Johannes Schickel
096f8958c5
- fixed the sprite updating
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=> fixes gfx bug when Herman uses the saw
=> removed workaround for bug #1477364 ("KYRA1: Water dripping freezes")
svn-id: r25323
2007-02-01 14:57:48 +00:00
Johannes Schickel
69788f3d70
Some changes to be closer to the original with palette handling.
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svn-id: r25316
2007-01-31 23:48:12 +00:00
Johannes Schickel
5bf2396dd8
Changed debug message on unknown opcode to a warning.
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svn-id: r25263
2007-01-29 20:23:27 +00:00
Johannes Schickel
10a3eebe5a
Implements opcode 0xFFAA ('Reset Brandon's sprite')
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svn-id: r25262
2007-01-29 19:41:52 +00:00
Johannes Schickel
84c2a93db5
Replaces all malloc/realloc usages with new.
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svn-id: r23886
2006-09-16 13:40:28 +00:00
Johannes Schickel
369e79bfba
Implements cmd_fadeEntirePalette, should fix some missing palette fades.
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svn-id: r22888
2006-06-03 15:13:18 +00:00
Eugene Sandulenko
d292c0ec55
Since our debug() adds an exclamation mark at the message end, remove
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it in several calls to avoid duplication!!11!
svn-id: r21607
2006-04-04 22:04:51 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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svn-id: r21500
2006-03-29 15:59:37 +00:00
Johannes Schickel
41b4a6aa7c
Fixes bug #1401337 ("KYRA: Platform with pegasi graphics glitch")
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svn-id: r21347
2006-03-17 19:39:46 +00:00
Johannes Schickel
bbd1725598
- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle catacombs")
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- Fixes some sprite redraw bugs introduced with my last commits
- Fixes wsa drawing bug in the cave too
svn-id: r21346
2006-03-17 14:19:18 +00:00
Johannes Schickel
f1c9cd5726
- Fixes some gfx glitches (the falling feather and the falling leaf now have correct restored background)
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- Fixes brandon width value after loading (removes gfx glitch while talking with the tree)
svn-id: r21332
2006-03-16 16:35:46 +00:00
Johannes Schickel
0bea9cf47b
Made the kyra debug extensions more generic, i.e. scumm engine could replace
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
2006-02-14 23:31:25 +00:00
Johannes Schickel
93e9639989
Reworked kyra debug output system. Now he have special kyra intern debug levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
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svn-id: r20678
2006-02-14 01:19:30 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00