Jonathan Gray
7846a6ed61
move static vars to private members
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svn-id: r14434
2004-08-02 11:27:50 +00:00
Jonathan Gray
0bbeb61f5e
merge gfx_mod.h into gfx.h and stick functions into a class
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svn-id: r14419
2004-08-01 11:48:53 +00:00
Jonathan Gray
182dd48bd4
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :)
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svn-id: r14405
2004-08-01 01:56:22 +00:00
Jonathan Gray
387c8abeda
update comment to relfect reality
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svn-id: r14386
2004-07-31 12:39:26 +00:00
Jonathan Gray
c7d6425a38
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
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svn-id: r14385
2004-07-31 12:37:36 +00:00
Max Horn
ca9448fe40
clearnup
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svn-id: r14054
2004-06-25 21:47:37 +00:00
Max Horn
bb3ef09efa
Removed unused stuff; cleanup
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svn-id: r14052
2004-06-25 20:01:31 +00:00
Jonathan Gray
fc2044f743
Set graphics cursor before using it, fixes segfault when launching ihnm from the launcher. Fixes bug #966614
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svn-id: r13934
2004-06-05 11:12:51 +00:00
Eugene Sandulenko
5a5e6ba868
Now cursor is really always shown.
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svn-id: r13778
2004-05-05 02:35:33 +00:00
Eugene Sandulenko
86c055b796
Make sure cursor is always white
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svn-id: r13750
2004-05-02 16:32:28 +00:00
Torbjörn Andersson
2617f36cb6
Made the cursor work a bit better in IHNM.
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svn-id: r13749
2004-05-02 15:59:06 +00:00
Torbjörn Andersson
67d82f23d8
Got rid of r_softcursor by having the backend always draw the cursor
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instead. This fixes graphics glitches in at least ITE.
Got rid of r_fullscreen, which wasn't even used anymore anyway.
svn-id: r13748
2004-05-02 15:44:19 +00:00
Eugene Sandulenko
90a876798a
Merged sysgfx.cpp and gfx.cpp to gfx.cpp
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svn-id: r13726
2004-05-02 00:00:39 +00:00
Eugene Sandulenko
66876dc1d1
Proper #includes everywhere
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Improved game detector
svn-id: r13724
2004-05-01 23:42:22 +00:00
Eugene Sandulenko
c0772498b6
All graphics and input now is in OSystem.
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Only timers left.
svn-id: r13723
2004-05-01 19:41:47 +00:00
Eugene Sandulenko
d82c9bd640
Remove scalers, 16bpp code, unused functions.
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svn-id: r13703
2004-05-01 09:40:47 +00:00
Paweł Kołodziejski
b3fe9ee32a
indent
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svn-id: r13693
2004-05-01 07:32:48 +00:00
Eugene Sandulenko
1353e2d2dc
Move from custom unsigned types to those provided by main config.h
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svn-id: r13687
2004-04-30 23:02:23 +00:00
Eugene Sandulenko
d6e78803db
Fixed crash. Original clip routine was more sane.
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Some code formatting.
svn-id: r13658
2004-04-28 02:11:09 +00:00
Max Horn
abc8dca073
more cleanup
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svn-id: r13625
2004-04-25 16:06:22 +00:00
Max Horn
ae1b03a1f5
More ScummVMification
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svn-id: r13624
2004-04-25 15:14:46 +00:00
Max Horn
d4f876b37d
Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
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svn-id: r13622
2004-04-25 14:42:14 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00