Filippos Karapetis
585e0781dd
SAGA: Added sanity checks for speech box coordinates, like the original. Now, there won't be missing subtitles in certain scenes
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svn-id: r27397
2007-06-14 04:22:23 +00:00
Filippos Karapetis
99c65ce24d
IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
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svn-id: r27396
2007-06-13 22:23:12 +00:00
Max Horn
8103903935
Removed redundant code
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svn-id: r27393
2007-06-13 20:41:47 +00:00
Max Horn
d6b073961e
Updated the about dialog (2006->2007, and added a header similar to our new source code legal header; also moved the GPL header after the engines list (it seems wrong to list it at the *very end* of the about dialog scroller, after all it is our license)
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svn-id: r27391
2007-06-13 20:37:24 +00:00
Filippos Karapetis
5b395c7397
Moved a check for game type after engine initialization
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svn-id: r27390
2007-06-13 20:13:06 +00:00
Nicola Mettifogo
607b2f3476
Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector.
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svn-id: r27389
2007-06-13 20:00:39 +00:00
Filippos Karapetis
0d4a3c28d9
IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
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svn-id: r27388
2007-06-13 19:41:27 +00:00
Filippos Karapetis
7af7e3f192
Fix the quit panel in IHNM
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svn-id: r27387
2007-06-13 15:31:45 +00:00
Max Horn
cbb378de1f
Some cleanup to the pred.dic AGI code
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svn-id: r27386
2007-06-13 13:26:46 +00:00
Filippos Karapetis
8565809552
IHNM: Fixed sfSetSpeechBox, now the dialog of Nimdok and Mengele will show up correctly. Also, done some preliminary work on sfScriptGotoScene and changeScene to return to the character selection screen, but it's not right yet
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svn-id: r27385
2007-06-13 13:00:25 +00:00
Kostas Nakos
a0cd025a16
implement predictive dictionary using ascii based operations, replacing the 10ary tree
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svn-id: r27383
2007-06-13 12:48:14 +00:00
Filippos Karapetis
ee78a7427b
Fixed several colors and fonts in IHNM
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svn-id: r27382
2007-06-12 22:47:12 +00:00
Willem Jan Palenstijn
3b7b869476
add DATA_PATH to directory search list when starting game
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svn-id: r27381
2007-06-12 21:21:40 +00:00
Filippos Karapetis
5db4ab48bc
Corrected actor walk speed when exiting from zones in IHNM
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svn-id: r27379
2007-06-12 20:36:08 +00:00
Filippos Karapetis
110db592c0
Make keys 5-9 work during dialogs in IHNM
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svn-id: r27378
2007-06-12 19:45:39 +00:00
Filippos Karapetis
5dc568e7a7
Fix for #1733238 - FW: crash in copier room
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svn-id: r27376
2007-06-12 12:49:07 +00:00
Eugene Sandulenko
6e5b70f5e9
Patch #1733764 : "Fallback detection patch". GSoC student.
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svn-id: r27375
2007-06-12 12:22:25 +00:00
Bertrand Augereau
72cfa9d829
NDS : Attempt to not buffer overrun VRAM when doing saveGameBackBuffer/restoreGameBackBuffer ported to branch 0.10.0
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svn-id: r27374
2007-06-12 07:14:04 +00:00
Travis Howell
12c9fb0382
Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Files.
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svn-id: r27371
2007-06-12 06:08:47 +00:00
Filippos Karapetis
9c07235a93
Auto-use no-walk hitzones in IHNM, like the original. This fixes the pathfinding problems in Benny's chapter
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svn-id: r27370
2007-06-12 01:30:15 +00:00
Travis Howell
138d4335d7
Fix crash regressions in The Feeble Files, due to _currentTable not been set.
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svn-id: r27369
2007-06-12 00:52:13 +00:00
Matthew Hoops
d6e5de3df3
wording (subfolders to subdirectories) for consistency -- from salty-horse
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svn-id: r27367
2007-06-11 23:24:46 +00:00
Lars Persson
9e582b48db
Updated NEWS with Symbian details
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svn-id: r27365
2007-06-11 19:52:18 +00:00
Lars Persson
86f433b3c4
Include Kyra.dat and sky.cpt in the sis file. queen.tbl not included due to the size.
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svn-id: r27364
2007-06-11 19:30:24 +00:00
Travis Howell
cdc11961d4
Add hot keys section for Touche.
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svn-id: r27361
2007-06-11 14:02:38 +00:00
Travis Howell
860f13e4e4
Fix restoring screen, after spell wall effects in Elvira 1/2.
