Lionel Ulmer
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ab0401242e
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Change the 'poperty' call to be 64-bits clean.
Porters, please check that I did not break anything while updating
your ports. Thanks :-)
svn-id: r4196
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2002-05-04 09:55:10 +00:00 |
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Marcus Comstedt
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69b6667945
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Use Makefile.common like the rest.
svn-id: r4179
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2002-05-03 17:49:03 +00:00 |
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Nicolas Bacca
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4795a042a5
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Removed mp3_cd reference
svn-id: r4060
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2002-04-23 07:15:07 +00:00 |
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Marcus Comstedt
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6215c253d4
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Oops. Didn't mean to mess with the paths.
svn-id: r3999
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2002-04-18 23:24:22 +00:00 |
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Marcus Comstedt
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aa8f15a828
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Megapatch: Updated to new OSystem interface and added CD audio.
svn-id: r3998
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2002-04-18 23:21:40 +00:00 |
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Marcus Comstedt
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ecfdffc47f
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Ignore objdirs v3, v4, and simon.
svn-id: r3969
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2002-04-16 23:27:06 +00:00 |
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Ludvig Strigeus
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ac62a7cb2e
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wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
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2002-04-14 18:13:08 +00:00 |
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Ludvig Strigeus
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d2b0070c5f
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new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
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2002-04-12 21:26:59 +00:00 |
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Marcus Comstedt
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e91e0f7979
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Minor gfx bugfix.
svn-id: r3770
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2002-03-16 18:42:28 +00:00 |
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Marcus Comstedt
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3ca1682f26
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Now sets path to game with -p.
svn-id: r3769
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2002-03-16 18:13:30 +00:00 |
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Marcus Comstedt
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8921d86c93
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Added new required arg to initGraphics.
svn-id: r3768
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2002-03-16 18:10:54 +00:00 |
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Marcus Comstedt
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bbc9ecb41a
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Removed unneeded object file gmidi.o, and added needed object file insane.o
svn-id: r3767
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2002-03-16 18:09:01 +00:00 |
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James Brown
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3308d6b9da
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Lots of stuff - GUI fixes. More launcher work... and CD music working in MI1. Thanks to frob and realmz for their work on that.
svn-id: r3762
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2002-03-16 05:33:25 +00:00 |
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Marcus Comstedt
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9a6ac48c0f
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Generally recognize LFL games...
svn-id: r3635
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2002-02-27 18:32:53 +00:00 |
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Marcus Comstedt
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0386f90592
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Simple compilation instructions, with pointers to necessary resources.
svn-id: r3634
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2002-02-27 01:12:49 +00:00 |
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Marcus Comstedt
|
2b99e57578
|
Compressed savegames.
svn-id: r3633
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2002-02-27 01:02:16 +00:00 |
|
Marcus Comstedt
|
1247c1984f
|
Added stubs for cd_playtrack() and BoxTest().
svn-id: r3630
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2002-02-25 20:42:46 +00:00 |
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Marcus Comstedt
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834c5efee9
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Prototype for initSound()
svn-id: r3607
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2002-02-18 19:56:50 +00:00 |
|
Marcus Comstedt
|
87d96a2c79
|
Recognize Zak256.
svn-id: r3606
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2002-02-18 19:55:37 +00:00 |
|
Marcus Comstedt
|
6c41198027
|
Sound update.
svn-id: r3605
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2002-02-18 18:58:15 +00:00 |
|
Marcus Comstedt
|
d5e0c5021c
|
Neato demo-effect when game selected. ;)
svn-id: r3563
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2002-02-03 14:56:11 +00:00 |
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Marcus Comstedt
|
277a86b8ca
|
Confine mouse movements.
svn-id: r3562
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2002-02-03 14:54:11 +00:00 |
|
Marcus Comstedt
|
c0c9b69851
|
Centered screen.
svn-id: r3561
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2002-02-03 14:53:39 +00:00 |
|
Marcus Comstedt
|
ca3cadfee6
|
More fine-grained rendering control.
svn-id: r3560
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2002-02-03 14:50:04 +00:00 |
|
Marcus Comstedt
|
8b9dc1accf
|
Fixed mouseclick bug.
svn-id: r3559
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2002-02-03 13:52:46 +00:00 |
|
Marcus Comstedt
|
99a5e6138c
|
Visual Memory savegames.
svn-id: r3558
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2002-02-02 23:36:35 +00:00 |
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Marcus Comstedt
|
66f31a58c4
|
Visual memory icon creation.
svn-id: r3557
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2002-02-02 23:34:21 +00:00 |
|
Marcus Comstedt
|
0299ea07c7
|
Keep a copy of the game icon, for savegame purposes.
svn-id: r3556
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2002-02-02 23:33:24 +00:00 |
|
Marcus Comstedt
|
971eb209b0
|
Three finger salute now brings up boot menu.
svn-id: r3555
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2002-02-02 23:30:20 +00:00 |
|
Marcus Comstedt
|
141b489db9
|
Added license blurb.
svn-id: r3553
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2002-02-02 19:20:27 +00:00 |
|
Marcus Comstedt
|
5f4304625d
|
Handle disc swapping.
svn-id: r3551
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2002-02-02 17:33:19 +00:00 |
|
Marcus Comstedt
|
352a7e17e1
|
Port for SEGA Dreamcast
svn-id: r3550
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2002-02-02 15:44:27 +00:00 |
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