Matthew Hoops
2f31b05651
Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when Mohawk is not enabled) so SCI can use the code.
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svn-id: r49165
2010-05-23 18:33:55 +00:00
Max Horn
970745e60c
Move DebugChannel related code to new header
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svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
5568a8473b
Get rid of Engine::_gameDataDir.
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This greatly reduces indirect dependencies on several header files
from common.
svn-id: r48933
2010-05-04 11:56:52 +00:00
Max Horn
460d69e885
COMMON: Move DebugChannel stuff into a new DebugMan singleton
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svn-id: r48821
2010-04-27 21:40:52 +00:00
Matthew Hoops
3fe570cd70
Cleanup the Myst resource caching code a bit and add support for caching Myst ME MJMP sound 'jumps'
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svn-id: r48579
2010-04-06 23:38:43 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
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svn-id: r48287
2010-03-18 15:54:40 +00:00
David Turner
2ab3e0fb3c
Mohawk : Adding resource cache class and integrating into Myst engine.
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The resource caching trades increased memory usage against disk access.
This functionality can be disabled and enabled by the console "cache" command.
svn-id: r48080
2010-02-17 19:59:08 +00:00
David Turner
384acffeb1
Mohawk : Corrected Myst Opcode 200/300 in Intro/Demo stack to correctly call Intro movies.
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svn-id: r48062
2010-02-14 19:01:02 +00:00
Max Horn
a652b603c9
MOHAWK: Don't remove save_slot config entries the user may have added on purpose
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svn-id: r47723
2010-01-30 19:03:11 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Matthew Hoops
0388e359e0
Always loop sounds declared in the VIEW resources of Myst. While Myst specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME.
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svn-id: r47431
2010-01-22 04:24:04 +00:00
Matthew Hoops
c04f8d00b1
Rename MohawkFile to MohawkArchive and OldMohawkFile to LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new.
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svn-id: r47429
2010-01-22 03:43:57 +00:00
Matthew Hoops
3738507d7f
Add support for the flyby videos in Myst ME Macintosh.
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svn-id: r47388
2010-01-19 19:21:31 +00:00
Max Horn
f31c452a5f
MOHAWK: Reduce header interdependencies
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svn-id: r46782
2009-12-30 23:02:14 +00:00
Max Horn
a753f606ec
MOHAWK: Stop using String::emptyString
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svn-id: r46780
2009-12-30 23:01:16 +00:00
Torbjörn Andersson
1a66ad80a4
Re-indentet switch() blocks to follow ScummVM indentation style. (I've always
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found this style a bit unusual, but I value consistency.)
svn-id: r46734
2009-12-30 07:14:09 +00:00
Eugene Sandulenko
0ea022d076
Add Mohawk engine code. Part 1/3: main code.
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svn-id: r46727
2009-12-29 23:18:24 +00:00