Sven Hesse
e20b90543d
GOB: Fix the Geisha cursor
2011-08-26 06:09:56 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Sven Hesse
076b9c9e53
GOB: Remove the vidMode parameter from Video::initSurfDesc
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svn-id: r55727
2011-02-02 16:48:04 +00:00
Arnaud Boutonné
a5a8b6c19f
- Reorder detection (floppy, CD, demos).
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- Move Gob3CD _doSubtitles initialization to updateConfig().
svn-id: r48171
2010-03-06 22:40:55 +00:00
Arnaud Boutonné
e011df1f68
Gob3CD - Move subtitle check to initialization
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svn-id: r48167
2010-03-06 09:37:03 +00:00
Sven Hesse
b956c707f4
Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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svn-id: r42767
2009-07-25 16:08:31 +00:00
Max Horn
0989bb0b90
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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svn-id: r41299
2009-06-06 20:03:13 +00:00
Arnaud Boutonné
ee92913683
Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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svn-id: r40059
2009-04-21 21:44:37 +00:00
Sven Hesse
11df88f9ee
Added an entry for the DOS version of Little Red Riding Hood
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svn-id: r39596
2009-03-21 18:17:24 +00:00
Sven Hesse
220d6ce82f
Restructured sound code
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svn-id: r31937
2008-05-08 00:47:23 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Sven Hesse
2dc7cb2cd4
Major clean-up, including:
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- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files
svn-id: r26252
2007-03-20 14:51:57 +00:00
Sven Hesse
2a871cfef2
- Some minor fixes
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- Added the Gob2 Mac version fac76 reported in bug #1673397
svn-id: r25977
2007-03-04 15:34:58 +00:00
Sven Hesse
d706d8e4c0
Implemented vertical scrolling
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svn-id: r25401
2007-02-06 14:42:05 +00:00
Sven Hesse
cb8378065d
- Changed _soundFlags and implemented "compositions"
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- Changed Snd to be a permanent audiostream, to have better control over stopping, looping and compositions
- Some clean-up
svn-id: r25292
2007-01-30 22:19:55 +00:00
Sven Hesse
36a54218b1
- Another attempt at fixing the immediately-closing notepad heisenbug ( #1621089 )
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- Implemented wide surfaces + scrolling
- Some clean-up
svn-id: r25253
2007-01-29 17:04:37 +00:00
Sven Hesse
2eabfd5f28
- More differences in Draw_v2::spriteOperation()
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- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes
(most of) the drawing glitches in the intro
- Added using a fallback when the user's game version doesn't have the
requested language
- off_2E51B et al. stubs, I think it has something to do with the menu
svn-id: r22254
2006-05-01 12:43:50 +00:00