Sven Hesse
07a0d54891
- More stubs, the intro now works completely (with extreme graphical
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glitches and without sound in the floppy version), the title screen
is shown afterwards
- Added skipping of the floppy version's copy protection screen,
since the CD version doesn't show it either
svn-id: r21845
2006-04-13 16:25:07 +00:00
Torbjörn Andersson
c9555a5d54
Added TODO about some extra data files that Operation Stealth has to load.
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svn-id: r21844
2006-04-13 15:42:52 +00:00
Travis Howell
89c89c0209
Add code for save game interface in FF
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svn-id: r21843
2006-04-13 14:26:46 +00:00
Johannes Schickel
e9034e274f
Fixes save/load.
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svn-id: r21842
2006-04-13 13:55:10 +00:00
Travis Howell
696cbe1a64
Fix display of saved games list in oracle of FF, when saving
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svn-id: r21841
2006-04-13 12:23:30 +00:00
Travis Howell
eaddfc5ed8
vc36_setWindowImage is used for difference purpose in FF
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svn-id: r21840
2006-04-13 10:03:45 +00:00
Torbjörn Andersson
4ee82b0caf
Work around crash in drawSpriteRaw(). In Future Wars, when going to the future,
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I walked back to the room where I first arrived. At that point, maskPtr was
NULL for reasons yet unknown.
svn-id: r21839
2006-04-13 09:53:51 +00:00
Travis Howell
a4c5a691cc
Disable quick load/save is FF, since original sometimes disabled load/save and it isn't reliable at the moment
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svn-id: r21838
2006-04-13 09:45:03 +00:00
Travis Howell
4ef316713e
Minor fixes to scrolling in FF
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svn-id: r21837
2006-04-13 09:43:27 +00:00
Travis Howell
09f4ae1580
Fix various crash issues in FF, the image number in vc2_call needed to be adjusted
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svn-id: r21836
2006-04-13 07:16:42 +00:00
Eugene Sandulenko
3fa9fa06c2
Clarified detection filenames for HE games (removed FIXME comments).
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svn-id: r21835
2006-04-13 04:01:55 +00:00
Won Star
491d5ad12e
GP32 uses ARM processor. So some of PalmOS specific changes also apply to GP32.
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svn-id: r21834
2006-04-13 02:39:59 +00:00
Torbjörn Andersson
f5ab0e5578
Fixed potential crash in drawDialogueMessage(): The function should terminate
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if, for some reason, messagePtr is NULL.
svn-id: r21833
2006-04-12 22:07:41 +00:00
Torbjörn Andersson
19a1cdfe85
Actions that do not have any custom response now print one of the default
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responses. (Before, nothing would happen.)
svn-id: r21832
2006-04-12 22:06:30 +00:00
Eugene Sandulenko
3631505437
Fix typo reported in #1469339 : "FluidSynth error typo"
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svn-id: r21831
2006-04-12 20:36:45 +00:00
Lars Persson
1d265f1895
Commiting Fingolfins patch to remove gamedetector usage.
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svn-id: r21830
2006-04-12 19:04:10 +00:00
Torbjörn Andersson
cdcf44d3f3
Stubbed addPlayerCommandMessage(). I think it may have something to do with
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printing default responses to commands.
svn-id: r21829
2006-04-12 16:34:23 +00:00
Max Horn
2c3e1fe4ea
Fixing mismatch between format strings and data on some systems
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svn-id: r21828
2006-04-12 14:54:31 +00:00
Max Horn
cf202049ff
Fixing mismatch between format strings and data on some systems
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svn-id: r21827
2006-04-12 14:54:12 +00:00
Torbjörn Andersson
151b38a6e5
This assertion shouldn't be needed. At least not here.
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svn-id: r21826
2006-04-12 11:29:00 +00:00
Torbjörn Andersson
9dfc4b5f69
Fixed serious bug in removeOverlayElement() that would cause it to fail. This
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caused getObjectUnderCursor() select the wrong object because the object list
was no longer guaranteed to be sorted on priority ("mask").
In Future Wars, this made it difficult (impossible?) to pick up the tunic,
because the game would pick the bushes instead, even though the tunic had a
higher priority.
svn-id: r21825
2006-04-12 11:27:45 +00:00
Jonathan Gray
eb3ae7d726
sizeof(void *) != sizeof(int) for a large number of systems.
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Fix a lot of debug/error statements that were using %d/%x
for the result of pointer arithmetic.
As C++ apparently has no format string for ptrdiff_t use
%lu/%lx as appropriate.
svn-id: r21824
2006-04-12 10:01:41 +00:00
Sven Hesse
adbafccc64
- Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to
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have a messed up script-pointer afterwards
- Added/Changed parts of Mult_v2::playMult() et al. so that the intro
works for a few seconds (with glitches) before getting killed while
trying to draw text (CD) or trying to play sounds (floppy)
svn-id: r21823
2006-04-12 09:49:08 +00:00
Max Horn
2ca3831777
Fixing the workaround for bug #1458388 (should have added trailing dot, but didn't)
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svn-id: r21822
2006-04-12 08:10:49 +00:00
Lars Persson
0d9fc230bc
Updated project files with new required libs.
