Avijeet
0e8c75359d
WAGE: Formatting fixes
2022-08-05 20:15:03 +02:00
Avijeet
3b96ffd875
WAGE: Add comment
2022-08-05 20:15:03 +02:00
Avijeet
e5d0b01d89
WAGE: Use uint for loop index
2022-08-05 20:15:03 +02:00
Avijeet
104565e281
WAGE: Update detection table
2022-08-05 20:15:03 +02:00
Avijeet
dbb09bb6a1
WAGE: Fix drawOval
2022-08-05 20:15:03 +02:00
Avijeet
706a2abbbb
WAGE: Fix shapes with thick borders
2022-08-05 20:15:03 +02:00
Avijeet
d2a06c1d42
WAGE: Fix drawRect
2022-08-05 20:15:03 +02:00
Avijeet
9b52b4b384
WAGE: Add resolution flag to game detection entry
2022-08-05 20:15:03 +02:00
Avijeet
4099e49a70
WAGE: Fix font type in Dune Eternity
2022-08-05 20:15:03 +02:00
Avijeet
9aa5fa02a7
WAGE: Fix out of bound array index
2022-08-05 20:15:03 +02:00
Avijeet
c3c1c908f1
WAGE: Fix first scene in Twisted
2022-08-05 20:15:03 +02:00
Avijeet
3257e88630
WAGE: Fix unclickable image in Intro to Gothic
2022-08-05 20:15:03 +02:00
Avijeet
2779b25abc
WAGE: Fix unclickable house in Messy Hosue
2022-08-05 20:15:03 +02:00
Avijeet
2c905885c4
GRAPHICS: MACGUI: Fix text alignment for MacDialog
2022-08-05 20:15:03 +02:00
Avijeet
c4ede93e79
WAGE: Add about screen
2022-08-05 20:15:03 +02:00
Avijeet
27f48f6d41
GRAPHICS: MACGUI: Use MacText in MacDialog
2022-08-05 20:15:03 +02:00
Avijeet
ac847e4117
GRAPHICS: MACGUI: Refactor wage/dialog.cpp to macgui/macdialog.cpp
2022-08-05 20:15:03 +02:00
Avijeet
ca5aedc6b2
WAGE: Fix window alignment
2022-08-05 20:15:03 +02:00
Avijeet
8a8d278529
WAGE: Set scene title before dimension
2022-08-05 20:15:03 +02:00
Avijeet
6721620826
WAGE: Enable autoscroll by making MacTextWindow editable
2022-08-05 20:15:03 +02:00
Eugene Sandulenko
f85abaa739
WAGE: Do not crash if asked to draw beyond the window borders.
...
Fixes crash in Nightcrawler Ned game
2022-07-31 22:54:07 +02:00
Cameron Cawley
f3b094e53f
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
2022-07-23 23:31:58 +02:00
Pragyansh Chaturvedi
5c17fe70b8
JANITORIAL: Fix conventions and reimplement MacFontManager::rectifyId()
2022-07-17 13:04:14 +02:00
eientei
6b407f7772
WAGE: Add games/demos from "Mac Giga-ROM" v2 and v4 discs from Quantum Leap Technologies
2022-07-15 22:38:33 +02:00
eientei
a2f1577170
WAGE: Add shareware found on Walnut Creek's Ultra Mac Games disc
2022-07-14 13:06:44 +02:00
eientei
aee1659660
WAGE: Add rest of TODO games, sort alphabetically
2022-07-14 13:06:44 +02:00
eientei
35e6233198
WAGE: Fix some names
2022-07-14 13:06:44 +02:00
eientei
38f8482ed5
WAGE: Add some more games
2022-07-14 13:06:44 +02:00
Eugene Sandulenko
d670adb4b9
WAGE: Switch to wider Rect primitives
2022-07-13 23:22:51 +02:00
Eugene Sandulenko
92c0c20e6a
WAGE: Made loading patterns from Enhanced Scepters more robust
2022-07-11 12:53:21 +02:00
Eugene Sandulenko
418e15ef52
WAGE: Added support for punycoded file names and added first entry with use of it
2022-06-17 15:13:25 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
fe104cc337
ENGINES: Use MetaEngine consistently for getting autosave slot
...
The autosave refactoring that was done in
7adad5aaf5831dc5adcee140f38aacc4a5db2518 used g_engine for identifying the
autosave slot. This worked for in-game save/load, but doesn't fit when
called from the launcher.
Fix by passing MetaEngine to SaveStateDescriptor ctor and using it for this
query.
Amends 7adad5aaf5831dc5adcee140f38aacc4a5db2518.
2021-10-24 16:46:06 +02:00
Eugene Sandulenko
2dfc3ae120
JANITORIAL: Fix line endings
2021-10-21 19:18:03 +03:00
Eugene Sandulenko
51fc49e19d
WAGE: Update detection entries resfork file sizes
2021-10-17 20:48:02 +03:00
Eugene Sandulenko
6aaf3018b9
WAGE: WIP on additional games
2021-10-17 20:48:02 +03:00
djsrv
909595176a
COMMON: Use Path type in MacResManager functions
2021-08-07 10:44:37 +02:00
Le Philousophe
c8343480d7
WAGE: Fix compilation with Mac cursor management cleanup
...
93f585c524470c08f5715aa50b7775961da449c6 has removed pushArrowCursor
2021-08-06 09:05:38 +02:00
Max Horn
2f1f8f502e
DEVTOOLS: move credits from devtools/credits.pl to engines
...
This employs a "lazy" approach: the "format" for the credits stays
exactly as it was, i.e., perl code. Of course one may want to change
this to another format (e.g. YAML, JSON, XML; or also shell script or
AWK, like `configure.engine` uses). But I deliberately kept it simple,
to get a minimal change that is easy to verify. Any further changes to
e.g. the format can be layered atop this.
2021-08-05 00:01:46 +02:00
Paul Gilbert
005561d305
COMMON: Increase Stream pos, seek, size from int32 to int64
2021-07-08 18:24:28 -07:00
Paul Gilbert
0136043f09
COMMON: Revert Change Rect and Point to have int32 fields
...
This reverts commit 1c3e7fb4e9e761b26840ca7dd785e80dfa639f18.
2021-07-06 20:35:42 -07:00
Paul Gilbert
1c3e7fb4e9
COMMON: Change Rect and Point to have int32 fields
2021-07-04 18:24:26 -07:00
sluicebox
8e1d90f8e4
ALL: Remove clearAllDebugChannels() from Engine dtors
2021-06-14 12:42:38 -05:00
Eugene Sandulenko
704afa6d95
WAGE: Add clarifying comment on border extraction
2021-05-26 12:04:05 +02:00
Eugene Sandulenko
bd8233c3a7
WAGE: Move border files to engine directory.
...
Since now they're built-in, there is no create_wage utility be ever needed
2021-05-26 12:01:40 +02:00
Eugene Sandulenko
51c83d4e50
WAGE: Build-in borders instead of relying on external files
2021-05-26 12:01:02 +02:00
ysj1173886760
587772625e
WAGE: set the offsets for new logic of macgui
2021-04-25 02:24:15 +02:00
ysj1173886760
a2f48f5343
WAGE: fix the code which may occur bug
2021-04-25 02:24:15 +02:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
ysj1173886760
3b47e56155
GRAPHICS: MACGUI: clean the codes
2021-04-12 14:04:25 +02:00