65610 Commits

Author SHA1 Message Date
Strangerke
c128365068 MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603.
The second check was never reached. Using the 'else' block of the previous check fixes the issue.
2014-10-10 07:36:42 +02:00
Strangerke
1d3e5f86f0 MADS: Rex - Reduce the scope of some variables in TextView 2014-10-10 07:32:30 +02:00
Strangerke
20061c101d MADS: Rex - Remove dead code also present in the original in the logic of scene 5 2014-10-10 07:31:52 +02:00
Strangerke
0b79af9a5d MADS: Reduce the scope of a couple of variables in MSurface 2014-10-10 07:22:31 +02:00
Strangerke
2003a4a2b4 TSAGE: R2R - Fix a bug in scene 1337
The bug was a rare skip of turn when playing a counter-attack card. Removing the call to handleNextTurn was introducing a
bug related to the cursor caching as well as an even rarer
eternal loop.
2014-10-09 21:37:26 +02:00
lukaslw
c769c3b885 PRINCE: Add MKTAG - BLAH in decrypt function 2014-10-09 21:05:55 +02:00
lukaslw
c9c93b4b4d PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all WRITE_UINT32 to WRITE_LE_UINT32 for endian-safety fix 2014-10-09 21:01:31 +02:00
lukaslw
0e6ae70d9b PRINCE: Fix INT_MAX error - change it to kIntMax constant 2014-10-09 18:43:17 +02:00
lukaslw
081ad221d5 PRINCE: Change ADGameFlag in gameDescriptions to ADGF_TESTING 2014-10-09 18:28:30 +02:00
lukaslw
9db1d77d47 PRINCE: Remove readScript and LittleEndianReader templates from Script
Change all of READ_UINT16 to READ_LE_UINT16 and all READ_UINT32 to READ_LE_UINT32 for endian-safety
2014-10-09 17:54:46 +02:00
Willem Jan Palenstijn
b5536e3a27 Merge pull request #521 from tobiatesan/sensible_unity
UNITY: Fix runtime dependency on glib > 2.36
2014-10-09 10:10:17 +02:00
Strangerke
720a479b97 TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVM 2014-10-09 07:48:29 +02:00
Paul Gilbert
3a205467a9 MADS: Fix for switching between animations in AnimView sequence 2014-10-08 22:47:14 -04:00
Paul Gilbert
c584515b24 MADS: Fix palette for display of intro animation 2014-10-08 22:21:26 -04:00
Paul Gilbert
1c9752cb02 MADS: Fix refreshing backgound at start of intro animation 2014-10-08 21:04:06 -04:00
Paul Gilbert
1e38fa204b MADS: Introduction animation is starting to be shown 2014-10-08 20:46:43 -04:00
lukaslw
f80d72d10a PRINCE: script.h - small comment correction 2014-10-09 00:34:21 +02:00
lukaslw
ebd417fef4 PRINCE: GraphicsMan::getBlendTableColor - change big number to INT_MAX 2014-10-09 00:12:09 +02:00
lukaslw
257fd35f5a PRINCE: Hero::showHeroShadow - ct_loop variable rename to ctLoop 2014-10-09 00:04:55 +02:00
lukaslw
f10ea31e3b PRINCE: GraphicsMan - add some new comments 2014-10-08 23:59:20 +02:00
lukaslw
4270a1a23a PRINCE: GraphicsMan::drawTransparentWithTransDrawNode - add comments
Add skipping anti-alias check for last pixel in row
2014-10-08 20:56:59 +02:00
lukaslw
a554fa9f7d PRINCE: Changing all occurrences of NULL to nullptr
To beconsistent and to keep just one of them
2014-10-08 18:09:18 +02:00
lukaslw
7868433347 PRINCE: Flags::Id - remove non-english comment 2014-10-08 17:51:32 +02:00
lukaslw
