Torbjörn Andersson
1e062a6d89
A bunch of mostly panel-related fixes for the ITE intro. Apart from the
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numerous animation glitches, it's looking almost like the real thing now.
It's no longer possible to walk away during the intro. This should provide
a great incentive to implement the "Escape" feature. ;-)
svn-id: r15626
2004-10-21 06:49:11 +00:00
Torbjörn Andersson
64a91605a1
Initial attempt at fixing the SData problem. I'm still not sure exactly how
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to fix the script "static" area, though.
In addition, initialise a few variables, and test for NULL-ness of a few
pointers. This fixes a few crashes I saw with yesterday's CVS snapshot.
There's still an unexpected scene change in the intro (I think it triggers
on Rhene walking too close to the exit), but at least it no longer crashes.
svn-id: r15484
2004-10-09 07:39:46 +00:00
Jonathan Gray
d1d308ff74
R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of GAME
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svn-id: r14793
2004-08-27 01:32:10 +00:00
Eugene Sandulenko
bfd0b42700
o Eliminate all structure _tags.
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o Fix RSCFile on MSVC8.
o Started fixing script opcodes.
svn-id: r14686
2004-08-22 18:28:42 +00:00
Eugene Sandulenko
3fe739efb2
Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
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svn-id: r14568
2004-08-12 23:57:45 +00:00
Eugene Sandulenko
ec5d498703
Drop SSTACK_ in favor of common/stack.h implementation.
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svn-id: r14566
2004-08-12 21:39:11 +00:00
Eugene Sandulenko
57b1582149
Move CF_ commands to class and call them from wrappers. This will let us
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remove global _vm later.
svn-id: r14552
2004-08-11 00:27:43 +00:00
Eugene Sandulenko
632042dae4
Move CON_* to a class.
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svn-id: r14538
2004-08-10 18:31:33 +00:00
Eugene Sandulenko
415400f24e
Move TEXT_* to SagaEngine class.
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svn-id: r14450
2004-08-03 00:40:16 +00:00
Eugene Sandulenko
166b05aed4
Fix #include paths.
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svn-id: r14443
2004-08-02 16:20:35 +00:00
Joost Peters
2a7f885477
Clean up Script class a bit; add get/set functions
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svn-id: r14428
2004-08-01 23:47:19 +00:00
Eugene Sandulenko
873c886910
Made all MemoryReadStream local variables. This plugged a giantic constant
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leakage in the engine.
svn-id: r14427
2004-08-01 23:24:22 +00:00
Joost Peters
4aaea2131e
create Script class from SCRIPT_* and ScriptModule
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svn-id: r14425
2004-08-01 22:48:40 +00:00
Joost Peters
48cddda4b9
move SDATA_* into seperate class
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svn-id: r14424
2004-08-01 19:53:29 +00:00
Jonathan Gray
0bbeb61f5e
merge gfx_mod.h into gfx.h and stick functions into a class
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svn-id: r14419
2004-08-01 11:48:53 +00:00
Jonathan Gray
182dd48bd4
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :)
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svn-id: r14405
2004-08-01 01:56:22 +00:00
Eugene Sandulenko
46a1c45d70
Extended CVAR_RegisterFunc with callback object parameter.
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Got rid of static structure in animation.cpp
svn-id: r14397
2004-07-31 23:33:14 +00:00
Max Horn
a1b82d8e13
Cleanup for MemoryReadStream; made it match the File-class interface
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svn-id: r14086
2004-06-27 21:30:33 +00:00
Torbjörn Andersson
148872d1fd
Replaced R_printf() with debug() and warning(). There are still a couple of
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standard printf()s left, though.
svn-id: r13791
2004-05-05 13:05:45 +00:00
Eugene Sandulenko
8de181f4f0
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
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In fact there were no binary writes at all.
svn-id: r13773
2004-05-04 03:33:03 +00:00
Eugene Sandulenko
66876dc1d1
Proper #includes everywhere
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Improved game detector
svn-id: r13724
2004-05-01 23:42:22 +00:00
Paweł Kołodziejski
e04312c0a5
indent
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svn-id: r13712
2004-05-01 14:05:10 +00:00
Eugene Sandulenko
1353e2d2dc
Move from custom unsigned types to those provided by main config.h
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svn-id: r13687
2004-04-30 23:02:23 +00:00
Max Horn
d4f876b37d
Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
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svn-id: r13622
2004-04-25 14:42:14 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00