Commit Graph

304 Commits

Author SHA1 Message Date
Ori Avtalion
84a8bdc86b JANITORIAL: Remove duplicate #include's
svn-id: r55889
2011-02-12 10:00:52 +00:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Yotam Barnoy
7558331550 PLUGINS: rename ONE_PLUGIN_AT_A_TIME define to UNCACHED_PLUGINS
ONE_PLUGIN_AT_A_TIME is too long.

svn-id: r55064
2010-12-30 08:01:58 +00:00
Yotam Barnoy
ee2b1092ab PLUGINS: switched plugin manager to inheritance rather than #defines
The reason for this was that I found issues where the wrong functions were called in EngineManager for single plugin operation. Rather than inserting more messy #defines, I preferred to change the PluginManager to use virtual functions, which also makes EngineManager simpler.

svn-id: r55024
2010-12-23 13:38:37 +00:00
Johannes Schickel
16483fcf34 BASE: Only clear debug channels after destructing the engine object in runGame.
This should fix missing debugC output when the engine object uses debugC etc.
in its destructor (or functions called from there).
In theory all the engines should do that themselves, but to avoid any issues
because of them not doing it we still do it here to be safe.

svn-id: r54757
2010-12-04 02:50:27 +00:00
Jordi Vilalta Prat
8393bc5b5f I18N: Don't build TranslationManager when translation is disabled.
svn-id: r54684
2010-11-30 18:50:19 +00:00
Torbjörn Andersson
1857076d76 MAIN: Fix --gfx-mode regression
We cannot check for supported graphics mode until after the backend has
been initialised, or there won't be a graphics manager to ask.

svn-id: r54534
2010-11-28 17:26:27 +00:00
Yotam Barnoy
dde4f2211c MAIN: initialized more singletons early to prevent fragmentation.
svn-id: r54315
2010-11-18 11:31:46 +00:00
Yotam Barnoy
3631a5f90b MAIN: added early call to getAudioCdManager to prevent late allocation
This reduces fragmentation.

svn-id: r54310
2010-11-18 07:17:28 +00:00
Max Horn
668adaa461 GUI: Rename gui/GuiManager.* to gui/gui-manager.*
svn-id: r54265
2010-11-16 10:19:01 +00:00
Yotam Barnoy
fdc2a2cd81 CONFIGMAN: added defragmentation methods for one-plugin-at-a-time
One-plugin-at-a-time can have fragmentation caused by the ConfigManager if a game changes any configuration value. By reallocating and copying over the ConfigManager, we avoid this problem.

svn-id: r54243
2010-11-15 13:37:06 +00:00
Yotam Barnoy
457127d2a6 PLUGINS: moved plugin-at-a-time unload to be after deleting the engine.
Calling the Engine's destructor after unloading the plugin caused crashes.

svn-id: r54242
2010-11-15 13:36:34 +00:00
Max Horn
82e473bc3b BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).

The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.

svn-id: r54147
2010-11-08 22:53:36 +00:00
Yotam Barnoy
a6bee87990 PLUGINS: improved one-at-a-time plugin code
I reduced memory fragmentation using 2 principles: Plugins should be loaded for as little time as possible, and long lasting memory allocations should be allocated before plugins are loaded. There might still be a little fragmentation left.
Note that command line settings that require plugins to be loaded don't work yet, but they didn't work (properly) before either.

svn-id: r54097
2010-11-05 13:24:57 +00:00
Yotam Barnoy
13b904d282 Merge from gsoc2010-plugins
This merge was extremely difficult to carry out. It wasn't entirely SVN's fault -- there were several merges to the branch that were done by hand. Please check for any issues and regressions. Also note that the DS makefile was not copied over since the "one at a time" plugin mode currently has too much fragmentation ie. it doesn't work.

svn-id: r54051
2010-11-03 22:01:01 +00:00
Max Horn
d5413deab3 BASE: Destroy TranslationManager when exiting; destroy GuiManager before ConfigManager
svn-id: r54024
2010-11-01 20:41:53 +00:00
Yotam Barnoy
94c8d0a14d Updated with latest from trunk
svn-id: r53976
2010-10-31 11:08:43 +00:00
Max Horn
4e2d1b507a BASE: Remove oudated comment, and redundant warning
svn-id: r53867
2010-10-26 22:30:39 +00:00
Max Horn
c975ed11a1 ALL: Fix various typos (patch #3093266)
svn-id: r53762
2010-10-24 13:04:33 +00:00
Johannes Schickel
75e8452b6e OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.

Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.

svn-id: r53399
2010-10-13 03:57:44 +00:00
Thierry Crozat
b1f63deba3 GUI: Partial fix to bug #3075649 Fonts not found with buit-in theme
When the locale font are not found when loading the theme, it now
fallbacks to default language (i.e. English) and default font. For this to work
I had to move the TranslationManager initialization before the Theme is
loaded. Therefore it is now initialized when the GuiManager is constructed.

