Commit Graph

1664 Commits

Author SHA1 Message Date
Norbert Lange
139fa6ff13 remove a former workaround for Amiga MI
svn-id: r43055
2009-08-04 20:27:25 +00:00
Norbert Lange
28210abe77 fixed hanging intro (and possible other scenes) when music cant be loaded
svn-id: r43054
2009-08-04 19:53:13 +00:00
Norbert Lange
4c4eb1394c added warning should the sound files not be available (intro will hang if there is no musictimer)
svn-id: r43049
2009-08-04 17:43:56 +00:00
Norbert Lange
ed8f02af96 synced the branch with the palette patch (#2819787)
svn-id: r42987
2009-08-02 01:00:56 +00:00
Norbert Lange
92d292a3f6 made MdatResource struct private and changed the signatures of functions which load the resources.
svn-id: r42982
2009-08-02 00:03:42 +00:00
Norbert Lange
59395eb6b6 stole formatting for constructors from existing code
svn-id: r42981
2009-08-01 23:14:28 +00:00
Norbert Lange
a28281072d engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
tfmx, player_v4a: refactored Tfmx to allow sharing of resources between 2 instances. Needed changes in player_v4a aswell

svn-id: r42980
2009-08-01 23:02:45 +00:00
Norbert Lange
27ee1eb331 refactored and commented player_va4 a bit
fix waitcommand in Tfmx
try making tfmxplayer compile again

svn-id: r42976
2009-08-01 16:10:00 +00:00
Norbert Lange
a4ebf2cfa6 using accessmodifiers in Tfmx now and removed/disabled functions that now dont work anymore (the commandline utility cant be compiled anymore as result of this)
added arraysize of external signals and check it before accesses
moved 2 debug-functions into Tfmx.cpp, removed depencies to files in the tfmx folder
moved common code for fade-effects in a seperate method

svn-id: r42961
2009-07-31 14:29:04 +00:00
Norbert Lange
bb64bf008d merge with trunk
svn-id: r42574
2009-07-17 21:23:54 +00:00
Travis Howell
cff307e55d Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
svn-id: r42548
2009-07-17 00:25:27 +00:00
Travis Howell
c0965b2a2a Fix using subtitles only setting in The Dig.
svn-id: r42545
2009-07-17 00:10:10 +00:00
Johannes Schickel
1e3beb40c0 This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
svn-id: r42539
2009-07-16 17:44:05 +00:00
Johannes Schickel
2422ee06a2 Formatting fixes.
svn-id: r42538
2009-07-16 17:39:16 +00:00
Vicent Marti
af289bdb03 Fixed bug 2820514 ("Help dialog causes crash")
svn-id: r42537
2009-07-16 17:29:31 +00:00
Travis Howell
9c06549d31 Hack is no longer required, due to revision 42498.
svn-id: r42499
2009-07-15 05:00:59 +00:00
Travis Howell
b159517dc3 Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
svn-id: r42498
2009-07-15 02:06:26 +00:00
Johannes Schickel
464ee013f0 Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
svn-id: r42490
2009-07-14 19:32:25 +00:00
Johannes Schickel
51a9bfc9e2 Refactor GUI options update into a function in Common: updateGameGUIOptions.
svn-id: r42446
2009-07-13 18:47:32 +00:00
Johannes Schickel
88e0fc2c43 Add transparent GUI options update for SCUMM too.
svn-id: r42445
2009-07-13 18:32:03 +00:00
Willem Jan Palenstijn
4ea74d7e04 Add one more type of IQ-points filename (for bug #2820803)
svn-id: r42436
2009-07-13 14:46:14 +00:00
Travis Howell
01624bbb28 Fix bug #2820472 - MAZE: Keyboard input fault.
svn-id: r42434
2009-07-13 07:55:11 +00:00
Kostas Nakos
b0b12b60ed oops, fix props
svn-id: r42421
2009-07-12 16:40:10 +00:00
Kostas Nakos
810bbca93c fix build with arm-asm routines
svn-id: r42420
2009-07-12 15:59:56 +00:00
Max Lingua
55cda3aa25 ScummVM/PS2 bugs fixed by this commit:
- general file write corruption (eg. ScummVM.ini, etc.)

