Gregory Montoir
|
2611630f81
|
wizImageOps update
svn-id: r15478
|
2004-10-08 22:58:49 +00:00 |
|
Travis Howell
|
59be342467
|
Match opcode names with SCUMM8.
svn-id: r15466
|
2004-10-08 07:13:13 +00:00 |
|
Travis Howell
|
9fdd43e25e
|
Return 0 is array doesn't exist, possible script bug in HE game.
svn-id: r15459
|
2004-10-08 00:37:29 +00:00 |
|
Chris Apers
|
2ca4529bba
|
Use common PI value instead
svn-id: r15435
|
2004-10-06 10:14:31 +00:00 |
|
Gregory Montoir
|
5912d5d25a
|
fix drawWizPolygon glitch
svn-id: r15422
|
2004-10-05 22:28:13 +00:00 |
|
Travis Howell
|
67efe7f6d0
|
Switch to warning
svn-id: r15418
|
2004-10-05 06:14:40 +00:00 |
|
Max Horn
|
0de20e2911
|
cleanup
svn-id: r15411
|
2004-10-04 14:39:21 +00:00 |
|
Travis Howell
|
49a3691132
|
Add actor transparency var for HE99 games.
svn-id: r15405
|
2004-10-04 06:20:10 +00:00 |
|
Travis Howell
|
db63483001
|
Add missing roomOps case for HE games.
svn-id: r15404
|
2004-10-04 04:04:37 +00:00 |
|
Travis Howell
|
d48661766a
|
Add opcode difference
svn-id: r15400
|
2004-10-04 00:01:06 +00:00 |
|
Travis Howell
|
80fd0d75f3
|
Add safety check.
svn-id: r15392
|
2004-10-03 14:24:28 +00:00 |
|
Travis Howell
|
3aadf745f9
|
Add missing code for opcode
svn-id: r15391
|
2004-10-03 14:13:05 +00:00 |
|
Travis Howell
|
6c2a8ee48b
|
Reading 1 too far.
svn-id: r15389
|
2004-10-03 06:23:03 +00:00 |
|
Travis Howell
|
7445393720
|
Add missing code for opcode
svn-id: r15388
|
2004-10-03 06:07:25 +00:00 |
|
Travis Howell
|
b1bf9f94d8
|
Should use findWrappedBlock
svn-id: r15385
|
2004-10-03 04:49:20 +00:00 |
|
Travis Howell
|
1345fcac14
|
Array corrections
svn-id: r15381
|
2004-10-02 07:46:06 +00:00 |
|
Travis Howell
|
060393d5e1
|
That was duplicate
svn-id: r15378
|
2004-10-02 00:12:09 +00:00 |
|
Max Horn
|
e29133df12
|
Whitespace
svn-id: r15362
|
2004-09-30 22:39:13 +00:00 |
|
Travis Howell
|
63a5bb8027
|
Not quite right.
svn-id: r15361
|
2004-09-30 11:56:59 +00:00 |
|
Travis Howell
|
8499a7bc43
|
Add missing case code.
svn-id: r15360
|
2004-09-30 11:48:27 +00:00 |
|
Travis Howell
|
176c0cc999
|
Add extra cases/stubs
svn-id: r15359
|
2004-09-30 10:24:26 +00:00 |
|
Travis Howell
|
f3a06934fd
|
Add some extra cases/opcodes for lost/smaller.
Add work around for paths
svn-id: r15356
|
2004-09-30 09:35:02 +00:00 |
|
Travis Howell
|
f9fca592bd
|
Change to warnings for now.
svn-id: r15354
|
2004-09-30 06:57:18 +00:00 |
|
Travis Howell
|
fa149a52d4
|
Correct string for temp save/load, original load/save screens now displays in HE 71+ games.
