Eugene Sandulenko
|
0ba2fbc2d0
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FULLPIPE: More work on scene02
|
2013-11-19 19:02:31 -08:00 |
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Eugene Sandulenko
|
a7a54c5d60
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FULLPIPE: More work on scene02
|
2013-11-19 13:42:26 -08:00 |
|
Eugene Sandulenko
|
eb9d53b999
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FULLPIPE: Do some renaming in scene02
|
2013-11-19 13:07:40 -08:00 |
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Eugene Sandulenko
|
b7855ed937
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FULLPIPE: Started scene02 implementation
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2013-11-18 08:28:03 -08:00 |
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Eugene Sandulenko
|
5d759d181f
|
FULLPIPE: Completed scene03 code
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2013-11-06 00:41:35 +02:00 |
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Eugene Sandulenko
|
b895a88a4f
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FULLPIPE: Remaining scene03 functions
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2013-11-06 00:41:35 +02:00 |
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Eugene Sandulenko
|
38dfb4da38
|
FULLPIPE: More scene03 functions
|
2013-11-06 00:41:35 +02:00 |
|
Eugene Sandulenko
|
95c7cba9f4
|
FULLPIPE: More work on scene03
|
2013-11-06 00:41:35 +02:00 |
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Eugene Sandulenko
|
f716952e88
|
FULLPIPE: Continued work on scene 3
|
2013-11-05 01:33:10 +02:00 |
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Eugene Sandulenko
|
6c7c8215e3
|
FULLPIPE: Started implementing scene 3
|
2013-11-04 00:30:00 +02:00 |
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Eugene Sandulenko
|
0d4055fe7f
|
FULLPIPE: Implement sceneHandlerIntro()
|
2013-10-28 01:00:06 +02:00 |
|
Eugene Sandulenko
|
5b54a546e0
|
FULLPIPE: Made setting rooms via bootparams easier
|
2013-10-10 23:58:44 +03:00 |
|
Eugene Sandulenko
|
75f2dacade
|
FULLPIPE: Fix compiler warning
|
2013-09-28 21:44:55 +03:00 |
|
Eugene Sandulenko
|
2fb823c19b
|
FULLPIPE: Fix unneeded check. CID 1063206
|
2013-09-22 11:28:44 +03:00 |
|
Eugene Sandulenko
|
918d2f175a
|
FULLPIPE: CGameVar -> GameVar
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
655054fb37
|
FULLPIPE: CObjstateCommand -> ObjStateCommand
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
f40787dbbf
|
FULLPIPE: Rename C* modal objects
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
fb2d0c02df
|
FULLPIPE: CPtrList -> PtrList
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
f70b737ad9
|
FULLPIPE: Remove C* prefixes in utils.cpp
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
5d25dd3b36
|
FULLPIPE: Remove C* prefixes from motion classes
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
eeac2c0c4f
|
FULLPIPE: Implement CMovGraph_messageHandler()
|
2013-09-18 00:00:58 +04:00 |
|
Eugene Sandulenko
|
79dd327411
|
FULLPIPE: Fix cheat codes. Bug in original?
|
2013-09-16 10:48:47 +03:00 |
|
Eugene Sandulenko
|
fcdaa86831
|
FULLPIPE: Initialize 'selector'. CID 1063200
|
2013-09-15 02:01:20 +03:00 |
|
Eugene Sandulenko
|
531867cc3c
|
FULLPIPE: Finish sceneHandlerDbgMenu()
|
2013-09-10 22:49:39 +03:00 |
|
Eugene Sandulenko
|
7509ffec33
|
FULLPIPE: Move GameObject::canInteractAny() out of the class
|
2013-09-10 22:36:14 +03:00 |
|
Eugene Sandulenko
|
fa8027203c
|
FULLPIPE: Started debug scene
|
2013-09-09 23:23:33 +03:00 |
|
Eugene Sandulenko
|
18bbf4a2eb
|
FULLPIPE: Fix logical error. CID 1086776
|
2013-09-09 21:21:39 +03:00 |
|
Eugene Sandulenko
|
a522f5bc15
|
FULLPIPE: WIP debug output
|
2013-09-06 14:51:23 +03:00 |
|
Eugene Sandulenko
|
9abf4f6f89
|
FULLPIPE: Added more debug output
|
2013-09-06 14:51:22 +03:00 |
|
Eugene Sandulenko
|
11cfbe4bc5
|
FULLPIPE: Fixe few warnings
|
2013-09-06 14:51:22 +03:00 |
|
Eugene Sandulenko
|
f1eb4043c2
|
FULLPIPE: Fix couple of Coverity defects
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
028772d153
|
FULLPIPE: Finish global_messageHandler3()
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
d8bc218ce8
|
FULLPIPE: More work on global_messageHandler3()
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
624309b0db
|
FULLPIPE: Started implementation of global_messageHandler3()
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
3e4670e6be
|
FULLPIPE: Implement Scene::initObjectCursors()
|
2013-09-06 14:51:19 +03:00 |
|
Eugene Sandulenko
|
14ca32ee97
|
FULLPIPE: Fix mistype
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
6ba453fa2a
|
FULLPIPE: Fix number of bugs found by Coverity
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
f079565692
|
FULLPIPE: Implement global_messageHandler2()
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
9f52e9f650
|
FULLPIPE: More work on behaviors. Animations start to (buggy) work.
|
2013-09-06 14:51:14 +03:00 |
|
Eugene Sandulenko
|
4db2d7e21b
|
FULLPIPE: Fix crash
|
2013-09-06 14:51:14 +03:00 |
|
Eugene Sandulenko
|
13059906c5
|
FULLPIPE: Rename base class variables to avoid ambigiuity
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
687d0624e5
|
FULLPIPE: Fix stupid bug with not processed messages
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
f90371ebce
|
FULLPIPE: Implement global_messageHandler4() and startAnim()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
c12ea8bd2b
|
FULLPIPE: Implement global_messageHandler1()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
cee12678dc
|
FULLPIPE: Implement sceneHandler01()
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
ea91b8f799
|
FULLPIPE: Initial code for SC_1
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
133a77887f
|
FULLPIPE: Started work on intro
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
eeec3a79cb
|
FULLPIPE: Renamed gameobj.h to constants.h
|
2013-09-06 14:51:08 +03:00 |
|
Eugene Sandulenko
|
795a926744
|
FULLPIPE: Unstubbed loadGam() and CGameLoader()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
67bbf26ecd
|
FULLPIPE: Rename messagequeue.* to messages.*
|
2013-09-06 14:51:06 +03:00 |
|