Alex Bevilacqua
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055fd0912b
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ASYLUM: oops (removed unnecessary utils.h include)
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@15 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:04 +02:00 |
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Alex Bevilacqua
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e0707e8fe8
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ASYLUM: Formatting
Removed utils.h (again)
Added GraphicAsset::save()
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@14 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:04 +02:00 |
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Alex Bevilacqua
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2285907cd1
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ASYLUM: Reverted to r11, then re-applied updates
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@13 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:04 +02:00 |
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Alex Bevilacqua
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faaf87aea9
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ASYLUM: Graphics parsing working for cursor resources...not backgrounds yet though
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@12 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alexandre Fontoura
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e466f45135
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ASYLUM: Added Screen class. Engine run() method split in two, init() and go() to separate initialization and main game loop.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@11 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alexandre Fontoura
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1928f1c3d3
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ASYLUM: Get reed of utils.h and use common/endian.h from ScummVM common library.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@10 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alexandre Fontoura
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c1848a1b49
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ASYLUM: Fixed read offset mistaken committed in previous revision.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@9 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alexandre Fontoura
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43f9e6253a
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ASYLUM: Fixed compilation. Put code according to ScummVM coding convention. Get reed of utils.h and use common/endian.h from ScummVM common library.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@8 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alex Bevilacqua
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0fab2082c9
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ASYLUM: updated headers with scummvm copywrite info
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@7 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alex Bevilacqua
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ba12dac057
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ASYLUM: More graphics implementation and testing. Utils class for little-endian data manipulation
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@6 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alex Bevilacqua
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cc25952a55
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ASYLUM: Proper implementation of a resource bundle parser. Doesn't do anything but create resource items for the time being.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@5 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:03 +02:00 |
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Alex Bevilacqua
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6e4a2ace7e
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ASYLUM: Beginning to unwind the resource files (based on alexfont's earlier applications)
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@4 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:02 +02:00 |
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Alex Bevilacqua
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a03561aab3
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ASYLUM: updated detection routines so that the engine loads properly
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@3 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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2021-05-17 15:35:02 +02:00 |
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