49483 Commits

Author SHA1 Message Date
Eugene Sandulenko
0ecdf85280 GRAPHICS: Comment unused variables 2011-11-14 22:24:34 +02:00
Eugene Sandulenko
290515d2ab QUEEN: Comment unused variable 2011-11-14 22:23:21 +02:00
Eugene Sandulenko
981ca90c4e MADS: remove/comment unused variables 2011-11-14 22:22:50 +02:00
Eugene Sandulenko
f51116bb46 CRUISE: Remove unused variables 2011-11-14 22:21:56 +02:00
Alyssa Milburn
7a12796bba SKY: Support external digital music tracks.
This allows replacement of the supplied MIDI music with tracks from
the Music Enhancement Project.
2011-11-14 20:45:00 +01:00
Bertrand Augereau
66c740ceea DREAMWEB: 'showicon' ported to C++ 2011-11-14 22:08:19 +01:00
Strangerke
1f405afbda CGE: Add check in order to avoid the display of empty text-boxes 2011-11-14 18:27:26 +01:00
Strangerke
d2027b0290 CGE: Rename a structure member using double-underscore (reserved)
Also removed a useless comment
2011-11-14 18:24:46 +01:00
Bertrand Augereau
a2a873b94d Internal: 'findsource' is pure C++ 2011-09-04 16:42:43 +02:00
Bertrand Augereau
8f263ab5e6 DREAMWEB: 'showpersframe' and 'convicons' ported to C++ 2011-09-04 16:42:42 +02:00
Bertrand Augereau
b3248deda7 DREAMWEB: talk.cpp to mirror talk.asm 2011-09-04 16:42:41 +02:00
Strangerke
1e607dc22d TSAGE: Rename a variable using double-underscore (reserved) 2011-11-14 18:19:32 +01:00
Bertrand Augereau
ba29ff4735 DREAMWEB: Removal of the old 'showreelframe' 2011-09-04 14:58:59 +02:00
Johannes Schickel
4f7768ec6e KYRA: Cleanup _saveSlots array sorting. 2011-11-14 15:54:50 +01:00
Willem Jan Palenstijn
59ed0ee9ed KYRA: Add comment hopefully explaining _saveSlots 2011-11-14 15:51:01 +01:00
Johannes Schickel
bac23bde27 KYRA: Whitespace fixes. 2011-11-14 15:44:58 +01:00
Johannes Schickel
f410480cfd KYRA: Fix bug #3437647 "LOL: Unexpected missing save file".
Formerly the code was confused about what _saveSlots is doing, i.e. creating a
continous list of existing save slot ids.
2011-11-14 15:42:20 +01:00
Bertrand Augereau
27bc4f3f08 DREAWMEB: 'showcity' ported to C++ 2011-09-04 13:38:45 +02:00
Willem Jan Palenstijn
052177d136 COMMON: Remove some double-underscore defines (reserved) 2011-11-14 14:59:58 +01:00
Bertrand Augereau
529cd5bf95 DREAMWEB: 'sortoutmap' ported to C++ 2011-09-04 12:55:04 +02:00
D G Turner
8261b56313 DOC: Add AGOS Cabinet bugfix to NEWS. 2011-11-14 01:11:52 +00:00
D G Turner
783e3fea62 AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles.
Playing with cabinet datafiles, this failed to find the "Charisma.smk"
file in the cabinets when in the Recreation (TV) room on Cygnus Alpha
and this caused an engine abort after the GUI dialog warning of the
"missing" video file. This was due to animation.cpp code using
Common::file::exists() instead of going via the ArchiveMan.

However,a hasFile() method implementation was also required to implement
fallback to decompressed (movie) files if the file requested is not in
the cabinet or the cabinet has been externally decompressed to files.

Thanks to fuzzie for the hasFile() patch.