0e70ffaf59 PRINCE: Flags::getFlagName - debugging function
Faster searching by changing switch to bsearch and array
2014-10-08 17:39:10 +02:00
Strangerke
5d8f53ef73 MADS: Rex - Empty properly the current line buffer before getting the next menu line 2014-10-08 07:41:23 +02:00
Strangerke
8c07c77388 MADS: Rex - Remove an erroneous assert on newPalIndex 2014-10-08 07:37:44 +02:00
Strangerke
0328f19cb1 TSAGE: R2R - Remove some obsolete comments 2014-10-08 07:11:02 +02:00
Strangerke
6b0592756a TSAGE: R2R - rename the outpost alpha debugger command 2014-10-07 23:58:11 +02:00
lukaslw
dcb85739ff PRINCE: MusicPlayer - remove unnecessary comments 2014-10-07 16:17:19 +02:00
lukaslw
e894a18b08 PRINCE: Script::installSingleBackAnim - update 2014-10-07 16:05:37 +02:00
Paul Gilbert
de434e45d3 MADS: Fixes for loading of intro cutscene animation 2014-10-06 22:14:57 -04:00
lukaslw
80cf4bae8b PRINCE: Script::loadAllMasks - fix 2014-10-07 02:56:34 +02:00
lukaslw
115340bc87 PRINCE: Resource loading - renaming 2014-10-07 02:14:12 +02:00
Strangerke
9e6f3c5964 TSAGE: R2R - some renaming in scene 1337 2014-10-07 01:55:31 +02:00
lukaslw
f3965bbe5a PRINCE: detection.h - remove unnecessary comment 2014-10-06 23:52:35 +02:00
lukaslw
6d228fe3f9 PRINCE: Mob::AttrId - enum names update 2014-10-06 23:06:25 +02:00
lukaslw
4ef22e3a19 PRINCE: PtcArchive::createReadStreamFromMember - add MKTAG 2014-10-06 22:54:24 +02:00
Tobia Tesan
2ea3ae9c57 UNITY: Check for GLib version at runtime
g_type_init() is deprecated since 2.36
2014-10-06 16:50:32 +02:00
Tobia Tesan
e96cba8bf3 UNITY: Call g_type_init but define DISABLE_DEPRECATION_WARNINGS 2014-10-06 16:26:28 +02:00
Eugene Sandulenko
f811e4ef5e Merge pull request #519 from tobiatesan/sensible_unity
UNITY: Call g_type_init only with GLib < 2.36
2014-10-06 14:14:36 +02:00
Strangerke
65fc33fcc7 TSAGE: R2R - Fix card drawing choice when player #2 plays a special card #25 2014-10-06 08:26:22 +02:00
Strangerke
cd678117b7 TSAGE: R2R - Some renaming in scene 1337 2014-10-06 08:25:01 +02:00
Strangerke
6316e91a8c TSAGE: R2R - Fix position of stock pile after the first shuffle 2014-10-06 01:00:59 +02:00
Strangerke
179eee8343 TSAGE: R2R - Fix a bug while dealing card #2 during the game 2014-10-05 22:56:33 +02:00
Tobia Tesan
fee66db83d UNITY: Call g_type_init only with GLib < 2.36
With GLib >= 2.36 g_type_init() is deprecated and only throws an ugly
warning
2014-10-05 17:05:08 +02:00
Einar Johan Trøan Sømåen
2f4f7d480e Merge pull request #514 from tobiatesan/fix_audio_loop
WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop points
2014-10-04 20:34:16 +02:00
Tobia Tesan
64695b5624 WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop points
Should fix #6648 (music not looping correctly in 5MA)
2014-10-04 20:32:11 +02:00
Strangerke
4c9f0af320 TSAGE: R2R - Fix a crash when playing a counter card 2014-10-04 15:02:15 +02:00
Thierry Crozat
3b6fb7fad2 I18N: Update translation data file 2014-10-04 01:10:25 +01:00
Thierry Crozat
9530f0b151 I18N: Update all translations from source code 2014-10-04 01:10:08 +01:00