uruk
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4e7bcb5f36
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CGE2: Fix ShowTitle().
Now it REALLY puts the picture to the middle of the screen.
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2014-05-15 11:20:13 +02:00 |
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uruk
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c202328ecf
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CGE2: Implement Sprite::setShapeList().
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2014-05-13 17:27:12 +02:00 |
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uruk
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78429a7238
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CGE2: More revision and stubbing in Sprite.
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2014-05-13 16:47:55 +02:00 |
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uruk
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e8148cf1de
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CGE2: Rework SprExt, stub more functions of Sprite.
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2014-05-13 11:58:42 +02:00 |
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uruk
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89bece4b42
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CGE2: Implement ~Sprite().
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2014-05-10 14:45:02 +02:00 |
|
uruk
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3af6ff5457
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CGE2: Implement Sprite::gotoxyz().
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2014-05-10 14:03:27 +02:00 |
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uruk
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724899fc19
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CGE2: Rework Sprite a bit, make _eye an engine variable.
Also move screenToGround() during the process.
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2014-05-10 11:12:30 +02:00 |
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uruk
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c75c026df8
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CGE2: Reimplement constructors of Sprite.
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2014-05-10 10:11:02 +02:00 |
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uruk
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cb65489197
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CGE2: Implement CGE2Engine::loadSprite().
Add Snail during the process and revise or expand a lot of other parts of the engine.
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2014-05-09 13:11:50 +02:00 |
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uruk
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ec71f93628
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CGE2: Add parts of the graphics code.
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2014-04-29 09:50:40 +02:00 |
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