Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Filippos Karapetis
063f7df4d3
Slight cleanup
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svn-id: r30217
2008-01-04 13:34:38 +00:00
Filippos Karapetis
1e483cc857
Use CLIP template for clipping in the SAGA engine
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svn-id: r29855
2007-12-13 20:10:13 +00:00
Filippos Karapetis
5add473048
Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings"
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svn-id: r29345
2007-10-31 20:26:57 +00:00
Eugene Sandulenko
9a9e9d21a8
Moved MemoryStreamEndian from Saga to Common.
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svn-id: r29038
2007-09-23 09:59:10 +00:00
Filippos Karapetis
7538fcbaef
Removed a variable initialization out of a while loop
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svn-id: r28959
2007-09-19 01:43:49 +00:00
Torbjörn Andersson
243a48138d
I believe this fixes part of the music fading glitch in IHNM, but there's still
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a slight problem when the intro fades the music down. Just before starting the
new music, the old music is briefly set back to normal volume again. This could
be a script bug, but I haven't investigated it any further.
svn-id: r28833
2007-09-02 21:40:09 +00:00
Torbjörn Andersson
c51430f1d1
Remove the timer callback when the Music object is deleted.
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svn-id: r28783
2007-09-01 11:13:57 +00:00
Filippos Karapetis
30148e505d
Compressed digital music in the ITE demo versions is played correctly now
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svn-id: r28752
2007-08-26 19:14:18 +00:00
Filippos Karapetis
d4d255cd6d
Implemented music pause and resume
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svn-id: r28698
2007-08-22 16:00:45 +00:00
Filippos Karapetis
cd3f8577c1
Mutexes are now used in the MIDI music playing code
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svn-id: r28697
2007-08-22 15:28:31 +00:00
Filippos Karapetis
02e0d144e8
Implemented Music::stop
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svn-id: r28695
2007-08-22 11:28:11 +00:00
Filippos Karapetis
cd20f09a9d
Cleanup: removed dead code, fixed some comments and did some layout changes
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svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis
2707e3a7e8
Music should not be played after changing scene if it's disabled from the options
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svn-id: r28347
2007-07-31 00:52:00 +00:00
Filippos Karapetis
2b2af8ab5e
Music works now in the IHNM demo
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svn-id: r28332
2007-07-30 18:26:56 +00:00
Filippos Karapetis
332f74486e
Possible fix for bug 1754613, part 2: changed the way compressed digital music is detected
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svn-id: r28127
2007-07-17 18:18:50 +00:00
Filippos Karapetis
4594202aaf
To loop a music track forever, the number of loops is set to 0
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svn-id: r28105
2007-07-15 15:27:42 +00:00
Filippos Karapetis
5fc39e7a30
ITE: looping of compressed digital music is now done by the respective compressed streams themselves
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svn-id: r28104
2007-07-15 15:12:24 +00:00
Filippos Karapetis
198b6ac8e6
ITE: Music looping works now with compressed digital music. However, there's still a small pause when a track restarts
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svn-id: r28082
2007-07-15 03:13:15 +00:00
Torbjörn Andersson
af21e132a2
Fixed compilation.
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svn-id: r28078
2007-07-14 18:26:43 +00:00
Filippos Karapetis
c8a8d806e2
Renamed a variable, so that it makes more sense
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svn-id: r28072
2007-07-14 15:09:30 +00:00
Filippos Karapetis
ba3c55cd13
Some more updates for looping of compressed digital music. It's still not working, though
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svn-id: r28071
2007-07-14 15:06:06 +00:00
Filippos Karapetis
009b100094
Cleanup of the digital music code. Now all kinds of music (uncompressed and compressed) are handled by the same class, DigitalMusicInputStream
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svn-id: r28069
2007-07-14 13:41:03 +00:00
Filippos Karapetis
52f4d0b7d9
Add TODO: music looping does not work with compressed digital music
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svn-id: r28056
2007-07-13 16:20:32 +00:00
Filippos Karapetis
17a4539a65
Renamed a variable, so that it makes more sense
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svn-id: r28042
2007-07-12 08:52:07 +00:00
Travis Howell
b939c15f9d
Fix compiler warning.
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svn-id: r27739
2007-06-27 02:24:19 +00:00
Filippos Karapetis
137862b00b
Add support for compressed digital music in ITE
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svn-id: r27734
2007-06-26 23:40:22 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
624b57db3a
oops, openStreamFile of course uses milliseconds, not frames, for the playback offsets/durations
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svn-id: r26475
2007-04-14 18:44:15 +00:00
Max Horn
22f325af94
Removed some leftovers
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svn-id: r26474
2007-04-14 17:42:51 +00:00
Max Horn
943656ab63
Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) with a call to openStreamFile (code completely *untested*, so it might not work properly yet). Note the new FIXME comment regarding the playback duration
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svn-id: r26473
2007-04-14 17:35:28 +00:00
Eugene Sandulenko
11aafd1685
Fix looping for enchanced soundtracks.
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svn-id: r25855
2007-02-25 14:34:21 +00:00
Max Horn
65b30d84a8
Added numLoops parameter to DigitalTrackInfo::play
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svn-id: r25836
2007-02-24 23:19:53 +00:00
Max Horn
9edf1e6a1a
cleanup
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svn-id: r24407
2006-10-21 12:44:10 +00:00
Andrew Kurushin
64c3407500
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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svn-id: r22433
2006-05-13 10:30:38 +00:00
Max Horn
27307acd7c
Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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svn-id: r22231
2006-04-29 22:33:31 +00:00
Andrew Kurushin
9586f11bdf
fix ITE SUNSPOT music loop
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svn-id: r21439
2006-03-24 18:15:57 +00:00
Andrew Kurushin
55898dfe61
apply CYX mem-leak fix patch
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svn-id: r21013
2006-03-02 18:25:56 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00