21:12:52 +00:00
Marcus Comstedt
24bc673b8b Switch back from netcd to regular ronin.
svn-id: r15995
2004-12-06 15:57:08 +00:00
Marcus Comstedt
06f0fa8d3a Use delete[] for dirs now that it contains objects.
svn-id: r15994
2004-12-06 15:44:37 +00:00
Marcus Comstedt
17f1c47c5d Updated instructions.
svn-id: r15993
2004-12-06 13:36:46 +00:00
Max Horn
f09293b22c Clean up OSystem::Event
svn-id: r15990
2004-12-05 17:42:20 +00:00
Max Horn
095549125b getFeatureState should only be allowed when we are *not* in a GFX transaction (and not vice versa)
svn-id: r15982
2004-12-04 14:47:22 +00:00
Gregory Montoir
0f2117cbd0 don't assert if no mouse buffer hasn't been setup
svn-id: r15980
2004-12-03 23:23:06 +00:00
Max Horn
f03ae8addb Paranoia
svn-id: r15973
2004-12-03 10:36:30 +00:00
Jerome Fisher
470a83e024 Synched with upstream (Munt 0.1.1).
Memory timbres are now loaded into the correct location again, and reaching the end of a PCM sample has been improved. The latter change is probably the only one relevant to ScummVM, and even that is unlikely to be audible.

svn-id: r15972
2004-12-02 23:00:15 +00:00
Gregory Montoir
cdec823d98 renamed a few things to match our coding guidelines
simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method
made saveScreenshot() returning false on fail

svn-id: r15967
2004-12-01 21:16:55 +00:00
Torbjörn Andersson
be58f22feb Allow the file browser to get back to the "pseudo root" under Windows. This
fixes bug #1074919.

svn-id: r15963
2004-11-29 11:14:12 +00:00
Jerome Fisher
e757242937 - Fixed uninitialised reverb level. This bug took embarrassingly long to find...
svn-id: r15962
2004-11-29 02:21:35 +00:00
Jerome Fisher
e61e0f27a0 - Now actually read and write the 4 bytes of tuning frequency info in the header.
svn-id: r15961
2004-11-29 01:05:15 +00:00
Max Horn
10dd548b85 Changed parameter order of SoundMixer::playInputStream to match that of playRaw
svn-id: r15950
2004-11-28 23:02:28 +00:00
Jerome Fisher
1f56326bd5 - Now sets the palette earlier, and only once.
svn-id: r15948
2004-11-28 22:23:13 +00:00
Jerome Fisher
87fc0548f9 - Now sets itself as a "permanent" mixer channel.
svn-id: r15947
2004-11-28 22:17:06 +00:00
Eugene Sandulenko
1947aa48ac Initialize palette for the progress bar
svn-id: r15945
2004-11-28 21:31:46 +00:00
Jerome Fisher
6c84bbf2bd - Cleanup.
- Signedness fix.
- Changed partial age to 32-bit... They don't exactly run until the heat-death of the universe.

svn-id: r15943
2004-11-28 21:08:37 +00:00
Max Horn
3da8e08c0c Fixed various warnings
svn-id: r15939
2004-11-28 13:10:57 +00:00
Max Horn
540ba778e9 fixed an unsigned comparision warning (does this code really do what you intended it to do?)
svn-id: r15938
2004-11-28 13:09:02 +00:00
Max Horn
3225ae0203 const correctness fix
svn-id: r15937
2004-11-28 13:08:23 +00:00
Jerome Fisher
6d255be202 - More cleanup.
- Another tuning tweak. Sounds better to my ear, but still guesswork.

svn-id: r15934
2004-11-28 07:25:18 +00:00
Jerome Fisher
c5915d19d0 - Now really use g_scummfont everywhere.
svn-id: r15933
2004-11-28 07:08:54 +00:00
Jerome Fisher
2a3b7efc3d - Now uses g_scummfont instead of g_sysfont.
- Added default case to event switch to eliminate compiler warning.

svn-id: r15932
2004-11-28 07:07:15 +00:00
Jerome Fisher
2149e0fc78 - Cleanup. Still waiting for a real MT-32 to check PCM tuning.
svn-id: r15931
2004-11-28 06:03:23 +00:00
Jerome Fisher
39817f91b3 - Tweaked tuning.
svn-id: r15930
2004-11-28 05:42:12 +00:00
Jerome Fisher
077d19f500 - Added graphical representation of initialisation progress. This is quite hacky.
- Initialisation is now interruptible.
- All data is now loaded from MT32_CONTROL.ROM. drumpat.rom, Preset1.syx, Preset2.syx and patchlog.cfg are no longer used.
- Major cleanup. In particular, separated Rhythm part into a new class, instead of dealing with it as a special case everywhere.
- Improved accuracy of pitch key-follow.
- Recaching now happens lazily.
- Changed some right-shifts to divs, due to the former not being arithmetic on some architectures.
- Setting "MT32EMU_ACCURATENOTES" to 1 will generate lookup tables for the exact frequency of every note played. Not recommended.
- Several small bugs fixed.

svn-id: r15929
2004-11-28 05:35:07 +00:00
Max Horn
1a7ca2dc2a AudioStream::read() has been removed quite some time ago, now making sure that change is reflected everywhere
svn-id: r15911
2004-11-27 13:54:09 +00:00
Max Horn
876e738dce Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
svn-id: r15901
2004-11-27 00:26:11 +00:00
Max Horn
57f8ae73ce Another one...
svn-id: r15898
2004-11-26 21:14:51 +00:00
Max Horn
a0c4e81d74 Trying to fix the WinCE/DC port breakage -- blindfolded, though, hence it probably isn't enough to get things compiling again :-/
svn-id: r15897
2004-11-26 21:10:56 +00:00
Eugene Sandulenko
31e434dcf1 Fix a`ll engines. They work, though current fix is just temporary.
There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.

svn-id: r15873
2004-11-24 00:14:21 +00:00