Max Horn
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9466a5dcef
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Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA)
svn-id: r7290
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2003-05-03 20:49:53 +00:00 |
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Jonathan Gray
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6d3ba60745
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seems to be the right thing to do...
svn-id: r7287
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2003-05-03 16:46:47 +00:00 |
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Paweł Kołodziejski
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a1c43eae08
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fixed warning under VC6
svn-id: r7101
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2003-04-25 04:30:49 +00:00 |
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Max Horn
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37ff9ae0e4
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renamed unk19 to startScaleIndexX
svn-id: r7085
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2003-04-23 08:26:28 +00:00 |
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Max Horn
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a5cfbd87c0
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huh? anyway, now it works much better already in indy3ega
svn-id: r7080
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2003-04-22 20:54:12 +00:00 |
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Max Horn
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cf730045d9
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added FIXME comment (aquadran, comments?)
svn-id: r7079
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2003-04-22 20:50:55 +00:00 |
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Max Horn
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cdd97dd5db
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some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't display right, but base offsets are correct now: costume data is valid and identical in indy3ega and indy3 (256); and you actually see Indy running over the train in the intro (but, uhm... buggy :-)
svn-id: r7078
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2003-04-22 20:48:53 +00:00 |
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Paweł Kołodziejski
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80951af4f2
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corrections for setting actor palette
svn-id: r7076
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2003-04-22 19:59:30 +00:00 |
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Max Horn
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0b7c86ff13
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cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not needed anymore
svn-id: r7075
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2003-04-22 18:57:10 +00:00 |
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Paweł Kołodziejski
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d805b0bb8c
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fix for pass (revert changes)
svn-id: r7022
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2003-04-19 14:43:55 +00:00 |
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Paweł Kołodziejski
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4ca9454f86
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ignorePakCols, should be used for ega games, why not for amiga? i don't see difference
svn-id: r7020
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2003-04-19 06:37:42 +00:00 |
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Paweł Kołodziejski
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dc64134a74
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fixed actor palette for nonblocked games
svn-id: r7014
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2003-04-16 07:11:04 +00:00 |
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Paweł Kołodziejski
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9b739fcf0d
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a little fix for costumes, still wrong
svn-id: r7013
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2003-04-16 06:42:26 +00:00 |
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Paweł Kołodziejski
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942bcef563
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changes in costumes offsets, still wrong
svn-id: r7010
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2003-04-14 07:02:07 +00:00 |
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Paweł Kołodziejski
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207f164cc6
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fix stupid bug
svn-id: r7005
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2003-04-13 19:56:52 +00:00 |
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Paweł Kołodziejski
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c71c8f4473
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handle old_bundle offsets for costume code, still wrong
svn-id: r7004
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2003-04-13 19:53:39 +00:00 |
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Max Horn
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bfb5b19758
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oops
svn-id: r6995
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2003-04-12 19:51:43 +00:00 |
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Max Horn
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951e5cfe98
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fixed costume code for OLD_BUNDLE (but boy, this is hackish... we rather should shift all the other costume datas by 2 or 4 bytes)
svn-id: r6994
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2003-04-12 19:51:14 +00:00 |
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Paweł Kołodziejski
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7189347adb
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changed range from GF_OLD256 to GF_AFTER_V3
svn-id: r6940
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2003-04-08 19:05:41 +00:00 |
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Paweł Kołodziejski
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406b0072e1
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fixed reading Loom index file, and handle gfx for 16 colors games
svn-id: r6937
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2003-04-07 22:47:38 +00:00 |
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Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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Paweł Kołodziejski
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093428ae9a
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and more cleanup
svn-id: r6718
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2003-03-06 17:58:13 +00:00 |
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James Brown
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5bf741f960
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Patch 667613: Extend gfxUsageBits[]
svn-id: r6453
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2003-01-14 10:06:56 +00:00 |
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Max Horn
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eaf2e1a313
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more akos/costume merging
svn-id: r6352
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2003-01-07 17:35:20 +00:00 |
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Max Horn
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d9515432e4
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started unifying code in akos.cpp and costume.cpp
svn-id: r6343
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2003-01-05 23:53:16 +00:00 |
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Max Horn
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24a1a2a369
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Patch #639699: SAM: Fix for graphics glitch
svn-id: r5601
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2002-11-19 01:45:08 +00:00 |
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Paweł Kołodziejski
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a125d1cc1a
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
svn-id: r5296
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2002-10-24 06:28:54 +00:00 |
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Max Horn
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9dfb497d75
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more warning fixes
svn-id: r4991
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2002-09-21 23:46:32 +00:00 |
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Paweł Kołodziejski
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daa997fab2
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fixes to resolutions
svn-id: r4893
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2002-09-01 15:01:40 +00:00 |
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Paweł Kołodziejski
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23c8db6780
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fixed with new costume
svn-id: r4886
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2002-08-31 18:36:34 +00:00 |
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Paweł Kołodziejski
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6e751af6c0
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changed resolution values from static to dynamic, I hope I don't break something
svn-id: r4885
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2002-08-31 16:29:17 +00:00 |
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Max Horn
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41c2d6fba3
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sound system cleanup
svn-id: r4867
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2002-08-29 23:45:15 +00:00 |
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Max Horn
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5cd5318911
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fixed some warnings
svn-id: r4814
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2002-08-24 13:06:44 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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