Eugene Sandulenko
0f6ce8f502
FULLPIPE: Implement scene11_updateCursor()
2013-12-27 21:41:54 +02:00
Eugene Sandulenko
74199c2f19
FULLPIPE: Implement sceneHandler11_manToSwing()
2013-12-27 21:37:07 +02:00
Eugene Sandulenko
ea66761b04
FULLPIPE: Implement sceneHandler11_hitMan()
2013-12-27 21:23:59 +02:00
Eugene Sandulenko
271e85a1bc
FULLPIPE: More work on sceneHandler11()
2013-12-27 14:26:16 +02:00
Eugene Sandulenko
03d3bfd605
FULLPIPE: More work on sceneHandler11()
2013-12-27 13:01:15 +02:00
Eugene Sandulenko
4aee993c68
FULLPIPE: More work in sceneHandler11()
2013-12-26 20:53:45 +02:00
Martin Kiewitz
1191dc3243
SCI: remove undither option for SCI1early+ games
2013-12-26 17:39:53 +01:00
Martin Kiewitz
488375effa
SCI: fix sci1early+ ega picture issues
...
also remove hacks for kq5ega + sq4ega
2013-12-26 16:44:51 +01:00
Filippos Karapetis
9c295171b6
NEVERHOOD: Add an option to scale the making of videos to full screen
2013-12-26 16:58:24 +02:00
Martin Kiewitz
f369170043
SCI: floodfill reverted, was sci1early difference
...
fixes sq4 floppy properly
2013-12-26 11:39:01 +01:00
Eugene Sandulenko
925c839a07
FULLPIPE: Remove obsolete comment
2013-12-26 00:23:51 +02:00
Eugene Sandulenko
d5f2acb3b2
FULLPIPE: Started implementing sceneHandler11()
2013-12-25 23:49:18 +02:00
Filippos Karapetis
da5cdd1c03
NEVERHOOD: Move car to the correct position when entering a new scene
2013-12-25 19:13:04 +02:00
Filippos Karapetis
43c226436c
NEVERHOOD: Change more message values to enums
2013-12-25 19:12:00 +02:00
Filippos Karapetis
6bbec02a6e
FULLPIPE: Add a new debug command, "scene"
...
This can be used to view the current scene, or teleport to another one
2013-12-25 17:53:15 +02:00
Filippos Karapetis
962e2fd550
NEVERHOOD: Change more message values to enums
2013-12-25 17:10:42 +02:00
Eugene Sandulenko
0e14a8ecbe
FULLPIPE: Implement sceneHandler12_updateFloaters()
2013-12-25 13:58:07 +02:00
Eugene Sandulenko
8600bdecd3
FULLPIPE: Catch unplugged scenes
2013-12-25 09:14:42 +02:00
Eugene Sandulenko
d509744df5
FULLPIPE: Plug scene12 in
2013-12-25 09:14:42 +02:00
Eugene Sandulenko
ee8d6c4723
FULLPIPE: Implement sceneHandler12()
2013-12-25 09:13:52 +02:00
Eugene Sandulenko
2ad2eb12ee
FULLPIPE: Implement scene12_init()
2013-12-25 09:13:52 +02:00
Martin Kiewitz
fd80030f76
SCI: portraits cleanup + show base picture at end
2013-12-24 23:59:22 +01:00
Martin Kiewitz
a4bde6dade
SCI: injecting "dual" view into King's Quest 6 CD
...
for dual mode (text+speech at the same time)
2013-12-24 23:31:17 +01:00
Martin Kiewitz
a72d7d3932
SCI: injecting "dual" view into Laura Bow 2 CD
...
for dual mode (text+speech at the same time)
2013-12-24 22:24:42 +01:00
Eugene Sandulenko
49473972ce
FULLPIPE: Renames in scene15. This completes scene
2013-12-24 23:00:05 +02:00
Eugene Sandulenko
af5b8cccf6
FULLPIPE: Plug scene15 in
2013-12-24 22:49:09 +02:00
Eugene Sandulenko
bfb5f3521a
FULLPIPE: Implement sceneHandler15()
2013-12-24 22:47:53 +02:00
Eugene Sandulenko
575f93156c
FULLPIPE: Implement scene15_updateCursor()
2013-12-24 22:14:26 +02:00
Eugene Sandulenko
f58cdb98b3
FULLPIPE: Implement scene15_init()
2013-12-24 22:12:05 +02:00
Strangerke
328a525c02
TSAGE: Remove custom shouldQuit() as it's useless
2013-12-24 19:00:12 +01:00
Strangerke
286613183c
HOPKINS: Remove custom shouldQuit() as suggested by clone2727
2013-12-24 18:57:49 +01:00
Strangerke
2f5e15d2e0
TSAGE: R2R - change a use of checkAntiDelayCard() for consistency
2013-12-24 18:31:09 +01:00
Strangerke
28955963d4
HOPKINS: Fix bug #6456 - RTL not working.
2013-12-24 18:24:48 +01:00
Martin Kiewitz
6957c5bce0
SCI: workarounds / new bug ids in comments
2013-12-24 15:20:21 +01:00
Martin Kiewitz
8b3efba40f
SCI: change floodfill fix for sq4
...
behaviour wasn't changed in SCI1, instead it seems that SSCI draws overlays to separate memory and then copies them over. Previous commit caused regression in qfg1vga (funny room)
2013-12-24 10:39:42 +01:00
Kirben
43c2054fd0
AGOS: Add German Amiga OCS version of Simon the Sorcerer 1.
2013-12-24 13:16:45 +11:00
Martin Kiewitz
c2a2a760e9
SCI: change floodfill to fix sq4 ship taking off
...
fixes bug #6446
2013-12-23 23:41:35 +01:00
Eugene Sandulenko
4eec1a491c
FULLPIPE: Implement scene11_setupMusic()
2013-12-24 00:14:37 +02:00
Eugene Sandulenko
51a83e8be1
FULLPIPE: Implement scene11_initScene()
2013-12-24 00:14:37 +02:00
Filippos Karapetis
8d7b10f7c3
NEVERHOOD: Add names to some message IDs
2013-12-23 21:03:35 +02:00
Eugene Sandulenko
fec15ed2cc
FULLPIPE: Implement sceneHandler10_clickGum(). This completes scene10
2013-12-23 15:06:44 +02:00
Eugene Sandulenko
eaa9d8a2e0
FULLPIPE: Implement several scene10 methods
2013-12-23 14:54:22 +02:00
Eugene Sandulenko
cb3268dd93
FULLPIPE: Finish renames in scene08. This completes the scene
2013-12-23 01:06:54 +02:00
Eugene Sandulenko
cb411b3fa0
FULLPIPE: Renames in scene08
2013-12-23 00:39:27 +02:00
Eugene Sandulenko
f8d1633de9
FULLPIPE: Implement scene08_setupMusic()
2013-12-23 00:39:27 +02:00
Eugene Sandulenko
0a210e8f4e
FULLPIPE: Implement sceneHandler08_pushCallback()
2013-12-23 00:39:27 +02:00
Eugene Sandulenko
80db7f7bde
FULLPIPE: Implement sceneHandler08_startArcade()
2013-12-23 00:39:27 +02:00
Eugene Sandulenko
d82218748a
FULLPIPE: Implement sceneHandler08_airMoves()
2013-12-23 00:39:26 +02:00
Eugene Sandulenko
e7ac135919
FULLPIPE: Fix regression with absent background graphics.
2013-12-23 00:39:26 +02:00
Martin Kiewitz
7664add3d2
SCI: readded kq6 stepmother patch for dual mode
2013-12-22 22:30:11 +01:00