Also, removed noisy warning which this correction triggers repeatedly in
installshield_cab.cpp hasFile(). This looks like leftover from
debugging, so not critical.
2011-11-13 23:44:38 +00:00
Johannes Schickel
4b433c2961 ENGINES: Handle speech_mute in syncSoundSettings.
This assures we always mute all speech sounds, when the user selects
subtitles only mode. Hopefully no engine abuses the speech sound type for
other sounds, since that would make them gone now too. Then again I would
consider this an utter abuse of the speech sound type...
2011-11-13 22:25:19 +01:00
Johannes Schickel
9a71985171 DRASCULA: Improve confirm quit screen.
Now the confirm quit screen still updates the room and allows mouse movement.
For me that removes the feeling that ScummVM locked up when I pressed escape.
2011-11-13 21:05:01 +01:00
Johannes Schickel
7600751525 DRASCULA: Allow faster quit when in the mid of a conversation.
This allows quitting ScummVM in only a minimal time when a converstion is
running instead of waiting for it to finish. It is still not instant but much
better.
2011-11-13 20:57:41 +01:00
Strangerke
c6c9620ff2 CGE: Remove some useless constants 2011-11-13 12:48:09 +01:00
Strangerke
8097aeb43a CGE: F1 now displays Soltys version and translators.
This is only available in versions modified or translated by the team
2011-11-13 12:33:36 +01:00
Johannes Schickel
3ddea4952d COMMON: Some minor formatting fixes in translation code.
Done by running astyle over the files.
2011-11-13 01:43:41 +01:00
Strangerke
2acfca8998 TSAGE: BF - Some more renaming 2011-11-12 00:44:48 +01:00
Willem Jan Palenstijn
71566a4307 SCI: Fix style 2011-11-11 00:16:57 +01:00
Willem Jan Palenstijn
8c57e4bf43 SCI: Fix const cast 2011-11-11 00:07:27 +01:00
Willem Jan Palenstijn
c79b6afcad CRUISE: Fix OOM checks 2011-11-10 23:44:00 +01:00
Paul Gilbert
3fb2776c77 TSAGE: Change the cursor to an arrow when showing the R2R help dialog 2011-11-10 21:02:20 +11:00
Paul Gilbert
8eeb8f2814 TSAGE: Implemented R2R help dialog 2011-11-10 20:58:28 +11:00
Filippos Karapetis
9c9ffc45d7 SCI: Do not add 1 pixel to rect dimensions in SCI32 2011-11-10 11:39:37 +02:00
Strangerke
c2ebbf38a1 TSAGE: BF - Cleanup: Rename some more objects in scene 115 2011-11-09 23:56:08 +01:00
Strangerke
92312a65d0 TSAGE: BF - Fix unnoticed bug in scene 115 2011-11-09 23:25:50 +01:00
Strangerke
701d984c51 TSAGE: BF - Cleanup: Rename several variables and objects in scene 115 2011-11-09 23:20:45 +01:00
Torbjörn Andersson
4066137f5d DRASCULA: Don't go straight to inventory after close volume settings. 2011-11-09 22:14:32 +01:00
Johannes Schickel
949b30dc36 OPENGL: Always set the unpack alignment when refreshing the textures.
This should hopefully make sure we are always having the correct alignment set
up. This might fix bug #3435655 "OpenGL display corruption with various Sierra
games Daily B.".
2011-11-09 18:57:13 +01:00
Paul Gilbert
17027a7afc CGE: Properly stop player moving when saving or restoring 2011-11-09 19:34:43 +11:00
Strangerke
302c733df9 TSAGE: BF - Cleanup: Rename two more global variables 2011-11-09 09:19:33 +01:00
Strangerke
9b8b841094 TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless global
Savegame version wasn't incremented as the current one is too recent
2011-11-09 08:53:41 +01:00
Strangerke
e67ab21b5f TSAGE: BF - Cleanup: Remove _uselessVariable in scene 360 2011-11-09 08:30:52 +01:00
Strangerke
3747f10623 TSAGE: BF - Cleanup: Use enum name where object/icon identifier is directly used 2011-11-09 07:49:40 +01:00
Strangerke
e0bc00a488 TSAGE: BF - Cleanup: Use enum name where bookmark is set to value directly 2011-11-09 07:42:24 +01:00
Strangerke
c4f2b045bc TSAGE: BF - Cleanup: Use enum name where global flags was set to value directly 2011-11-09 07:38:53 +01:00
Strangerke
b21a735256 TSAGE: BF - Map (50): rename a couple of parameters, remove two useless variables and simplify checks 2011-11-09 00:50:31 +01:00
Strangerke
c813b30cc9 TSAGE: BF - intro (20): renaming objects 2011-11-09 00:26:27 +01:00
Strangerke
58b082bcb1 TSAGE: R2R - Intro(?) (50): partial implementation.
Some missing core functions still have to be implemented.
2011-11-08 23:41:45 +01:00