Commit Graph

22 Commits

Author SHA1 Message Date
Eugene Sandulenko
204a9c2e51 RELEASE: This is 1.4.0git 2011-05-01 14:44:20 +03:00
dhewg
be12529115 GIT: ./tools/update-version.pl 1 3 0 git 2011-02-14 11:21:27 +01:00
Willem Jan Palenstijn
3251f71f65 DISTS: Sync a few .in files
This fixes dists/iphone/Info.plist.in not being updated by r50752
and dists/meta.xml.in not being updated by r52074.

svn-id: r52775
2010-09-17 19:41:41 +00:00
Eugene Sandulenko
9efa316a61 RELEASE: This is 1.3.0svn
svn-id: r52773
2010-09-17 19:13:47 +00:00
Andre Heider
c58e2707ff WII: Update port for the current versions of the base libraries. Enable DVD access for the GameCube port.
svn-id: r52074
2010-08-14 00:56:12 +00:00
Max Horn
3b5bd3ada7 Compress PNGs with advpng & optipng
svn-id: r48952
2010-05-05 12:16:51 +00:00
Andre Heider
4b8d0f48dc Fixed XML syntax (& -> &)
svn-id: r48702
2010-04-18 19:40:20 +00:00
Eugene Sandulenko
4dafbcd924 And this is 1.2.0svn now
svn-id: r48178
2010-03-07 23:07:32 +00:00
Max Horn
df81b68967 Change BS 1 & 2 to I & II (see discussion on -devel)
svn-id: r46951
2010-01-03 21:20:05 +00:00
Jordi Vilalta Prat
db5ee08327 Update the Wii icon
svn-id: r45009
2009-10-13 09:29:58 +00:00
Andre Heider
9aa7546a34 Removed AA modes in favor of bilinear texture filtering, which gives much better results. Renamed a few types and enums to make it clear what they're for.
svn-id: r43919
2009-09-03 17:52:38 +00:00
Andre Heider
83dd239769 Cleanup, rephrase
svn-id: r43911
2009-09-02 16:08:39 +00:00
Andre Heider
fe2f11049e Cleanup, and mention new features.
svn-id: r43895
2009-09-01 20:34:10 +00:00
Andre Heider
14574b0d81 tweaked the mapped keys to reintroduce SHIFT for mass adding games
svn-id: r43117
2009-08-08 11:30:56 +00:00
Eugene Sandulenko
2e60a20ea2 This is 1.1.0svn
svn-id: r42699
2009-07-24 19:56:46 +00:00
Eugene Sandulenko
4b37e6ad8c This is 1.0.0svn
svn-id: r42346
2009-07-10 19:06:24 +00:00
Andre Heider
b07a35e5af Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
svn-id: r41619
2009-06-17 23:36:00 +00:00
Andre Heider
15ca970498 video mode polishing:
* proper fullscreen video mode
* multiple graphic modes with different overscan values
* "fullscreen mode" stretches the picture on 16:9 displays
* fixed broken sword 1/2 gfx garbage
* support for setShakePos()

svn-id: r33787
2008-08-11 22:43:00 +00:00
Andre Heider
c60565e108 Updated the Makefile to the new build system.
Introduced a Makefile variable to build a gamecube version.

svn-id: r33723
2008-08-09 20:02:56 +00:00
Andre Heider
7eae38454a recreated icon.png from scummvm_logo.svg
svn-id: r32565
2008-06-05 21:39:44 +00:00
Andre Heider
16209c1306 Add missing runtime data
svn-id: r32550
2008-06-04 21:44:12 +00:00
Eugene Sandulenko
5e666ef774 Patch #1971285: "Nintendo Wii port"
svn-id: r32547
2008-06-04 20:28:20 +00:00