 - COMI specific save crash / corruption
   (added option in engines/scumm/saveload.cpp to disable
    thumbnails on PS2, as emergency fallback in case the
    fix should prove to be insufficient)

 - implemented _screenChange logic
   (fixes grabOverlay & COMI popup menu)

 - fixed higher pitch (chipmunk fx)

 - made NET IRXs optional to allow it to work on fat PS2 without net+hd

 - fixed cursor restore on RTL

 - added "." as R2 to skip single lines of dialog

 - added write cache

svn-id: r42404
2009-07-12 05:38:08 +00:00
Travis Howell
1c02b93b70 Fix pinball type mini game in Putt-Putt Enters The Race.
svn-id: r42382
2009-07-11 12:23:42 +00:00
Sven Hesse
2ceea652e6 Explicitely instantiate the decompressWizImage() templates, so that they won't be optimized away, as they are also used in akos.cpp
svn-id: r42380
2009-07-11 10:24:06 +00:00
Travis Howell
fb38a1b0ba Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
svn-id: r42364
2009-07-11 01:40:53 +00:00
Johannes Schickel
4dc454581c Change all uses of FM-Towns/fm-towns to FM-TOWNS.
svn-id: r42235
2009-07-07 19:18:53 +00:00
Johannes Schickel
59aa80b2d2 Fix mismatching format arguments.
svn-id: r42105
2009-07-04 18:54:27 +00:00
Max Horn
cbea1a1193 Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
svn-id: r42054
2009-07-03 10:40:49 +00:00
Max Horn
385421e95b Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly
svn-id: r42011
2009-07-01 20:51:47 +00:00
Max Horn
c4f6295330 Fixed some more warnings observed on buildbot
svn-id: r42010
2009-07-01 20:51:34 +00:00
Max Horn
a6b57dc3a9 - Added GCC_PRINTF attribute to several funcs where it makes sense
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings

svn-id: r42009
2009-07-01 20:51:04 +00:00
Norbert Lange
abef70f4e1 Merging in changes from trunk
svn-id: r41989
2009-07-01 14:45:24 +00:00
Norbert Lange
e3a5da7b7e engines/scumm/*: enabled choosing of the colorpalette, by setting RenderMode to EGA the "old" palette will be used
tfmx/tfmxplayer.cpp: removed some unused stuff
sound/mods/tfmx.cpp: emulating the way MI initialises new macro-programms. (Difference might not be audible at all)

svn-id: r41976
2009-06-30 17:41:24 +00:00
Norbert Lange
536eb14d03 Fix regression
svn-id: r41857
2009-06-25 09:30:49 +00:00
Norbert Lange
01c3db4d76 Fixed restarting of song (hopefully thouroughly)
replaced all modulos with masks
swapped Paulas stereo output

svn-id: r41856
2009-06-25 08:57:15 +00:00
Norbert Lange
8e00db241f fixed portamento-effect.
Added stopping of sfx, seems like Monkey Island is pretty messy when it comes to handling sfx though.
Those two changes fix the "mansion burglary"

svn-id: r41716
2009-06-20 21:04:57 +00:00
Norbert Lange
4725f4ab38 inadvertedly used autofreestream which resulted in the Tfmx-Object beeing deleted twice
svn-id: r41712
2009-06-20 14:15:30 +00:00
Norbert Lange
115c276d4c modified doSong so you can start a new Song without killing running macros
svn-id: r41693
2009-06-19 22:13:43 +00:00
Norbert Lange
f94b8565a9 more cleanups, got rid of pendingTrackstep variable
svn-id: r41686
2009-06-19 20:41:32 +00:00
Norbert Lange
4865863f6c Enabled signals and made ScummVM use them (they specify when a song should be stopped)
Cleanups in player_v4a.

svn-id: r41685
2009-06-19 20:17:53 +00:00
Norbert Lange
c7697fb200 added support for SFX by using a seperate Player for them.
svn-id: r41676
2009-06-19 14:30:09 +00:00
Norbert Lange
c3596c184b Ugly hack for fixing color palette
svn-id: r41672
2009-06-19 11:24:06 +00:00
Fabio Battaglia
ab3d3ae1cf scumm: added the missing word "version" in a comment
svn-id: r41635
2009-06-18 13:50:26 +00:00
Travis Howell
5a8f066497 Correct actor layering method in HE90+ games.
svn-id: r41625
2009-06-18 06:18:31 +00:00
Norbert Lange
6126341755 changed musictiming again, using a 25/70 seconds as counter.
svn-id: r41585
2009-06-16 14:12:53 +00:00
Norbert Lange
f0b74418bc Removed some debugmessages so Linux manages to build again =/
svn-id: r41527
2009-06-14 21:49:33 +00:00
Norbert Lange
1fcd6bff08 player_v4a:
Made musictimer work a bit better, merged the 2 tables into 1

svn-id: r41526
2009-06-14 19:40:24 +00:00