fracturehill
7e50ecd0ac
NANCY: Add stubs for The Vampire Diaries action record types
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Added declarations for all action record types unique to The Vampire Diaries. Made all unimplemented action record types output a debug message when encountered.
2021-04-15 15:11:58 +03:00
Purple T
c5cd9d36d3
I18N: Update translation (French)
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Currently translated at 100.0% (1634 of 1634 strings)
2021-04-15 11:24:57 +00:00
Thierry Crozat
d77aa09eb0
AGS: Fix compilation on 64 bit Windows
2021-04-15 12:11:20 +01:00
Paul Gilbert
26b7846349
AGS: Correct Until I Have You demo detection entry
2021-04-14 20:40:00 -07:00
Paul Gilbert
7b064849c6
AGS: Added detection entry
2021-04-14 19:22:43 -07:00
Paul Gilbert
11c61bf783
AGS: Change string check for <4096 to be just for null
2021-04-14 18:30:29 -07:00
Paweł Kołodziejski
1b41d2c939
STARK: Mark as c++11
2021-04-15 02:02:53 +02:00
ScummVM-Translations
5a5645176b
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-04-14 22:55:14 +00:00
Thierry Crozat
5104b23bad
AGS: Add debug console command to enable or disable script dump
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This allows to only dump script for a targetted portion of
gameplay rather than dump for the whole time the engine is
running (script dump can be very verbose ;-) ).
2021-04-14 23:54:48 +01:00
Thierry Crozat
ba15b9c84b
AGS: Add debug flag to enable script dump
2021-04-14 23:54:48 +01:00
Thierry Crozat
b1683699bd
AGS: Fix script dump
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The code for dumping script was not working. One issue is that it
was opening and closing the file for each line, which was very
slow. Another issue is that we do not support opening in rw mode,
so it was open in write mode only and only the last line was
available in the file. The code switches to writing the file using
Common::DumpFile and keeps the file open until we close the engine.
2021-04-14 23:54:48 +01:00
Thierry Crozat
4dfc191981
AGS: Fix assert when trying to save screenshots
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The SaveFileManager triggers an assert when passed a path and not
just a file name. And we were passing "/saves/scrshotname.bmp" to
it. Now the path is stripped and we also add the game target as
prefix to the filename.
2021-04-14 23:54:48 +01:00
Thierry Crozat
31871e4730
AGS: Minor cleaning to match upstream code
2021-04-14 23:54:48 +01:00
Thierry Crozat
02c7775465
AGS: More cleaning to ListBox_FillSaveGameList
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The code is now closer to the code in the original. Also there
is no need to try to sort the list twice.
2021-04-14 23:54:48 +01:00
VAN-Gluon
6e46a9094c
I18N: Update translation (Japanese)
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Currently translated at 98.7% (1614 of 1634 strings)
2021-04-14 20:24:58 +00:00
Marcel Souza Lemes
20604e36ed
I18N: Update translation (Portuguese (Brazil))
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Currently translated at 100.0% (1634 of 1634 strings)
2021-04-14 20:24:57 +00:00
Walter Agazzi
b42b72c97a
I18N: Update translation (Italian)
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Currently translated at 100.0% (1634 of 1634 strings)
2021-04-14 20:24:57 +00:00
Eugene Sandulenko
6608aac670
BASE: Do not warn on unhandled empty command, improve warning wording
2021-04-14 20:37:28 +02:00
lamebanana
8af0b8baa5
OPENGL: Fix aspect ratio bug when switching render
2021-04-14 20:33:59 +02:00
Thierry Crozat
88f265bd9a
AUDIO: Remove macro and break conditions to improve readability
2021-04-14 18:36:47 +02:00
Thierry Crozat
4ea4627b11
AUDIO: Add support for 24 bit PCM WAV
2021-04-14 18:36:47 +02:00
a/
4c41632a01
SAGA: Fix a hitzone detection bug in ITE
2021-04-14 18:28:04 +02:00
Eugene Sandulenko
9b23dfef5a
BASE: Added --list-all-engines and warn developer about unhandled command line keys
2021-04-14 15:25:08 +02:00
ScummVM-Translations
614e3f17a3
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-04-14 13:19:04 +00:00
Eugene Sandulenko
003d4cda09
BASE: Made --list-games show list of supported games and added --list-all-games
2021-04-14 15:18:19 +02:00
Eugene Sandulenko
6e8106aa49
BASE: Fix --list-targets aster HashMap rewrite
2021-04-14 15:06:00 +02:00
Eugene Sandulenko
1774094089
BASE: Make --list-engines show list of truly compiled engines
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After plugins were split, we were showing list of detection plugins
which is misleading, since all of them are always included.
