Eugene Sandulenko
1302adc796
ENGINES: Added GUIErrorMessageWithURL()
2020-08-26 17:28:13 +02:00
Eugene Sandulenko
27ea5239b4
GUI: Introduced MessageDialogWithURL()
2020-08-26 17:28:12 +02:00
Eric Fry
76ca773ff1
DRAGONS: Update engine volumes after returning from options menu #11585
2020-08-26 23:50:57 +10:00
Eric Fry
70a191ae0a
DRAGONS: Quit game after playing end credits. #11611
2020-08-26 23:19:00 +10:00
Eric Fry
ef8b909fea
DRAGONS: Fixed unsupported color mode when using openGL. Use RGB555 instead of ARGB1555 #11580
2020-08-26 22:46:19 +10:00
Paul Gilbert
693f4f7554
GLK: HUGO: Fix overflow crashes
2020-08-25 22:14:26 -07:00
Paul Gilbert
de4ea5354a
GLK: HUGO: Added detection entries
2020-08-25 22:14:19 -07:00
Paul Gilbert
4000380012
GLK: MAGNETIC: Add Jinxter detection
2020-08-25 19:55:27 -07:00
Paul Gilbert
02a9a605c3
GLK: GLULX: Fix startup crashes for some games
2020-08-25 19:43:29 -07:00
Zvika Haramaty
7fdc931088
SCI: Hebrew - add prefix rule (second letter is Yud)
2020-08-25 17:49:48 -07:00
Eugene Sandulenko
4863997480
SCI: Added detection for Betrayed Alliance Book 1 Version 1.2. Bug #11618
2020-08-26 01:54:40 +02:00
Eugene Sandulenko
e709a6d6f3
SCI: Added detection for The Dating Pool (2019 One Day Demo). Fixes #11071
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
ab9be9aba3
DIRECTOR: LINGO: Remove obsolete and now unneeded file
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
657d737b89
GUI: Compress GUI themes with maximum compression. Regenerate theme files
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
24d7f90623
GUI: Improve option wording. Fixes #11206
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
e3b773b761
ILLUSIONS: Rename clashing structures
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
956b33a411
CINE: Fix warnings
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
caa2dda045
CONFIGURE: Allow sdl-config sit in /usr/sbin. Fixes #11259
2020-08-26 01:32:54 +02:00
Eric Fry
36cf36ba13
DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
2020-08-26 08:28:04 +10:00
Thierry Crozat
ceb87f20c7
BUILD: Fix macOS static and bundle targets with discord integration
2020-08-25 21:40:06 +01:00
Eugene Sandulenko
746ec5ce36
SCUMM: Show warning on unsupported Pajama2 Russian localization
2020-08-25 22:07:04 +02:00
SupSuper
6e08df5a08
BACKENDS: Fix presence compilation on MinGW
2020-08-25 20:03:24 +01:00
Eugene Sandulenko
0ae7db07ea
CINE: Added detection for another FR floppy OS. Bug #11617
2020-08-25 20:08:29 +02:00
Eugene Sandulenko
b18105f17c
NEWS: Mention Prince bugfix
2020-08-25 18:38:28 +02:00
Eugene Sandulenko
3c5569d272
PRINCE: Fix infinite loop on bad 'look' data. Fixes #11429
2020-08-25 18:36:52 +02:00
Eugene Sandulenko
1002411f2e
GLK: GLULX: SOrted English titles by target
2020-08-25 17:56:23 +02:00
Eugene Sandulenko
0c0273f80f
GLK: GLULX: Remove duplicate entry in the game detection list
2020-08-25 17:56:23 +02:00
Eugene Sandulenko
9b32514baa
CREDITS: Add Griffon engine
2020-08-25 17:56:23 +02:00
Eric Fry
43a82189a5
DRAGONS: Don't allow load/save while player doesn't have control. #11606
2020-08-25 23:12:09 +10:00
Eric Fry
028312588b
DRAGONS: Fixed up logic to clear text dialogs from the screen.
2020-08-25 22:54:39 +10:00
Eric Fry
7c7ece5a94
DRAGONS: Fixed flicker sprite rendering issues in Lake scene
2020-08-25 21:51:55 +10:00
Eugene Sandulenko
81990ee0e5
NEWS: Mention Griffon Legend support
2020-08-25 12:22:28 +02:00
Eugene Sandulenko
3f7ceaff89
GRIFFON: Enable engine for testing
2020-08-25 12:22:10 +02:00
SupSuper
5ba0416765
CI: Default to MSVC x64 toolset
...
ScummVM has become too big for the 32-bit linker, so default to the 64-bit linker to avoid random failures and restarts.
This doesn't affect the architecture of the output (eg. a x64 compiler can build a x86 executable).
2020-08-25 10:00:32 +01:00
SupSuper
bcb7d1f30c
BACKENDS: Discord rich presence support
...
Adds support for showing the currently running game
in a Discord user's game activity.
2020-08-25 10:47:41 +02:00
Eugene Sandulenko
92bd514902
DIRECTOR: LINGO: Make sure video is rendered on 'updateStage'
2020-08-25 10:43:47 +02:00
Eric Fry
ffd67acce8
ILLUSIONS: code formatting
2020-08-25 18:18:20 +10:00
Eric Fry
bc85ff1868
ILLUSIONS: Fix wide text handling logic for big endian systems. ( #11236 )
2020-08-25 18:18:20 +10:00
sluicebox
3f309120f5
SCI: Update KQ5 Polish ADGameFlags
...
This game is not dual-language
2020-08-25 01:16:13 -07:00
sluicebox
a330f3969c
SCI: Add KQ5 Russian detection table entry
...
Ticket #11361
2020-08-25 01:13:52 -07:00
sluicebox
8f1af79cc8
SCI: Fix SQ5 elevator door lockup, bug #11605
2020-08-24 21:46:43 -07:00
sluicebox
38da9bf878
SCI: Add SQ1 workaround for teleporting
2020-08-24 21:46:43 -07:00
Matthew Jimenez
17d73513cc
ULTIMA8: Finish actor turn with stand animation instead appending after turn.
...
This prevents a head snaping animation at the of a turn and allows the next queued animation to not have an addition wait before starting.
2020-08-24 21:43:45 -05:00
djsrv
d7ea3450e3
DIRECTOR: LINGO: Fix birth version number
2020-08-24 21:52:58 -04:00
Matthew Jimenez
a99f7a1ddb
ULTIMA8: Adjust gump / screen space tranforms once more to ensure zero width and height stay at zero
2020-08-24 20:11:53 -05:00
Matthew Jimenez
836eb4b613
ULTIMA8: Update ttf scale rect to be valid as the top is negative
2020-08-24 19:22:01 -05:00
Matthew Jimenez
a76218651f
ULTIMA8: Fix gump / screen space tranforms
2020-08-24 18:23:37 -05:00
Eugene Sandulenko
9f344b99e6
NEWS: Mention BBVS Loogie minigame demo support
2020-08-24 23:53:50 +02:00
Eugene Sandulenko
886e3544e3
BBVS: Support for the Loogie demo
2020-08-24 23:52:38 +02:00
Eugene Sandulenko
1aa0367b8a
NEVERHOOD: Simplified detection tables
2020-08-24 23:24:38 +02:00