Eugene Sandulenko
204a9c2e51
RELEASE: This is 1.4.0git
2011-05-01 14:44:20 +03:00
dhewg
be12529115
GIT: ./tools/update-version.pl 1 3 0 git
2011-02-14 11:21:27 +01:00
Willem Jan Palenstijn
3251f71f65
DISTS: Sync a few .in files
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This fixes dists/iphone/Info.plist.in not being updated by r50752
and dists/meta.xml.in not being updated by r52074.
svn-id: r52775
2010-09-17 19:41:41 +00:00
Eugene Sandulenko
9efa316a61
RELEASE: This is 1.3.0svn
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svn-id: r52773
2010-09-17 19:13:47 +00:00
Andre Heider
c58e2707ff
WII: Update port for the current versions of the base libraries. Enable DVD access for the GameCube port.
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svn-id: r52074
2010-08-14 00:56:12 +00:00
Max Horn
3b5bd3ada7
Compress PNGs with advpng & optipng
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svn-id: r48952
2010-05-05 12:16:51 +00:00
Andre Heider
4b8d0f48dc
Fixed XML syntax (& -> &)
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svn-id: r48702
2010-04-18 19:40:20 +00:00
Eugene Sandulenko
4dafbcd924
And this is 1.2.0svn now
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svn-id: r48178
2010-03-07 23:07:32 +00:00
Max Horn
df81b68967
Change BS 1 & 2 to I & II (see discussion on -devel)
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svn-id: r46951
2010-01-03 21:20:05 +00:00
Jordi Vilalta Prat
db5ee08327
Update the Wii icon
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svn-id: r45009
2009-10-13 09:29:58 +00:00
Andre Heider
9aa7546a34
Removed AA modes in favor of bilinear texture filtering, which gives much better results. Renamed a few types and enums to make it clear what they're for.
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svn-id: r43919
2009-09-03 17:52:38 +00:00
Andre Heider
83dd239769
Cleanup, rephrase
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svn-id: r43911
2009-09-02 16:08:39 +00:00
Andre Heider
fe2f11049e
Cleanup, and mention new features.
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svn-id: r43895
2009-09-01 20:34:10 +00:00
Andre Heider
14574b0d81
tweaked the mapped keys to reintroduce SHIFT for mass adding games
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svn-id: r43117
2009-08-08 11:30:56 +00:00
Eugene Sandulenko
2e60a20ea2
This is 1.1.0svn
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svn-id: r42699
2009-07-24 19:56:46 +00:00
Eugene Sandulenko
4b37e6ad8c
This is 1.0.0svn
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svn-id: r42346
2009-07-10 19:06:24 +00:00
Andre Heider
b07a35e5af
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
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svn-id: r41619
2009-06-17 23:36:00 +00:00
Andre Heider
15ca970498
video mode polishing:
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* proper fullscreen video mode
* multiple graphic modes with different overscan values
* "fullscreen mode" stretches the picture on 16:9 displays
* fixed broken sword 1/2 gfx garbage
* support for setShakePos()
svn-id: r33787
2008-08-11 22:43:00 +00:00
Andre Heider
c60565e108
Updated the Makefile to the new build system.
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Introduced a Makefile variable to build a gamecube version.
svn-id: r33723
2008-08-09 20:02:56 +00:00
Andre Heider
7eae38454a
recreated icon.png from scummvm_logo.svg
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svn-id: r32565
2008-06-05 21:39:44 +00:00
Andre Heider
16209c1306
Add missing runtime data
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svn-id: r32550
2008-06-04 21:44:12 +00:00
Eugene Sandulenko
5e666ef774
Patch #1971285 : "Nintendo Wii port"
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svn-id: r32547
2008-06-04 20:28:20 +00:00