svn-id: r52896
2010-09-25 22:47:00 +00:00
Lars Persson
cc4a014335 COMMON : Initialize translation after system has been initialized (to be able to access system specific search paths for translations.dat)
svn-id: r52865
2010-09-23 10:39:59 +00:00
Tony Puccinelli
43488f789f Ensured getPlugins is not called multiple times on Static Plugin Provider with 'ONE_PLUGIN_AT_A_TIME' defined
svn-id: r52080
2010-08-14 08:04:40 +00:00
Tony Puccinelli
2cd99b449f refactored NEW_PLUGIN_DESIGN_FIRST_REFINEMENT define into ONE_PLUGIN_AT_A_TIME
svn-id: r52058
2010-08-13 05:58:11 +00:00
Tony Puccinelli
89d76fe5a5 Refined first refinement of new plugin design. Tested successfully adding/removing/running games on Linux with only one engine plugin loaded at a time
svn-id: r52026
2010-08-12 06:00:19 +00:00
Tony Puccinelli
6543062e57 manually merged base, graphics, common, sound, and gui as I am quite skilled at somehow messing up svn merge :-)
svn-id: r51963
2010-08-11 00:54:34 +00:00
Tony Puccinelli
682807f0e9 merged trunk into branch, reverted Cruise Singleton changes
svn-id: r51961
2010-08-10 23:21:08 +00:00
Tony Puccinelli
66b42d486b added intermediary function 'findGameOnePlugAtATime' and switched load game and run game code to use it. Added checks for DYNAMIC_MODULES defines to the checks for NEW_PLUGIN_DESIGN_FIRST_REFINEMENT
svn-id: r51746
2010-08-05 00:26:46 +00:00
Tony Puccinelli
869e49d185 initial work on plugin design changes (already added games can be launched with only one plugin loaded at a time if you compile with a 'NEW_PLUGIN_DESIGN_FIRST_REFINEMENT' flag)
svn-id: r51502
2010-07-30 09:32:45 +00:00
Alejandro Marzini
fb4086cadb Merged from trunk, from Rev 50841 to HEAD
svn-id: r51495
2010-07-30 05:28:09 +00:00
Torbjörn Andersson
02a2f08408 Janitorial: Fix punctuation in error/warning
svn-id: r51296
2010-07-26 06:10:47 +00:00
Alejandro Marzini
609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Johannes Schickel
5c424cfb41 Fix detection of invalid music drivers specified via command line.
Along with it documented that "0" is a special device handle
for the invalid device. Now getDeviceHandle returns 0, when
the identified device could not be found.

Also getMusicType now returns MT_INVALID (newly introduced),
when a non existing device was specified.

svn-id: r50470
2010-06-29 00:29:35 +00:00
Johannes Schickel
876b6a5006 Prevent "music-driver" to be set to "" on startup.
This is a regression from r50158:
"LAUNCHER: hopefully fixed music driver selection via command line".

The problem here was that the code used operator[] of HashMap
to check whether "music-driver" was specified on command line,
but that on the other hand inserted a (key, value) pair with
a default constructed Common::String as value.

svn-id: r50469
2010-06-28 23:59:43 +00:00
Johannes Schickel
58fcda82f3 Remove support for translation of console messages.
In recent discussions on -devel it turned out, that this
feature is rather superfluous and instead we should rather
implement a proper error reporting in our GUI.

I also removed the dependency on iconv along with this.

svn-id: r50335
2010-06-26 18:07:41 +00:00
Florian Kagerer
78fb62bcdf LAUNCHER: hopefully fixed music driver selection via command line
svn-id: r50158
2010-06-22 18:27:00 +00:00
Max Horn
82b66ffdf8 Fix some warnings about 'format not a string literal'.
svn-id: r49847
2010-06-15 12:34:55 +00:00
Eugene Sandulenko
859212df25 Implement translation support for ScummVM GUI.
Based on patch #2903830: "Updated Translation Prototype" by alexbevi
which in turn is based on patch #1739965 by jvprat.

Currently it builds all translations right into ScummVM. Once the
feature will be accepted more widely, i.e. more translations will
pop up, it will be trivial to move translation strings to external
file.

Finished translation: Russian
Unfinished translation: Hungarian

Things which are nice to do:
 - Language code -> language mapping for more user friendness
 - Specifying fonts to be used with language
 - Updating of interface language without restart. It will require
   moving of much code to reflowLayout() methods for each dialog

The .po files must be in single byte encodings. I.e. no support
for Unicode.

svn-id: r49759
2010-06-15 10:44:51 +00:00
Alejandro Marzini
e991cd8c53 - Revised abstract AudioCDManager.
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem.
- Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL.

svn-id: r49548
2010-06-09 20:09:57 +00:00
Eugene Sandulenko
1a938956ec Implement FR #2988017: exit status with --list-saves always 0
svn-id: r49132
2010-05-21 18:25:01 +00:00
Max Horn
970745e60c Move DebugChannel related code to new header
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
460d69e885 COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
2010-04-27 21:40:52 +00:00
Max Horn
f2ff555996 Rest of patch #2982224: GSoC: Added unit test and unified error message display
svn-id: r48627
2010-04-11 19:04:02 +00:00
Johannes Schickel
38b2b3c04f Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).
svn-id: r48310
2010-03-20 12:56:56 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Johannes Schickel
3ade77dfb0 Typos.
svn-id: r43515
2009-08-18 15:41:00 +00:00
Johannes Schickel
5c11ec51bc - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
- Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now

svn-id: r43513
2009-08-18 15:32:26 +00:00
Max Horn
2fe2fc5101 cleanup
svn-id: r42952
2009-07-30 21:56:18 +00:00
Johannes Schickel
7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Max Lingua
17b1c6d0ae I am re-commiting the FORCE_RTL as a temporary solution
in trunk, so that trunk/1.0rc is au pair feature-wise
with 0.13.x.

svn-id: r42403
2009-07-12 05:35:56 +00:00