17188 Commits

Author SHA1 Message Date
Sven Hesse
07a0d54891 - More stubs, the intro now works completely (with extreme graphical
glitches and without sound in the floppy version), the title screen
  is shown afterwards
- Added skipping of the floppy version's copy protection screen,
  since the CD version doesn't show it either

svn-id: r21845
2006-04-13 16:25:07 +00:00
Torbjörn Andersson
c9555a5d54 Added TODO about some extra data files that Operation Stealth has to load.
svn-id: r21844
2006-04-13 15:42:52 +00:00
Travis Howell
89c89c0209 Add code for save game interface in FF
svn-id: r21843
2006-04-13 14:26:46 +00:00
Johannes Schickel
e9034e274f Fixes save/load.
svn-id: r21842
2006-04-13 13:55:10 +00:00
Travis Howell
696cbe1a64 Fix display of saved games list in oracle of FF, when saving
svn-id: r21841
2006-04-13 12:23:30 +00:00
Travis Howell
eaddfc5ed8 vc36_setWindowImage is used for difference purpose in FF
svn-id: r21840
2006-04-13 10:03:45 +00:00
Torbjörn Andersson
4ee82b0caf Work around crash in drawSpriteRaw(). In Future Wars, when going to the future,
I walked back to the room where I first arrived. At that point, maskPtr was
NULL for reasons yet unknown.

svn-id: r21839
2006-04-13 09:53:51 +00:00
Travis Howell
a4c5a691cc Disable quick load/save is FF, since original sometimes disabled load/save and it isn't reliable at the moment
svn-id: r21838
2006-04-13 09:45:03 +00:00
Travis Howell
4ef316713e Minor fixes to scrolling in FF
svn-id: r21837
2006-04-13 09:43:27 +00:00
Travis Howell
09f4ae1580 Fix various crash issues in FF, the image number in vc2_call needed to be adjusted
svn-id: r21836
2006-04-13 07:16:42 +00:00
Eugene Sandulenko
3fa9fa06c2 Clarified detection filenames for HE games (removed FIXME comments).
svn-id: r21835
2006-04-13 04:01:55 +00:00
Won Star
491d5ad12e GP32 uses ARM processor. So some of PalmOS specific changes also apply to GP32.
svn-id: r21834
2006-04-13 02:39:59 +00:00
Torbjörn Andersson
f5ab0e5578 Fixed potential crash in drawDialogueMessage(): The function should terminate
if, for some reason, messagePtr is NULL.

svn-id: r21833
2006-04-12 22:07:41 +00:00
Torbjörn Andersson
19a1cdfe85 Actions that do not have any custom response now print one of the default
responses. (Before, nothing would happen.)

svn-id: r21832
2006-04-12 22:06:30 +00:00
Eugene Sandulenko
3631505437 Fix typo reported in #1469339: "FluidSynth error typo"
svn-id: r21831
2006-04-12 20:36:45 +00:00
Lars Persson
1d265f1895 Commiting Fingolfins patch to remove gamedetector usage.
svn-id: r21830
2006-04-12 19:04:10 +00:00
Torbjörn Andersson
cdcf44d3f3 Stubbed addPlayerCommandMessage(). I think it may have something to do with
printing default responses to commands.

svn-id: r21829
2006-04-12 16:34:23 +00:00
Max Horn
2c3e1fe4ea Fixing mismatch between format strings and data on some systems
svn-id: r21828
2006-04-12 14:54:31 +00:00
Max Horn
cf202049ff Fixing mismatch between format strings and data on some systems
svn-id: r21827
2006-04-12 14:54:12 +00:00
Torbjörn Andersson
151b38a6e5 This assertion shouldn't be needed. At least not here.
svn-id: r21826
2006-04-12 11:29:00 +00:00
Torbjörn Andersson
9dfc4b5f69 Fixed serious bug in removeOverlayElement() that would cause it to fail. This
caused getObjectUnderCursor() select the wrong object because the object list
was no longer guaranteed to be sorted on priority ("mask").

In Future Wars, this made it difficult (impossible?) to pick up the tunic,
because the game would pick the bushes instead, even though the tunic had a
higher priority.

svn-id: r21825
2006-04-12 11:27:45 +00:00
Jonathan Gray
eb3ae7d726 sizeof(void *) != sizeof(int) for a large number of systems.
Fix a lot of debug/error statements that were using %d/%x
for the result of pointer arithmetic.

