Eugene Sandulenko
0b35672f78
uint8 -> byte
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svn-id: r21414
2006-03-23 03:45:52 +00:00
Eugene Sandulenko
36302c0921
Make copy protection in OS and FW turnable. Still buggy
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svn-id: r21411
2006-03-23 03:15:39 +00:00
Gregory Montoir
61a5fb7064
- added defines to handle the different mouse cursors
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- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used
- renamed some variables
- constify'ed function arguments
- minor cleanup
svn-id: r21338
2006-03-16 20:29:07 +00:00
Lars Persson
dad7ee3e2f
Add PACK macros to structs for it to work on all platforms
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svn-id: r21009
2006-03-02 10:52:27 +00:00
Gregory Montoir
9c80770411
cleanup
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svn-id: r20957
2006-02-27 21:25:59 +00:00
Gregory Montoir
0364eeed5c
cleanup (endianess fixes, fixed partBufferStruct structure)
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svn-id: r20881
2006-02-25 18:16:40 +00:00
Max Horn
5ea3b8f9cd
- avoid using typedef for structs (it is just not necessary in C++)
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- added a const/static here and there
- started to reduce header dependencies
svn-id: r20856
2006-02-25 00:46:56 +00:00
Max Horn
2fc23c85da
Moved cine engine into namespace Cine
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svn-id: r20851
2006-02-25 00:26:14 +00:00
Gregory Montoir
481094ada0
cleanup
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svn-id: r20846
2006-02-24 22:34:22 +00:00
Travis Howell
3fe8c971f2
Cleanup to remove duplicate type defines
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svn-id: r20821
2006-02-23 09:12:21 +00:00
Eugene Sandulenko
71c170bb13
Initial version of Cinematique engine evo 1.
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svn-id: r20813
2006-02-22 22:40:53 +00:00