661 Commits

Author SHA1 Message Date
Max Horn
91434bd9c5 SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
svn-id: r42951
2009-07-30 21:56:04 +00:00
Max Horn
a411a5750e Added Strangerke to credits, and moved wjp from Gob to SCI on his request
svn-id: r42947
2009-07-30 21:04:46 +00:00
Max Horn
745afbf565 Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits
svn-id: r42946
2009-07-30 20:58:32 +00:00
Max Horn
c232783dd1 Overhauled the credits: Retired members are now (partially) back to their old sections, to make sure people really see all people who contribute to an engine/backend. Also added&fixed some entries, and moved the FreeSCI section
svn-id: r42943
2009-07-30 20:46:43 +00:00
Johannes Schickel
ffe6ce4cd5 Prevent our "credits" make target updating Credits.rtf, which in fact is not present in SVN anymore, and the outdated docbook.
svn-id: r42932
2009-07-30 15:19:15 +00:00
Johannes Schickel
b09ec67fc4 Add tanoku to our GUI credits section.
svn-id: r42929
2009-07-30 15:12:42 +00:00
Travis Howell
93806dae8b Update credits.
svn-id: r42738
2009-07-25 06:36:41 +00:00
Travis Howell
211869d02e Bear Stormin' is the full mini game, and not a demo.
svn-id: r42681
2009-07-24 04:59:21 +00:00
Travis Howell
f4916b9830 Change the default target to CD version, for games which offer floppy and CD versions. So all GUI options are still available in fan translations.
svn-id: r42655
2009-07-22 10:23:58 +00:00
Max Horn
581be82b83 Completed name of the creator of our logo
svn-id: r42459
2009-07-13 22:19:33 +00:00
Eugene Sandulenko
6723a1acd2 Add Drascula engine to the credits
svn-id: r42441
2009-07-13 17:28:49 +00:00
Travis Howell
fb38a1b0ba Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
svn-id: r42364
2009-07-11 01:40:53 +00:00
Johannes Schickel
4dc454581c Change all uses of FM-Towns/fm-towns to FM-TOWNS.
svn-id: r42235
2009-07-07 19:18:53 +00:00
Paul Gilbert
66c4b02109 Added myself to the CRUISE engine credits
svn-id: r41665
2009-06-19 09:44:33 +00:00
Andre Heider
b07a35e5af Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
svn-id: r41619
2009-06-17 23:36:00 +00:00
Max Horn
a4922dad00 Added most of the missing tools to scummvm/tools/README
svn-id: r41002
2009-05-29 14:38:56 +00:00
Max Horn
608f855c9d Removed obsolete files
svn-id: r41001
2009-05-29 14:38:42 +00:00
Filippos Karapetis
ae378632cd Added brief information about the create_drascula tool
svn-id: r40906
2009-05-26 10:14:24 +00:00
Paul Gilbert
9900cbcb70 Added a brief note about the create_lure tool
svn-id: r40903
2009-05-26 09:35:53 +00:00
Johannes Schickel
7f57c2f2c0 Add some initial documentation for create_kyradat.
svn-id: r40902
2009-05-26 08:55:23 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Eugene Sandulenko
5878acfc0e Adjust tools make rules for new website code
svn-id: r40820
2009-05-23 20:25:09 +00:00
Eugene Sandulenko
434af6e42d Adjust credits.pl for new website code.
svn-id: r40819
2009-05-23 20:21:17 +00:00
Florian Kagerer
cbce9e1179 LOL: implemented fireball spell
svn-id: r40813
2009-05-23 18:43:04 +00:00
Florian Kagerer
5076b06bb6 LOL: - implemented Lightning Spell
svn-id: r40776
2009-05-21 22:29:49 +00:00
Travis Howell
0c1e89f355 Add several Dutch Windows demo of HE games.
svn-id: r40602
2009-05-15 10:21:19 +00:00
Johannes Schickel
049618ce15 Fix all occurrences of AdLib spelling:
- credits
- options dialog

svn-id: r40538
2009-05-13 21:15:12 +00:00
Florian Kagerer
dd84aaf648 LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)

svn-id: r40420
2009-05-10 13:40:28 +00:00
Travis Howell
8225e4f84b Add the DOS CD demo of Sam & Max.
svn-id: r40236
2009-05-02 09:52:35 +00:00
Florian Kagerer
ccb64ad81e LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.

svn-id: r40144
2009-04-25 13:15:05 +00:00
Travis Howell
514c2be4a9 Add patch #2769163 - Mac additions for Freddi Fish 1 and Putt-Putt Parade.
svn-id: r40006
2009-04-18 23:34:28 +00:00
Johannes Schickel
942dd9b845 Fix warnings.
svn-id: r39838
2009-04-04 13:15:41 +00:00
Travis Howell
5b968d9c35 Update German version of puttzoo.
svn-id: r39833
2009-04-04 06:19:18 +00:00
Travis Howell
2dd4789fc0 Update prefix for German version of puttzoo.
svn-id: r39827
2009-04-04 05:42:12 +00:00
Travis Howell
89d457fc0f Add more German version of HE games.
svn-id: r39825
2009-04-04 03:50:01 +00:00
Florian Kagerer
9638c7ec4b LOL: - added support for magic atlas
- fixed minor palette bug

svn-id: r39818
2009-04-03 21:32:50 +00:00
Filippos Karapetis
bd240eb60a Added myself to the MADE engine credits
svn-id: r39684
2009-03-25 10:49:52 +00:00
Filippos Karapetis
7f641cc6be Added MSVC project files for the create_lure tool
svn-id: r39644
2009-03-23 20:31:19 +00:00
Filippos Karapetis
a3e0a87970 Silenced an MSVC warning
svn-id: r39642
2009-03-23 20:25:57 +00:00
Travis Howell
a4a8249a9c Clarify entry in the credits.
svn-id: r39563
2009-03-20 10:23:08 +00:00
Travis Howell
9a99eb221a Add another Spanish DOS version of Loom (EGA).
svn-id: r39502
2009-03-18 05:12:45 +00:00
Henry Bush
03a807fa2b Add FreeSCI contributors
svn-id: r39457
2009-03-16 21:42:35 +00:00
Florian Kagerer
52726344b7 LOL: - implemented item throwing
svn-id: r39455
2009-03-16 21:20:34 +00:00
Max Horn
466ba4bbfe SCI: Rewrote the save/load code, see also patch #2687400.
The new format is incompatible with the old one, and is still subject to
some further changes. Also, regressions are quite possible, so watch out.
Finally, the new code still contains some TODOs and FIXMEs. Several of
these will be more or less automatically resolved once other code gets
C++ified.

svn-id: r39430
2009-03-15 20:31:29 +00:00
Florian Kagerer
dcf32be3f6 LOL: - added some missing animations for the shops
- added support for dropping/picking up items (no throwing yet)

svn-id: r39422
2009-03-15 16:48:20 +00:00
Florian Kagerer
092f2a37e3 LOL: - complete support for the three "special rooms" in the castle
svn-id: r39391
2009-03-14 13:48:12 +00:00
Max Horn
636a3dd2c1 removed obsolete comment
svn-id: r39380
2009-03-14 01:45:00 +00:00
Travis Howell
ca8d85eaa9 Update HE version for German version of Freddi Fish 2.
svn-id: r39356
2009-03-12 13:11:37 +00:00
Max Horn
d5d7bd73d5 SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependency
svn-id: r39308
2009-03-10 19:20:32 +00:00
Eugene Sandulenko
6c0ac7f692 Resurrection of SCI tools. Step 1.
svn-id: r39240
2009-03-08 17:20:33 +00:00