Travis Howell
12d203867d
Add Amiga Italian version of Ween, and resort Ween entires by platform.
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svn-id: r36243
2009-02-07 09:43:27 +00:00
Travis Howell
c7bd68dc95
Add another version of Blue's Birthday Adventure demo.
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svn-id: r36241
2009-02-07 09:22:47 +00:00
Travis Howell
9f2d6d82ca
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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svn-id: r36237
2009-02-07 06:47:19 +00:00
Travis Howell
4131d3d07f
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
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svn-id: r36236
2009-02-07 05:05:14 +00:00
Travis Howell
89063a38ce
Cleanup.
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svn-id: r36233
2009-02-07 04:32:33 +00:00
Travis Howell
5de19ecb28
Cleanup.
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svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
3a4cc4b88d
time.h include no longer required.
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svn-id: r36229
2009-02-07 01:45:32 +00:00
Travis Howell
b2332744e4
Cleanup.
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svn-id: r36228
2009-02-07 01:11:51 +00:00
Johannes Schickel
7c0a16e422
Allow ScummVM to quit while a character is talking in Kyra3.
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svn-id: r36221
2009-02-05 19:25:52 +00:00
Joost Peters
627241de85
correct endianness in SetActorRGB()
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svn-id: r36220
2009-02-04 22:05:57 +00:00
Joost Peters
fdce2ea425
Fix palette on big endian
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svn-id: r36219
2009-02-04 20:55:15 +00:00
Joost Peters
b89031b8d2
DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is playable now.
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svn-id: r36218
2009-02-04 19:52:00 +00:00
Benjamin Haisch
22812367aa
- Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for Manhole:N&E and RtZ CD
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svn-id: r36217
2009-02-04 19:15:12 +00:00
Joost Peters
9de91ecdea
DW2 endian fixes
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svn-id: r36216
2009-02-04 17:08:04 +00:00
Joost Peters
8be011c770
endian fix
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svn-id: r36214
2009-02-04 16:08:32 +00:00
Travis Howell
885922240e
Fix startup of AtariST demo of Elvira 1.
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svn-id: r36212
2009-02-04 05:52:14 +00:00
Filippos Karapetis
e504c0d8ab
Removed unused code
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svn-id: r36210
2009-02-03 17:02:57 +00:00
Nicola Mettifogo
d1b71335d6
Fixed support for walking zones in BRA:
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* patches are not applied if the zone is not visible when loading
* when applying a patch, always overwrite the existing data instead of OR'ing
svn-id: r36209
2009-02-03 10:42:27 +00:00
Nicola Mettifogo
0a42482fc3
Removed newlines from debug statements.
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svn-id: r36208
2009-02-03 10:38:56 +00:00
Florian Kagerer
44e6c3c630
KYRA: cleanup
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svn-id: r36207
2009-02-02 23:20:55 +00:00
Max Horn
f969404ff5
Fixed warning about implicit signed -> unsigned integer conversion
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svn-id: r36200
2009-02-02 18:32:36 +00:00
Joost Peters
c59cff9bf3
endian safety
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svn-id: r36199
2009-02-02 15:40:11 +00:00
Joost Peters
427e1471e7
t2PlayReel() endian fixes
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svn-id: r36198
2009-02-02 14:54:08 +00:00
Joost Peters
1bd7520e12
more endian fixes
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svn-id: r36197
2009-02-02 12:36:41 +00:00
Joost Peters
00e5b84f9f
endian fix
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svn-id: r36196
2009-02-01 23:06:35 +00:00
Johannes Schickel
2221650879
Fixed graphics glitches when replaying intro.
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svn-id: r36193
2009-02-01 21:26:56 +00:00
Johannes Schickel
9df7f7385c
- Cleanup
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- This time fixed the real cause of the mismatching malloc / delete[] call.
svn-id: r36191
2009-02-01 21:11:03 +00:00
Johannes Schickel
2648f42fc5
Removed uneeded setupPrologueData calls.
