Cameron Cawley
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0a4fec83c0
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COMMON: Improve removing characters from strings
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2024-01-08 23:39:22 +01:00 |
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Cameron Cawley
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a8183c7734
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COMMON: Insert all characters in one go with String::insertString()
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2024-01-08 23:39:22 +01:00 |
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Cameron Cawley
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4abc229268
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COMMON: Unify implementations of String::replace()
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2024-01-08 23:39:22 +01:00 |
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Le Philousophe
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eeba7ca153
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COMMON: Add more path functions
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2023-12-24 13:19:25 +01:00 |
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Le Philousophe
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be7130f296
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COMMON: Rework path storage
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2023-12-24 13:19:25 +01:00 |
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Le Philousophe
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52a27d3b0a
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TEST: Don't build Ultima 1 or 8 tests when subengine is not built
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2023-12-04 08:07:03 +01:00 |
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Matthew Duggan
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ce76f5b8cf
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COMMON: Add basic tests for quicktime parser
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2023-11-18 21:03:02 +01:00 |
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Cameron Cawley
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953772ba99
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COMMON: Rename memset2/4/8 to memset16/32/64
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2023-11-06 13:40:38 +02:00 |
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Cameron Cawley
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ac2d99ee9b
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COMMON: Add variants of memset for 16-bit, 32-bit and 64-bit values
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2023-11-06 13:40:38 +02:00 |
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Eugene Sandulenko
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eae2fbeb4f
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TESTS: Remove tests for transparent_surface.h
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2023-10-29 01:41:29 +02:00 |
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Matthew Jimenez
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757e8343b7
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UTLIMA8: Found test case to support the partial in front rule.
The rules that temporarily replaced this rule appear to only work well for x & y flats
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2023-10-04 15:36:12 -05:00 |
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Matthew Jimenez
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4c1f8dfc59
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ULTIMA8: Check x & y flat rules before z flat rules.
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2023-10-04 15:36:12 -05:00 |
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Matthew Jimenez
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4d1ec7ff2b
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ULTIMA8: Undo sort item bounds inclusive of right screenspace edge.
This caused too many paint dependency cycles in current code.
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2023-10-03 23:09:48 -05:00 |
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Matthew Jimenez
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f19a339c84
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ULTIMA8: Fix sort item bounds to be inclusive of right and botton screenspace edges.
This fixes a flickering render issue where bounds did not properly check overlaps previously
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2023-10-02 18:47:32 -05:00 |
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Matthew Jimenez
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478f821b7f
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ULTIMA8: Improve tolerance check when comparing Z in sort item.
Updated unit test with a better test case & solves a paint dependecy cycle.
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2023-10-01 21:30:26 -05:00 |
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Matthew Jimenez
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c089416b38
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ULTIMA8: Fix paint order of tapestry items to match original game.
Switching to screenspace checks may change order for items we have not tested, but may also be correct now.
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2023-10-01 15:00:21 -05:00 |
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Matthew Jimenez
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ad8fee8fde
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ULTIMA8: Add unit test for sort item overlaps
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2023-09-30 15:59:28 -05:00 |
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Matthew Jimenez
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8ad443bfb7
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ULTIMA8: Update sort item tests to use multiples of footpad calculations.
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2023-09-30 13:45:21 -05:00 |
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Matthew Jimenez
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0d0555bd14
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ULTIMA8: Add tolerance when comparing Z in sort item.
X & Y flats are often offset below the top of the floor they sit on but by less than the multiplier used when calculating the footpad
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2023-09-29 23:02:03 -05:00 |
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Matthew Jimenez
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b21876bd9d
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ULTIMA8: Move sort item calculations to setBoxBounds
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2023-09-29 18:11:42 -05:00 |
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Matthew Jimenez
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3bd21ab50c
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ULTIMA8: Add more sort item tests and fixes for flat items
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2023-09-29 17:27:23 -05:00 |
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Matthew Jimenez
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fa491cb998
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ULTIMA8: Update sort item test to use actual position instead of reduced values.
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2023-09-29 17:27:22 -05:00 |
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Matthew Jimenez
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88656e757c
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ULTIMA8: Adjust flat item rules based on more examples at map 37
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2023-09-27 21:33:40 -05:00 |
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Matthew Jimenez
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cd1fb3d80b
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ULTIMA8: Enable y-flat sort test with a better test and an exception for non-fixed items
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2023-09-27 21:33:40 -05:00 |
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Matthew Jimenez
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24c75479d7
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ULTIMA8: Revert screenspace calculation changes.
