Marisa-Chan
ea8cc34a66
ZVISION: Implement action:restore_game
2014-11-08 13:06:48 +06:00
Marisa-Chan
19e2251a75
ZVISION: Implement action:preferences
2014-11-08 13:04:27 +06:00
Marisa-Chan
44eeb40272
ZVISION: Implement action:menu_bar_enable
2014-11-08 13:02:48 +06:00
Marisa-Chan
66d2cb4698
ZVISION: Implement action:flush_mouse_events
2014-11-08 12:59:58 +06:00
Marisa-Chan
b8ef942f69
ZVISION: Implement action:dissolve
2014-11-08 12:58:11 +06:00
Marisa-Chan
7ddfcfd17e
ZVISION: Implement action:disable_venus and action:set_venus
2014-11-08 12:44:00 +06:00
Marisa-Chan
d0f6b61d7d
ZVISION: Implement action:delay_render
2014-11-08 12:26:04 +06:00
Marisa-Chan
53002dd2d0
ZVISION: Implement action:animunload
2014-11-08 12:21:38 +06:00
Marisa-Chan
0efa1bc560
ZVISION: Implement action:rotate_to
2014-11-07 10:25:11 +06:00
Marisa-Chan
678f47f043
ZVISION: Implement action:distort and distort sidefx node
2014-10-23 17:09:58 +07:00
Marisa-Chan
8e9d201cc3
ZVISION: Music actions and sidefx now handle midi sounds.
2014-10-22 11:49:24 +07:00
Marisa-Chan
cf63da941c
ZVISION: Action:region and visual effects implemented.
2014-10-10 16:40:46 +07:00
Marisa-Chan
2a6c2fdf45
ZVISION: Titler control and DisplayMessage action implemented
2014-09-10 16:20:50 +07:00
Marisa-Chan
23c1b50861
ZVISION: Reorgonize source files into directories.
2014-07-02 19:50:55 +00:00
Marisa-Chan
ace0e5e88f
ZVISION: Fix compilation errors with latest scummvm
2014-06-14 15:18:24 +07:00
Marisa-Chan
45589950c0
Merge remote-tracking branch 'upstream/master' into zvision
...
Conflicts:
engines/zvision/animation/rlf_animation.cpp
engines/zvision/animation_control.h
engines/zvision/core/console.cpp
engines/zvision/core/events.cpp
engines/zvision/cursors/cursor.cpp
engines/zvision/cursors/cursor_manager.cpp
engines/zvision/cursors/cursor_manager.h
engines/zvision/fonts/truetype_font.cpp
engines/zvision/graphics/render_manager.cpp
engines/zvision/graphics/render_manager.h
engines/zvision/inventory/inventory_manager.h
engines/zvision/inventory_manager.h
engines/zvision/meta_animation.h
engines/zvision/module.mk
engines/zvision/scripting/actions.cpp
engines/zvision/scripting/control.h
engines/zvision/scripting/controls/animation_control.cpp
engines/zvision/scripting/controls/animation_control.h
engines/zvision/scripting/controls/input_control.cpp
engines/zvision/scripting/controls/lever_control.cpp
engines/zvision/scripting/controls/timer_node.cpp
engines/zvision/scripting/controls/timer_node.h
engines/zvision/scripting/puzzle.h
engines/zvision/scripting/scr_file_handling.cpp
engines/zvision/scripting/script_manager.cpp
engines/zvision/scripting/script_manager.h
engines/zvision/sidefx.cpp
engines/zvision/sound/zork_raw.cpp
engines/zvision/sound/zork_raw.h
engines/zvision/video/video.cpp
engines/zvision/video/zork_avi_decoder.h
engines/zvision/zvision.cpp
engines/zvision/zvision.h
2014-06-13 21:43:04 +07:00
Johannes Schickel
aa4c5d46f7
ZVISION: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
RichieSams
20f8e05cc3
ZVISION: Move StateFlags inside ScriptManager class and fix build errors
2013-11-01 02:52:58 -05:00
RichieSams
e50797d6b1
ZVISION: Update includes to use the new file structure
2013-11-01 02:52:57 -05:00
RichieSams
5842c5098f
ZVISION: Create a folder structure for ZVision source files
...
I personally used filters within my IDE, but since others are now joining the project,
it was brought to my attention that some better organization would be nice.
2013-11-01 02:52:57 -05:00