As C++ apparently has no format string for ptrdiff_t use
%lu/%lx as appropriate.

svn-id: r21824
2006-04-12 10:01:41 +00:00
Sven Hesse
adbafccc64 - Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to
have a messed up script-pointer afterwards
- Added/Changed parts of Mult_v2::playMult() et al. so that the intro
  works for a few seconds (with glitches) before getting killed while
  trying to draw text (CD) or trying to play sounds (floppy)

svn-id: r21823
2006-04-12 09:49:08 +00:00
Max Horn
2ca3831777 Fixing the workaround for bug #1458388 (should have added trailing dot, but didn't)
svn-id: r21822
2006-04-12 08:10:49 +00:00
Lars Persson
0d9fc230bc Updated project files with new required libs.
svn-id: r21821
2006-04-12 07:56:44 +00:00
Eugene Sandulenko
7082e19ff2 Fix script dumping
svn-id: r21820
2006-04-12 03:45:54 +00:00
Eugene Sandulenko
8679083991 cleanup
svn-id: r21819
2006-04-12 03:12:56 +00:00
Johannes Schickel
e02625db6a Speeds up calcGradient again a little bit.
Also this should fix a bug in getColorAlphaImpl (I'm not 100% sure if it was wrong before though)

svn-id: r21818
2006-04-12 03:01:06 +00:00
Johannes Schickel
3fab2f4898 - some little clean ups
- improves speed of the dimming effect (get's rid of divisions in favour of shifts)
- improves speed of calcGradient (nearlly twice as fast in my tests now)

svn-id: r21817
2006-04-12 02:27:56 +00:00
Eugene Sandulenko
75fec17d7e DEBUG_SCRIPT -> debugC
svn-id: r21816
2006-04-12 01:48:15 +00:00
Eugene Sandulenko
83d75e119f Add F1-F10 keymappings like in original engine.
svn-id: r21815
2006-04-11 23:31:03 +00:00
Max Horn
24b2f65f91 Re-fix the CD version of Loom
svn-id: r21814
2006-04-11 22:47:53 +00:00
Max Horn
4ec79db410 Rearranged code in ScummEngine::openRoom a bit, to separate the filename generation from other things
svn-id: r21813
2006-04-11 22:41:44 +00:00
Max Horn
2044ee1c0d Don't hardcode specific values for our language enums, as nothing should depend on them -- any code that is broken by this change was wrong to start with and must be fixed accordingly
svn-id: r21812
2006-04-11 22:31:47 +00:00
Max Horn
0c75d7d1c0 Removed the PalmOS specific hack in file.cpp in favor for code that should work everywhere (and hopefully will help the GP32 port, too).
svn-id: r21811
2006-04-11 22:29:51 +00:00
Eugene Sandulenko
9610a4daef Fix warning.
svn-id: r21810
2006-04-11 22:11:12 +00:00
Torbjörn Andersson
a677541ac8 Added TODO comment about refreshAnimData[] and why it's not (yet) a field in
the AnimData struct.

svn-id: r21809
2006-04-11 21:39:09 +00:00
Torbjörn Andersson
10c62a2eed If generateDetectName() generates an empty string, that's a failure, not a
success. Otherwise ScummVM will crash once the game detector reaches the
"generic HE game variants", which makes it hard to add non-SCUMM games.

svn-id: r21808
2006-04-11 19:29:55 +00:00
Chris Apers
7aacf8e5fb Updated project file
svn-id: r21807
2006-04-11 18:26:40 +00:00
Chris Apers
37ecf6bc0a Bad hack to make the file class work agaain with PalmOS ARM version - read the comment for more details
svn-id: r21806
2006-04-11 18:25:04 +00:00
Chris Apers
f61d74532b Fixed crash with PalmOS ARM version : global objects are allocated but constructors are not called - anyway this var is useless with PalmOS version
svn-id: r21805
2006-04-11 18:19:54 +00:00
Chris Apers
a8e772fa54 Fixed line ending
svn-id: r21804
2006-04-11 18:16:53 +00:00
Chris Apers
89ed8e8891 Not needed
svn-id: r21803
2006-04-11 18:16:12 +00:00
Chris Apers
f0d03fb52f PalmOS too
svn-id: r21802
2006-04-11 18:14:26 +00:00
Chris Apers
4f28027c55 Fixed FS support based on lastest changes to the base fs class
svn-id: r21801
2006-04-11 18:13:04 +00:00
Chris Apers
f6ae33b3d7 There is no ::create function anymore in backends
svn-id: r21800
2006-04-11 18:11:03 +00:00
Chris Apers
d32320da0f Added now required palm_main(...) function
svn-id: r21799
2006-04-11 18:08:51 +00:00
Chris Apers
cbe570756b Missing endian.h
svn-id: r21798
2006-04-11 18:06:22 +00:00
Chris Apers
0fd8c1da1e Added missing 'auto' music driver
svn-id: r21797
2006-04-11 18:04:09 +00:00
Johannes Schickel
ea6c62ba3d Draws the same border for 'kWidgetBackgroundPlain' as for 'kWidgetBackgroundBorderSmall'.
This fixes missing border in the pop up widget.

svn-id: r21796
2006-04-11 16:32:03 +00:00