Precision loss from integer division is intention and switch back to calculation prior to 7fe6e2ec
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2023-09-27 21:33:40 -05:00 |
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Matthew Jimenez
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1e7bad99a9
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ULTIMA8: Add sort item test for inconsistent sceenspace position.
The original game may have been more lossy when translating worldspace position to screenspace.
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2023-09-26 22:39:14 -05:00 |
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Matthew Jimenez
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e3ac8447d1
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ULTIMA8: Fix incorrect assignment in sort item test
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2023-09-26 22:39:13 -05:00 |
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Matthew Jimenez
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888f1c6154
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ULTIMA8: Fix tests for sort item to use bounds that properly overlap
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2023-09-22 23:57:36 -05:00 |
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Matthew Jimenez
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e7a8def252
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ULTIMA8: Fix paint order issue for flat objects in center of wall.
Misplaced item was not visible in original game but caused a paint dependency loop by our ruleset.
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2023-09-22 16:07:44 -05:00 |
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Matthew Jimenez
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5677fcab43
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ULTIMA8: Fix roof draws first rule & clarify rule on different test
Additional roof test documents altered behavior from orginal game & leaves opportunity to match orginal in the future if desired
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2023-09-20 18:26:02 -05:00 |
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Matthew Jimenez
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a3833a98b9
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ULTIMA8: Fix box isEmpty and add extend method.
Extend might be used to improve occlusion in item sorter by switching floor tiles together.
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2023-09-18 18:47:21 -05:00 |
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Eugene Sandulenko
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3bce81ac70
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TESTS: Added test for String::chop() method
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2023-09-17 00:56:28 +02:00 |
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Matthew Jimenez
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f6acb92dac
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ULTIMA8: Fix paint order issue for flat objects slightly inside walls.
This might need to be altered to check against center points.
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2023-09-16 15:39:14 -05:00 |
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Matthew Jimenez
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182e82f7f2
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ULTIMA8: Fix paint order issue in catacombs.
Cobweb is a non-solid transparent flat object that should draw after objects it intersects
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2023-09-16 11:44:18 -05:00 |
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Le Philousophe
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3b4e8a4eea
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TEST: Add CxxTest ValueTraits for String
This allows pretty printing them when there is an assertion failure
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2023-09-02 11:42:29 +02:00 |
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Le Philousophe
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154fab3952
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TEST: Silence logs by default
Else tests on INI parser spam with expected warnings.
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2023-09-02 11:42:29 +02:00 |
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Le Philousophe
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f41cf652eb
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TEST: Fix warnings
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2023-08-30 13:41:34 +02:00 |
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Le Philousophe
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4a8cfd6d0b
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TEST: Fix missing include
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2023-08-30 13:41:26 +02:00 |
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Le Philousophe
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509043aa92
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TEST: Fix warning about signedness
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2023-08-30 13:41:19 +02:00 |
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Le Philousophe
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cc2c04a8cd
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TEST: Don't build slow blending tests by default
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2023-08-16 13:06:03 +02:00 |
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Le Philousophe
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c48512b1f2
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TEST: Check supported instruction set before running tests
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2023-08-16 13:06:03 +02:00 |
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Le Philousophe
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e801c1b437
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TEST: Fix test when only blending tests are built
When all tests are built, encoding sets up the backend.
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2023-08-16 13:06:03 +02:00 |
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Le Philousophe
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7cfa940a7a
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TEST: JANITORIAL: Fix indentation style
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2023-08-16 13:06:03 +02:00 |
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Cameron Cawley
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5d58b7768c
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BACKENDS: Remove leftover code
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2023-08-14 00:40:42 +02:00 |
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Wyatt Radkiewicz
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4fbde03866
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ALL: blendBlitFrom exaclty matched TS::blit
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2023-08-13 00:22:10 +02:00 |
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Wyatt Radkiewicz
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0961399727
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ALL: blendBlitFrom prototype now matches TS::blit
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2023-08-13 00:22:10 +02:00 |
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Wyatt Radkiewicz
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72c01fcdbe
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TEST: Remove unnessesary functions in blending.h
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2023-08-13 00:22:10 +02:00 |
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Wyatt Radkiewicz
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91b9c112b5
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TEST: Put bitmap saving under ifdef in blending.h
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2023-08-13 00:22:10 +02:00 |
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Wyatt Radkiewicz
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df073eeed7
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TEST: Added copyright header to blendBlitFrom test
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2023-08-13 00:22:10 +02:00 |
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Wyatt Radkiewicz
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41a942c5ce
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ALL: Renamed TS_ARGB to MS_ARGB
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2023-08-13 00:22:10 +02:00 |
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