aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
394aa54b7b
MORTEVIELLE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Strangerke
2bc174a3d0
MORTEVIELLE: Janitorial - Remove trailing spaces
2014-02-16 18:24:19 +01:00
Strangerke
54f391a689
MORTEVIELLE: Merge SpeechManager and SoundManager
2013-08-11 18:09:40 +02:00
Strangerke
1e2a9900f2
MORTEVIELLE: Move misc functions from Mortevielle to Utils
2013-06-27 20:19:27 +02:00
Strangerke
0a1dd302fe
MORTEVIELLE: Some renaming, remove useless variables, add debugger
2013-02-21 00:53:52 +01:00
Strangerke
1619441215
MORTEVIELLE: Remove var_mor
2012-04-06 08:24:00 +02:00
Strangerke
4b9e71952c
MORTEVIELLE: More renaming and refactoring
2012-04-06 08:23:50 +02:00
Strangerke
7b94de6408
MORTEVIELLE: Get rid of mor.cpp
2012-04-06 08:23:48 +02:00
Strangerke
c1e8ff3ada
MORTEVIELLE: Rename more globals and move functions to MortevielleEngine. Remove ovd1 files.
2012-04-06 08:23:38 +02:00
Strangerke
76f7858096
MORTEVIELLE: More renaming
2012-04-06 08:23:36 +02:00
Strangerke
b5d2fa7e5f
MORTEVIELLE: Merge prog and mor files
2012-04-06 08:23:08 +02:00
Strangerke
79dd918033
MORTEVIELLE: regroup several files
2012-04-06 08:23:06 +02:00
Paul Gilbert
d738576f1c
MORTEVIELLE: Convert f3/f8 dialog, alert dialog, and ques dialogs into classes
2012-04-06 08:21:23 +02:00
Paul Gilbert
2fb94dfa01
MORTEVIELLE: Moved DROITE() into the ScreenSurface class
2012-04-06 08:21:19 +02:00
Paul Gilbert
4cd9be9f2f
MORTEVIELLE: Removed unused clear_box() and fill_box(), and renamed fillBox to fillRect
2012-04-06 08:21:12 +02:00
Paul Gilbert
85df261941
MORTEVIELLE: Removed boite() stab and remap calls to ScreenSurface::drawBox
2012-04-06 08:21:02 +02:00
Paul Gilbert
bae25fc2aa
MORTEVIELLE: Implemented ScummVM savegame functionality with metadata
2012-04-06 08:20:55 +02:00
Paul Gilbert
3d9da88539
MORTEVIELLE: Merged mort.cpp into mortevielle.cpp, and split up intro from main game
2012-04-06 08:20:52 +02:00
Paul Gilbert
08b3b91f0f
MORTEVIELLE: Converted the demus assembly code to C++
2012-04-06 08:20:45 +02:00
Paul Gilbert
e183f9f055
MORTEVIELLE: Beginnings of code for picture decoding
2012-04-06 08:19:36 +02:00
Paul Gilbert
2277f8f122
MORTEVIELLE: Reimplemented the zzuul assembly routine in C code
2012-04-06 08:19:15 +02:00
Paul Gilbert
0766140a4e
MORTEVIELLE: Added stub engine implementation. Engine is now compilable.
2012-04-06 08:19:02 +02:00
Eugene Sandulenko
321b86339f
MORTEVIELLE: Register engine at engines.mk
2012-04-06 08:18:18 +02:00
Eugene Sandulenko
b193c92a6e
MORTEVIELLE: Plug the engine into makefiles
2012-04-06 08:18:16 +02:00