2021-04-14 15:04:37 +02:00
Eugene Sandulenko
a138c0b646
ENGINES: Fix mess with the mismatched engine ids between engine/detection plugins
2021-04-14 14:42:38 +02:00
Eugene Sandulenko
40facbe6d3
GUI: Show only truly compiled-in engines in the About dialog
2021-04-14 14:42:10 +02:00
VAN-Gluon
6de3e4467b
I18N: Update translation (Japanese)
...
Currently translated at 98.7% (1614 of 1634 strings)
2021-04-14 09:15:52 +00:00
George Kormendi
9bb0c757e6
I18N: Update translation (Hungarian)
...
Currently translated at 100.0% (1634 of 1634 strings)
2021-04-14 09:15:52 +00:00
Antoniou Athanasios
8bf91669ac
I18N: Update translation (Greek)
...
Currently translated at 100.0% (1634 of 1634 strings)
2021-04-14 05:51:00 +00:00
Purple T
49079ddefc
I18N: Update translation (French)
...
Currently translated at 99.0% (1618 of 1634 strings)
2021-04-14 05:14:22 +00:00
Lothar Serra Mari
b3931e3c3a
I18N: Update translation (German)
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Currently translated at 99.4% (1625 of 1634 strings)
2021-04-14 05:14:21 +00:00
Francisco Javier Diéguez Tirado
5025cf7a1b
ACCESS: general messages from Spanish AMAZON.EXE
2021-04-13 21:22:35 -07:00
Paul Gilbert
d430a9295b
AGS: Workaround for crashes in Fatman intro sequence
2021-04-13 21:20:22 -07:00
Paul Gilbert
9a0215e9c3
AGS: Correctly mark Fatman demo as a demo
2021-04-13 21:20:22 -07:00
Matthew Jimenez
a12153702d
ULTIMA8: Adjustments to item sorter
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The "biased" mid-point vs. base coordinate checks are dependend on which item is si1 or si2. This may be the cause of inconsistent render.
Additionally, we now prioritise sorting by the Y coord over the X coord which appears to improve rendering of the North guardman's halberd in Central Tenebrae. This may have side effects elsewhere.
2021-04-13 21:52:36 -05:00
ScummVM-Translations
de3165ab8b
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-04-14 01:58:48 +00:00
rsn8887
d3423ae991
VITA: Remove shaders, not supported with latest SDL2
2021-04-13 20:57:28 -05:00
Eugene Sandulenko
ba420d9c97
I18N: Update translation (Ukrainian)
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Currently translated at 100.0% (1634 of 1634 strings)
2021-04-13 23:18:48 +00:00
IlDucci
d329752089
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1634 of 1634 strings)
2021-04-13 23:18:47 +00:00
Eugene Sandulenko
05b7db7215
I18N: Update translation (Russian)
...
Currently translated at 100.0% (1634 of 1634 strings)
2021-04-13 23:18:39 +00:00
ScummVM-Translations
6d5c9d8570
I18N: Update translations templates
2021-04-13 21:18:07 +00:00
ScummVM-Translations
acfc5e0971
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-04-13 21:18:06 +00:00
rsn8887
fca3abd9ef
SWITCH: Fix wrong zoom on SDL to GL transition again
2021-04-13 16:17:22 -05:00
ScummVM-Translations
7667cd5c6e
I18N: Update translations templates
2021-04-13 20:23:02 +00:00
fracturehill
60a17e75b7
NANCY: Fix action record graphics after state change
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Fixed all instances where an action record would incorrectly register its graphics when exiting the Scene state instead of when entering it.
2021-04-13 23:21:17 +03:00
fracturehill
864db52a09
NANCY: Implement Second Chance
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Implemented Second Chance, which is the original engine's autosave system. This is disabled by default, since it replaces ScummVM's built-in autosaves.
2021-04-13 23:21:16 +03:00
fracturehill
5a7a2d8086
NANCY: Fix off-by-one drawing errors
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Changed the readRect() method so it correctly adds one more pixel to the width and height. Fixed a couple of off-by-one errors in the viewport scrolling code. Set the menu and help buttons as transparent to avoid drawing green lines when they're pressed.
2021-04-13 23:21:16 +03:00