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svn-id: r36188
2009-02-01 20:55:16 +00:00
Johannes Schickel
4662333b81
Oops wrong parameter in last commit.
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svn-id: r36187
2009-02-01 20:54:24 +00:00
Johannes Schickel
1aa84d4b5e
- Fixed mismatching new[] / free.
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- Fixed bad casting
svn-id: r36186
2009-02-01 20:53:30 +00:00
Johannes Schickel
574a7924df
Implemented per voice volume control. (Used for example in LoL intro)
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svn-id: r36184
2009-02-01 20:35:51 +00:00
Johannes Schickel
90184e6812
Moved some code to newly added files sequences_lol.cpp (more static sequence code is coming up in the future anyway...)
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svn-id: r36183
2009-02-01 20:21:01 +00:00
Johannes Schickel
68b7cb265d
Oops removed accidently commited code.
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svn-id: r36182
2009-02-01 20:13:05 +00:00
Johannes Schickel
ce4c7f4a11
Removed obsolete fixme.
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svn-id: r36181
2009-02-01 20:11:05 +00:00
Johannes Schickel
1626c624ba
Fixed out of bounds memory access.
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svn-id: r36180
2009-02-01 19:56:30 +00:00
Johannes Schickel
dda109ead3
Fixed compilation for now.
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svn-id: r36179
2009-02-01 19:53:12 +00:00
Florian Kagerer
784c99b3da
svn-id: r36178
2009-02-01 19:27:01 +00:00
Henry Bush
6438c40958
T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct level at end of applyfading, in case it gets set to correct level during it.
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svn-id: r36173
2009-02-01 11:56:12 +00:00
Henry Bush
b1c58328a5
T7G: revert r36125 until I figure out why it broke general midi music
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svn-id: r36170
2009-02-01 09:05:23 +00:00
Johannes Schickel
20d1e78fa6
o2_loadSoundFile is a dummy for non DOS versions.
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svn-id: r36168
2009-01-31 15:16:51 +00:00
Paul Gilbert
f8963cf550
Disable GMM Save/Loading when a cut-scene is playing
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svn-id: r36165
2009-01-31 12:26:44 +00:00
Paul Gilbert
e2baabcab9
Enabled runtime save/loading from the GMM menu, and fixed launcher listing of savegames
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svn-id: r36164
2009-01-31 12:15:21 +00:00
Johannes Schickel
71dcc140f9
Fixed o2_loadSoundFile implementation.
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svn-id: r36163
2009-01-31 12:06:33 +00:00
Johannes Schickel
31d40307bc
Fix for bug #2551436 "KYRA2: ScummVM quits after death".
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svn-id: r36161
2009-01-31 12:00:20 +00:00
Gregory Montoir
b2b37d3d67
fixed invalid dirty rect for infobar ; added code difference in infobar display for DE version (tracker items #2523881,2523924)
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svn-id: r36160
2009-01-31 09:44:27 +00:00
Torbjörn Andersson
7cab911532
Disable the "press c for credits" hotkey (which wasn't in the original anyway)
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because of strange rumors about the credits running spontaneously every few
minutes. I don't know if this is a temporary or permanent measure.
svn-id: r36155
2009-01-31 07:57:41 +00:00
Paul Gilbert
13c7397837
Bugfix to properly have one NPC character move out of the way when two NPCs bump into each other
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svn-id: r36153
2009-01-31 01:58:10 +00:00
Max Horn
716f88f571
Avoid using g_engine if possible
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svn-id: r36149
2009-01-30 16:04:39 +00:00
Max Horn
e21f5febdc
Don't use g_engine to access the mixer
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svn-id: r36147
2009-01-30 15:41:23 +00:00
Paul Gilbert
26210ad976
Bugfix to stop characters changing rooms if the entrance in the other room is blocked by another NPC
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svn-id: r36144
2009-01-30 12:22:30 +00:00