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svn-id: r21821
2006-04-12 07:56:44 +00:00
Eugene Sandulenko
7082e19ff2
Fix script dumping
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svn-id: r21820
2006-04-12 03:45:54 +00:00
Eugene Sandulenko
8679083991
cleanup
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svn-id: r21819
2006-04-12 03:12:56 +00:00
Johannes Schickel
e02625db6a
Speeds up calcGradient again a little bit.
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Also this should fix a bug in getColorAlphaImpl (I'm not 100% sure if it was wrong before though)
svn-id: r21818
2006-04-12 03:01:06 +00:00
Johannes Schickel
3fab2f4898
- some little clean ups
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- improves speed of the dimming effect (get's rid of divisions in favour of shifts)
- improves speed of calcGradient (nearlly twice as fast in my tests now)
svn-id: r21817
2006-04-12 02:27:56 +00:00
Eugene Sandulenko
75fec17d7e
DEBUG_SCRIPT -> debugC
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svn-id: r21816
2006-04-12 01:48:15 +00:00
Eugene Sandulenko
83d75e119f
Add F1-F10 keymappings like in original engine.
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svn-id: r21815
2006-04-11 23:31:03 +00:00
Max Horn
24b2f65f91
Re-fix the CD version of Loom
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svn-id: r21814
2006-04-11 22:47:53 +00:00
Max Horn
4ec79db410
Rearranged code in ScummEngine::openRoom a bit, to separate the filename generation from other things
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svn-id: r21813
2006-04-11 22:41:44 +00:00
Max Horn
2044ee1c0d
Don't hardcode specific values for our language enums, as nothing should depend on them -- any code that is broken by this change was wrong to start with and must be fixed accordingly
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svn-id: r21812
2006-04-11 22:31:47 +00:00
Max Horn
0c75d7d1c0
Removed the PalmOS specific hack in file.cpp in favor for code that should work everywhere (and hopefully will help the GP32 port, too).
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svn-id: r21811
2006-04-11 22:29:51 +00:00
Eugene Sandulenko
9610a4daef
Fix warning.
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svn-id: r21810
2006-04-11 22:11:12 +00:00
Torbjörn Andersson
a677541ac8
Added TODO comment about refreshAnimData[] and why it's not (yet) a field in
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the AnimData struct.
svn-id: r21809
2006-04-11 21:39:09 +00:00
Torbjörn Andersson
10c62a2eed
If generateDetectName() generates an empty string, that's a failure, not a
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success. Otherwise ScummVM will crash once the game detector reaches the
"generic HE game variants", which makes it hard to add non-SCUMM games.
svn-id: r21808
2006-04-11 19:29:55 +00:00
Chris Apers
7aacf8e5fb
Updated project file
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svn-id: r21807
2006-04-11 18:26:40 +00:00
Chris Apers
37ecf6bc0a
Bad hack to make the file class work agaain with PalmOS ARM version - read the comment for more details
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svn-id: r21806
2006-04-11 18:25:04 +00:00
Chris Apers
f61d74532b
Fixed crash with PalmOS ARM version : global objects are allocated but constructors are not called - anyway this var is useless with PalmOS version
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svn-id: r21805
2006-04-11 18:19:54 +00:00
Chris Apers
a8e772fa54
Fixed line ending
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svn-id: r21804
2006-04-11 18:16:53 +00:00
Chris Apers
89ed8e8891
Not needed
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svn-id: r21803
2006-04-11 18:16:12 +00:00
Chris Apers
f0d03fb52f
PalmOS too
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svn-id: r21802
2006-04-11 18:14:26 +00:00
Chris Apers
4f28027c55
Fixed FS support based on lastest changes to the base fs class
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svn-id: r21801
2006-04-11 18:13:04 +00:00
Chris Apers
f6ae33b3d7
There is no ::create function anymore in backends
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svn-id: r21800
2006-04-11 18:11:03 +00:00
Chris Apers
d32320da0f
Added now required palm_main(...) function
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svn-id: r21799
2006-04-11 18:08:51 +00:00
Chris Apers
cbe570756b
Missing endian.h
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svn-id: r21798
2006-04-11 18:06:22 +00:00
Chris Apers
0fd8c1da1e
Added missing 'auto' music driver
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svn-id: r21797
2006-04-11 18:04:09 +00:00
Johannes Schickel
ea6c62ba3d
Draws the same border for 'kWidgetBackgroundPlain' as for 'kWidgetBackgroundBorderSmall'.
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This fixes missing border in the pop up widget.
svn-id: r21796
2006-04-11 16:32:03 +00:00