Jonathan Gray
d1d308ff74
R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of GAME
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svn-id: r14793
2004-08-27 01:32:10 +00:00
Torbjörn Andersson
4102a3b13f
Removed data_dir, since it wasn't used.
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svn-id: r13790
2004-05-05 12:05:00 +00:00
Jonathan Gray
64485a9314
use features so ihnm doesn't default to 1280x960, change over some of the timer stuff to osystem not yet finished
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svn-id: r13728
2004-05-02 01:39:14 +00:00
Eugene Sandulenko
66876dc1d1
Proper #includes everywhere
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Improved game detector
svn-id: r13724
2004-05-01 23:42:22 +00:00
Paweł Kołodziejski
ae9f6dd86a
indent
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svn-id: r13697
2004-05-01 09:07:31 +00:00
Eugene Sandulenko
1353e2d2dc
Move from custom unsigned types to those provided by main config.h
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svn-id: r13687
2004-04-30 23:02:23 +00:00
Max Horn
d4f876b37d
Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
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svn-id: r13622
2004-04-25 14:42:14 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00