Paul Gilbert
09f67c83ce
XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen
2018-03-29 20:30:00 -04:00
Eugene Sandulenko
7d2b9df5f2
BLADERUNNER: Initial code for acquireCluesByRelations()
2018-03-30 00:25:52 +02:00
Strangerke
411e182044
LILLIPUT: Remove some useless code
2018-03-29 07:11:42 +02:00
rsn8887
a4fe03c0a5
PSP2: allow loading games from uma0: in addition to ux0:
2018-03-28 23:01:01 -05:00
rsn8887
b875f46db0
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build
2018-03-28 23:00:13 -05:00
Paul Gilbert
d320bc569a
XEEN: Fix check for if party has swimming skill
2018-03-28 22:38:14 -04:00
Paul Gilbert
fc03c1e71c
XEEN: Don't allow dismissing characters holding Elder weapons in Swords
2018-03-28 21:53:59 -04:00
Paul Gilbert
78db92eb33
XEEN: Use correct quest items list depending on game
2018-03-28 21:40:54 -04:00
Paul Gilbert
8c4f90893d
XEEN: Add data for Swords of Xeen to create_xeen
2018-03-28 20:49:44 -04:00
Paul Gilbert
fc8915bce0
XEEN: String fixes in create_xeen
2018-03-28 20:49:44 -04:00
Paul Gilbert
8c86a18806
XEEN: Fix missing message for when all Guild spells bought
2018-03-28 20:49:44 -04:00
Strangerke
4b0fc02ad0
LILLIPUT: Rename sound opcodes
2018-03-29 00:29:23 +02:00
Adrian Frühwirth
f8a195b034
COMMON: Fix Doxygen comment
2018-03-29 00:19:33 +02:00
Adrian Frühwirth
7eed14614b
JANITORIAL: Fix typo
2018-03-29 00:16:57 +02:00
Eugene Sandulenko
21a56c7297
BLADERUNNER: Remove unnecessary returns
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
0201979c55
BLADERUNNER: Fix buffer overflow in PoliceMaze
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
bfa00a02b1
BLADERUNNER: Fix incorrect loop end check
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
0d241c200b
BLADERUNNER: Added clarifying comment for a bug in original
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
4cce3414b6
BLADERUNNER: Initialize class variables
2018-03-29 00:08:34 +02:00
Strangerke
97bc0392b8
LILLIPUT: Fix name in configure.engine
2018-03-28 23:41:10 +02:00
Adrian Frühwirth
0bf68e9581
TUCKER: Follow code formatting convention for switch statements
2018-03-28 21:40:10 +02:00
Adrian Frühwirth
2b9aa962d9
TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech
...
See commit 7cbf5a9289
for more information.
2018-03-28 20:00:42 +02:00
Strangerke
74ce6af22e
LILLIPUT: more renaming and refactoring
2018-03-28 17:36:57 +02:00
Strangerke
96f35b1740
LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
2018-03-28 17:36:57 +02:00
Strangerke
5bc90c0a4b
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
fedbb3d7fe
LILLIPUT: Rename some more opcodes
2018-03-28 17:36:57 +02:00
Strangerke
2ea8d71a5a
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
81a16b0c8e
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
37067dd6e9
LILLIPUT: Silent some CppCheck warnings
2018-03-28 17:36:57 +02:00
Strangerke
b17dfaad10
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
491dd07e68
LILLUPUT: Add missing kActionType values
2018-03-28 17:36:57 +02:00
Strangerke
bda21673e8
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
157e69b8b1
LILLIPUT: Sorts SaveStateList instead of file names
...
This ensures that the save files are sorted numerically instead of
'hoping' for it.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
132fa2fdab
LILLIPUT: Updates savefile pattern for numeric wildcard
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
40dc39d01d
LILLIPUT: Reformats string
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
7abc364a4a
LILLIPUT: Fixes typo
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
1552128291
LILLIPUT: Changes KValueType to kValueType
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
e92e7d5bf6
LILLIPUT: Fixes formatting
2018-03-28 17:36:57 +02:00
Strangerke
616a8291a4
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
d6092b4cbf
LILLIPUT: Fix missing break in getArgumentString
2018-03-28 17:36:57 +02:00
Strangerke
c8495aa457
LILLIPUT: Fix a couple of remaining 'Robin' engine strings
2018-03-28 17:36:57 +02:00
Strangerke
2aa505fcc8
LILLIPUT: Fix bug in OC_scrollViewPort
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
de7c3d345e
LILLIPUT: Marks game as unstable
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
399d1e26cb
LILLIPUT: Fixes rendering by blitting mainSurface to screen
...
Before displayMousePointer() that calls display16x16IndexedBuf() did the
blit and I forgot to add it when removing the custom cursor handling in
38cd5b2ac3.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
d9aa76796d
LILLIPUT: Adds delay during title screens
...
At least during the title screens when the game is just waiting for
user input it shouldn't use a full CPU core.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
a5b4be6327
LILLIPUT: Substitues custom cursor handling with CursorMan
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
cf29d9ceec
LILLIPUT: Removes redundant mouse cursor redraws
...
update() and pollEvent() are called multiple times over
the course of one game loop, thus restoreSurfaceUnderMousePointer()
and displayMousePointer() are called multiple times as well. This caused
massive lag and froze the script system when the mouse was moved.
While this commit doesn't fix the cursor flickering, it is now responsive
at all times.
2018-03-28 17:36:57 +02:00
Strangerke
e059e81bab
LILLIPUT: Some renaming, fix a warning
2018-03-28 17:36:57 +02:00
Strangerke
b387257138
LILLIPUT: Some renaming, fix regression in intro introduced in the two previous commits
2018-03-28 17:36:57 +02:00
Strangerke
7554c07be1
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00