Johannes Schickel
ed40653105
CGE: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Strangerke
b94b4e631b
CGE: Remove useless function
2011-12-05 21:03:21 +01:00
Strangerke
f3884d1a98
CGE: Better handling of the wide 'space' character
2011-12-05 20:59:51 +01:00
Strangerke
9eebe512c8
CGE: Add a hack to fix bug #3450423 (infoline too large in polish version, scene 14)
2011-12-05 00:02:25 +01:00
Strangerke
4778ff720c
CGE: Move some more globals to CGEEngine
2011-09-17 10:54:50 +02:00
Strangerke
0668a56f69
CGE: Move _vga to CGEEngine
2011-09-16 23:54:08 +02:00
Strangerke
c993108207
CGE: Transform some static and globals into class members
2011-09-15 08:00:54 +02:00
Strangerke
3b9b89a78b
CGE: Talk now uses EncryptedStream. Clean up of EncryptedStream
2011-09-11 15:07:56 +02:00
Strangerke
cdba3ac108
CGE: Remove noisy debug message
2011-09-11 14:21:03 +02:00
Strangerke
45de8747d5
CGE: Clean up and split snBarrier(), remove progName()
2011-09-07 22:37:03 +02:00
Strangerke
fedd310871
CGE: Remove GetText class, which was used to enter the username
2011-08-27 14:08:39 +02:00
Strangerke
a8ad211c36
CGE: Merge talk.cpp and gettext.cpp
2011-08-27 09:39:35 +02:00
Strangerke
7144076030
CGE: Move IO classes to a separated source file
2011-08-27 09:05:32 +02:00
Strangerke
bb591b5415
CGE: Some clean up in Vga class
2011-08-21 11:15:28 +02:00
Alyssa Milburn
4e156b2463
CGE: Mass re-style/cleanup.
2011-08-19 16:04:10 +02:00
Alyssa Milburn
2178d64cbe
CGE: Endian-swap the contents of block descriptions.
2011-08-19 14:54:34 +02:00
Paul Gilbert
372d488b3b
CGE: Revert previous commit of flags synchronisation
2011-08-19 20:36:43 +10:00
Paul Gilbert
0d730b85e3
CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues
2011-08-19 19:49:05 +10:00
Strangerke
55df4d0635
CGE: Rename some class members, various clean up
2011-07-31 00:52:35 +02:00
Strangerke
cf61919648
CGE: Replace 'no core' checks by asserts
2011-07-25 16:04:45 +02:00
Strangerke
82adc025ea
CGE: Remove DrvInfo, rename some enums
2011-07-24 23:42:03 +02:00
Strangerke
dc28d9debb
CGE: rename constants in bitmap
2011-07-19 08:42:58 +02:00
Strangerke
9a148a27cc
CGE: Remove macro farnew
2011-07-19 08:09:16 +02:00
Strangerke
a073e78ba1
CGE: Rename constants (WIP)
2011-07-19 07:50:07 +02:00
Paul Gilbert
4dd65c5e57
CGE: Removed some commented out code from previous bugfix
2011-07-15 22:14:33 +10:00
Paul Gilbert
8c7130fdfa
CGE: Fix display of in-game hotspot description
2011-07-15 22:12:56 +10:00
Paul Gilbert
9ba5e2b304
CGE: Reverted last commit due to extra memory leaks
2011-07-11 20:56:32 +10:00
Paul Gilbert
18077762d7
CGE: Standardised Sprite::seq on always allocating/freeing data
2011-07-11 20:37:37 +10:00
Paul Gilbert
9efefdbced
CGE: Fixed the display of text in the name entry dialog
...
Whilst the 'melting' effect of entered text was very amusing, it did need to be fixed.
2011-07-10 20:02:17 +10:00
Paul Gilbert
1870f09d31
CGE: Fix several allocation mismatches and Valgrind issues
2011-07-10 14:51:22 +10:00
Strangerke
cf1a45f8a8
CGE: replace the 2 memcpy previously used by a memmove
...
(thanks eriktorbjorn for pointing that out)
2011-07-09 09:39:02 +02:00
Strangerke
0b27de942b
CGE: replace some 'tricky replicate lines' memcpy by two, in order to avoid overlapping
2011-07-09 00:25:09 +02:00
Strangerke
4116189395
CGE: Some more renaming (WIP)
2011-07-03 11:28:22 +02:00
Paul Gilbert
6833daab84
CGE: Added engine prefix to header file #defines
2011-07-02 16:23:32 +10:00
Paul Gilbert
1ab67c2124
CGE: Fix problem with calculating box sizes for text strings
2011-07-02 16:04:47 +10:00
Strangerke
8e531d0da3
CGE: Some more renaming (WIP)
2011-07-02 01:02:14 +02:00
Strangerke
0000a3139a
CGE: Some more renaming (wip)
2011-07-01 08:37:40 +02:00
Strangerke
f59c910b8f
CGE: Some more renaming (wip)
2011-06-30 08:30:23 +02:00
Strangerke
f2f3124246
CGE: Some more renaming (wip)
2011-06-29 16:13:17 +02:00
Strangerke
91dc5f424a
CGE: Misc cleanup (provided by Digitall)
2011-06-29 14:29:49 +02:00
Strangerke
290305ad43
CGE: Cleanup : Start renaming. Add BMPLoad() function
2011-06-29 00:35:21 +02:00
Paul Gilbert
a89ce394bc
CGE: Fix initialisation of the TALK class
2011-06-28 22:18:21 +10:00
Strangerke
083d6ff612
CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in several classes in order to do so.
2011-06-27 01:03:47 +02:00
Strangerke
a06a75b9a4
CGE: Implement ForceExt and RCrypt. Little style cleanup.
2011-06-26 12:07:42 +02:00
eriktorbjorn
78e3f2a57b
CGE: Get rid of some static initializing
...
ScummVM itself (not the engine; I haven't tried that) now starts
without crashing. It exits immediately, but as far as I can tell
it does not crash. It still produces lots of Valgrind warnings,
though...
2011-06-19 11:17:54 +02:00
eriktorbjorn
3871c71f0e
CGE: Fix compilation under GCC
...
Unfortunately, I had to stub a few things but this all looks like
code that will have to be rewritten later anyway.
2011-06-19 07:59:37 +02:00
Strangerke
64f2ccca9b
CGE: Cleanup: remove trailing spaces
2011-06-13 13:07:45 +02:00
Strangerke
ffc2aa4e4f
CGE: Format code
2011-06-13 11:57:24 +02:00
Strangerke
3bef49c003
CGE: Suppress VGA::Exit, some cleanup, add one missing source
2011-06-12 01:13:44 +02:00
Strangerke
92076d4641
CGE: Remove DROP() macro
2011-06-11 23:27:27 +02:00