svn-id: r15346
|
2004-09-29 11:25:21 +00:00 |
|
Gregory Montoir
|
21d2a6ec55
|
cleanup
svn-id: r15334
|
2004-09-28 21:53:29 +00:00 |
|
Max Horn
|
ce8c99bf62
|
Rename remaining OSystem methods to match our coding guidelines
svn-id: r15332
|
2004-09-28 20:19:37 +00:00 |
|
Max Horn
|
6a50ba2308
|
Changed more of the actor class members to match our coding guidelines (in the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle
svn-id: r15331
|
2004-09-28 19:28:59 +00:00 |
|
Travis Howell
|
7ced14e961
|
talkQueue should be actor specific
svn-id: r15318
|
2004-09-28 00:58:00 +00:00 |
|
Gregory Montoir
|
914d00f51a
|
wiz stuff cleanup and o90_unknown1C opcode update
svn-id: r15293
|
2004-09-26 15:29:58 +00:00 |
|
Travis Howell
|
71216d46ca
|
Enable drawWizImage flag 0x2
svn-id: r15280
|
2004-09-25 23:59:43 +00:00 |
|
Gregory Montoir
|
ac4ca820ee
|
get rid of the dirty hack needed to display wiz cursors in HE games
svn-id: r15269
|
2004-09-25 14:17:49 +00:00 |
|
Gregory Montoir
|
554d157c78
|
enable WizPolygon rendering, maze in kinddemo is now displayed
svn-id: r15268
|
2004-09-25 14:03:14 +00:00 |
|
Travis Howell
|
924e66b0cc
|
No longer required
svn-id: r15249
|
2004-09-24 10:05:27 +00:00 |
|
Travis Howell
|
1f166d5b6e
|
One last correction.
svn-id: r15248
|
2004-09-24 09:55:06 +00:00 |
|
Travis Howell
|
d08a1994f2
|
nukeArrays seems fine now.
Fix dog regression
svn-id: r15242
|
2004-09-23 09:11:52 +00:00 |
|
Travis Howell
|
4871a2af19
|
Debug values are shown correctly now.
svn-id: r15235
|
2004-09-22 12:13:15 +00:00 |
|
Travis Howell
|
08856609f3
|
Filename string go a bit higher
svn-id: r15231
|
2004-09-22 05:08:07 +00:00 |
|
Travis Howell
|
9378478674
|
smaller is 99 after all.
add some array code
svn-id: r15230
|
2004-09-22 03:56:27 +00:00 |
|
Gregory Montoir
|
6bfeab77e1
|
cleanup
add some warnings to detect the use of new Aux animation data
svn-id: r15226
|
2004-09-21 21:10:23 +00:00 |
|
Gregory Montoir
|
6e9ce1b17c
|
fix freddemo intro glitches
svn-id: r15225
|
2004-09-21 20:21:31 +00:00 |
|
Travis Howell
|
0a4a328cc4
|
Filter out both trace msgs.
svn-id: r15219
|
2004-09-21 11:46:56 +00:00 |
|
Travis Howell
|
bcb66fc93e
|
*** empty log message ***
svn-id: r15218
|
2004-09-21 11:23:23 +00:00 |
|
Travis Howell
|
b0f0bf8dc2
|
Add multi-block support for HE games.
svn-id: r15217
|
2004-09-21 11:22:39 +00:00 |
|
Travis Howell
|
b359c9281f
|
HE90+ games use actor layering too, in reverse order.
svn-id: r15216
|
2004-09-21 09:09:51 +00:00 |
|
Travis Howell
|
2c0f36cddc
|
Should be HE60/70.
svn-id: r15211
|
2004-09-21 01:00:30 +00:00 |
|
Max Horn
|
f61a0f83ff
|
more cleanup
svn-id: r15206
|
2004-09-20 19:48:08 +00:00 |
|
Max Horn
|
f9f7922583
|
cleanup
svn-id: r15204
|
2004-09-20 19:19:57 +00:00 |
|
Gregory Montoir
|
0cb722d71d
|
slightly updated drawWizImage()
svn-id: r15197
|
2004-09-19 23:21:09 +00:00 |
|
Gregory Montoir
|
680b7ecd51
|
preliminar WizPolygon rendering support (this is completely *untested*)
svn-id: r15189
|
2004-09-19 13:42:25 +00:00 |
|
Travis Howell
|
989de0d5dc
|
Ignore trace msgs.
svn-id: r15187
|
2004-09-19 10:14:34 +00:00 |
|