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svn-id: r27359
2007-06-11 13:26:32 +00:00
Filippos Karapetis
5e49fb7bc7
Make sure the waiting thread stops waiting after an animation in IHNM. Ellen's path is completable now
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svn-id: r27358
2007-06-11 12:39:44 +00:00
Filippos Karapetis
daff536420
The waiting thread will no longer wait forever for some videos to finish in IHNM
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svn-id: r27357
2007-06-11 12:14:06 +00:00
Filippos Karapetis
2084bd4610
When using some items in IHNM, it was possible that the verb would incorrectly change from "use" to "use with" (e.g. the jukebox in the honky-tonk). This has been fixed
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svn-id: r27356
2007-06-11 12:12:59 +00:00
Kostas Nakos
d27ceffef1
adding compilation pointer
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svn-id: r27353
2007-06-11 08:38:33 +00:00
Eugene Sandulenko
add3243e5e
Fix for bug #1719463 : "DETECTOR: Launching undefined target adds launcher entry"
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svn-id: r27352
2007-06-11 08:38:23 +00:00
Kostas Nakos
e63041fcb7
trivial fixes
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svn-id: r27350
2007-06-11 08:25:47 +00:00
Eugene Sandulenko
347545dcdf
Fix for reported button overlapping in PSP resolution.
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svn-id: r27348
2007-06-11 08:18:38 +00:00
Eugene Sandulenko
b9b9d6adbc
Bump theme version
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svn-id: r27346
2007-06-11 08:00:35 +00:00
Eugene Sandulenko
2982a6ebb3
Fix bugs #1709323 : "GUI: Button overlapping" and #1677997 : "GUI: Switching
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options dialog between 1x and 2x" by introducing Volume tab to all resolutions
svn-id: r27345
2007-06-11 07:57:39 +00:00
Eugene Sandulenko
7f7abe8706
Revert commits:
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r27175: Added partial workaround for bug #1677997
r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible
r27312: Oops, fix crash when opening globals options dialog
svn-id: r27344
2007-06-11 07:35:52 +00:00
Eugene Sandulenko
8dcbd64347
Fix bug #1734582 : "AGI: missing words in predictive dictionary for KQ3"
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svn-id: r27341
2007-06-11 06:47:51 +00:00
Travis Howell
c9f1dea6b0
Restrict workaround, to prevent regression when inverting conversation responses in scrolling locations.
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svn-id: r27340
2007-06-11 06:19:33 +00:00
Filippos Karapetis
7ab15fa3c9
Implemented Scene::RestoreScene and fixed some animation bugs. Animations and videos in IHNM should display correctly now
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svn-id: r27338
2007-06-11 02:30:04 +00:00
Filippos Karapetis
7522d4ea51
Fix for stacked objects in IHNM. It is now possible to interact with the chalk in Ted's chapter
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svn-id: r27337
2007-06-11 01:22:45 +00:00
Travis Howell
e0b8d4ef53
Sort games alphabetically, in hot keys section. Remove mouse click information, in hot keys section.
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svn-id: r27336
2007-06-11 00:14:37 +00:00
Kostas Nakos
63fc173d71
rephrased and restructured the notes on pred. dialog (the reference text was never meant to be used for user guidance). if this is too formal, feel free to lighten it up.
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svn-id: r27333
2007-06-10 20:14:49 +00:00
Lars Persson
d7412b65f4
Added default signing keys for Symbian OS 9. Password is scummvm
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svn-id: r27330
2007-06-10 19:50:02 +00:00
Lars Persson
a896ec3aad
Updated makefile scripts with correct documents.
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svn-id: r27329
2007-06-10 19:43:48 +00:00
Max Horn
e6383eb8c3
Added reference to COPYRIGHT file in various places
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svn-id: r27325
2007-06-10 18:15:27 +00:00
Filippos Karapetis
7ac2361b27
Added information about AGI Predictive Text Info in the README
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svn-id: r27320
2007-06-10 16:28:28 +00:00
Filippos Karapetis
5a4c0bd1d5
Update the list of supported games of version 0.10.0 in the README
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svn-id: r27318
2007-06-10 16:10:41 +00:00
Eugene Sandulenko
1cbcf395a6
Move hardcoded predictive dictionary name to config manager.
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svn-id: r27315
2007-06-10 15:21:19 +00:00
Eugene Sandulenko
4d729a8ea4
Describe keys for Future Wars and Nippon Safes
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svn-id: r27313
2007-06-10 15:04:38 +00:00
Max Horn
3c359449ad
Oops, fix crash when opening globals options dialog
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svn-id: r27312
2007-06-10 14:23:26 +00:00