lukaslw
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191b4cc8be
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PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
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2014-06-29 20:40:04 +02:00 |
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lukaslw
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6878b9bc52
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PRINCE: increaseString(), loading mob exam text update
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2014-06-28 17:10:12 +02:00 |
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lukaslw
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49de202a21
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PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
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2014-06-28 09:51:14 +02:00 |
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lukaslw
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011ecf0c6d
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PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
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2014-06-26 23:58:33 +02:00 |
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lukaslw
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12c5a6e6e2
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PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
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2014-06-26 18:29:19 +02:00 |
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lukaslw
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fc71efd713
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PRINCE: LMB() fix, storeNewPC() - first working script events
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2014-06-26 02:35:48 +02:00 |
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lukaslw
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9a13423829
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PRINCE: LMB outside inventory - give / use item
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2014-06-24 05:03:36 +02:00 |
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lukaslw
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a319f473f6
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PRINCE: LMB outside of inventory - update
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2014-06-24 03:57:40 +02:00 |
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lukaslw
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daf91dcf74
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PRINCE: Inventory LMB update, VariaTxt::getString fix
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2014-06-22 20:09:18 +02:00 |
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lukaslw
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25f51bfb82
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PRINCE: scanMobEvents()
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2014-06-22 20:09:17 +02:00 |
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lukaslw
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82bc007819
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PRINCE: Dialog box update; LMB outside of inventory beginning
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2014-06-22 20:09:16 +02:00 |
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lukaslw
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a9536b621f
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PRINCE: Inventory - mouse buttons handling progress
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2014-06-22 20:08:58 +02:00 |
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lukaslw
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98525c1145
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PRINCE: Inventory - left mouse button handling
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2014-06-22 20:08:50 +02:00 |
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lukaslw
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4be66f5110
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PRINCE: Rename Overlay to Mask, loadAllMasks update
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2014-06-22 20:08:26 +02:00 |
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lukaslw
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16a6d99a86
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PRINCE: loadOverlays(), checkNak()
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2014-06-22 20:08:25 +02:00 |
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lukaslw
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5df6b9a4f4
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PRINCE: Shadow drawing for background animations
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2014-06-22 20:08:21 +02:00 |
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lukaslw
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eff8b0fd91
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PRINCE: installSingleBackAnim update
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2014-06-22 20:08:13 +02:00 |
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lukaslw
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e366a21f18
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PRINCE: Memory leak fixes, backAnimList clearing in new location
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2014-06-22 20:08:11 +02:00 |
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lukaslw
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277ac36761
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PRINCE: installBackAnims implementation, first frames drawing
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2014-06-22 20:08:10 +02:00 |
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lukaslw
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67956c5805
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PRINCE: installBackAnims() - memory offset testing
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2014-06-22 20:08:10 +02:00 |
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lukaslw
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3d590627ed
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PRINCE: Room struct implementation and objects drawing fix
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2014-06-22 20:08:08 +02:00 |
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lukaslw
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acf9ac241e
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PRINCE: Proper memory reading for lightX, lightY, shadowScale
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2014-06-22 20:07:54 +02:00 |
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lukaslw
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05ef38f7d9
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PRINCE: getLightX, getLightY, getShadowScale fix
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2014-06-22 20:07:53 +02:00 |
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lukaslw
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3751e7ba25
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PRINCE: lightX, lightY and setShadowScale()
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2014-06-22 20:07:53 +02:00 |
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Kamil Zbróg
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eecc6f3e84
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PRINCE: Room resource loading started
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2013-12-13 07:05:37 +00:00 |
|
Kamil Zbróg
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0a05365e1d
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PRINCE: small script refactoring
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2013-12-10 00:32:07 +00:00 |
|
Kamil Zbróg
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14566d5c27
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PRINCE: script code refactored
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2013-12-10 00:26:42 +00:00 |
|
Kamil Zbróg
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3d1d188432
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PRINCE: script updated to read value when necessary
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2013-11-18 16:19:21 +00:00 |
|
Kamil Zbróg
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2b5b0b9ca2
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PRINCE: voice sample handling moved to prince module
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2013-11-05 22:15:55 +00:00 |
|
Kamil Zbróg
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d6a76d9814
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PRINCE: major code cleanup, flag handling rewritten in script
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2013-11-05 21:57:10 +00:00 |
|
Kamil Zbróg
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4b2a760629
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PRICE: compilation warnings fixed
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2013-11-04 16:07:19 +00:00 |
|
Kamil Zbróg
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8c85eff622
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PRINCE: code formating fixed
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2013-11-04 11:28:10 +00:00 |
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Kamil Zbróg
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e72742d0e3
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PRINCE: intro works much beter. Still some synchronization issues
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2013-11-02 15:28:56 +00:00 |
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Kamil Zbróg
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9250a6f6f8
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PRINCE: More intro cleanup
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2013-11-02 02:02:53 +00:00 |
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Kamil Zbróg
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cb31768e3d
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PRINCE: Arivald's monolog during intro kinda works
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2013-11-02 01:29:26 +00:00 |
|
Kamil Zbróg
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fcd2273d78
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PRINCE: spaces converted to tabs
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2013-10-30 02:28:07 +00:00 |
|
Kamil Zbróg
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5357724657
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PRINCE: code cleanup
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2013-10-24 20:31:08 +01:00 |
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Kamil Zbróg
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accb9e10e8
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PRINCE: more scrip opcodes added
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2013-10-24 01:01:55 +01:00 |
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Kamil Zbróg
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263b02eb61
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PRINCE: flic anim decoder works with room 59 (intro)
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2013-10-21 01:18:27 +01:00 |
|
Kamil Zbróg
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1027f8ac16
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PRINCE: script extended
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2013-10-15 00:10:29 +01:00 |
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Kamil Zbróg
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e63b902def
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PRINCE: some opcodes in script added
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2013-10-14 02:31:26 +01:00 |
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Kamil Zbróg
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71f8ce0894
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PRINCE: script added
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2013-10-13 22:34:26 +01:00 |
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