Commit Graph

31 Commits

Author SHA1 Message Date
Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Bastien Bouclet
b51b484b49 MATH: Silence a noisy warning when building with GCC 9 in C++11 mode 2019-11-27 06:41:05 +01:00
Bastien Bouclet
f6775fab96 MATH: Make slerpQuat const 2016-04-09 08:41:21 +02:00
Bastien Bouclet
5c73d0083d ALL: Merge branch 'tlj' 2016-01-01 07:33:20 +01:00
Bastien Bouclet
1cc12b6981 MATH: Make Quaternion::inverse const 2016-01-01 07:29:55 +01:00
Bastien Bouclet
3f3459e4b9 MATH: Add a vector rotation method to the Quaternion class 2016-01-01 07:29:39 +01:00
Pawel Kolodziejski
f7407f35f2 MATH: Add a vector rotation method to the Quaternion class 2015-02-21 12:35:55 +01:00
Pawel Kolodziejski
cdd837f379 MATH: convert LGPL code to GPL 2015-01-17 21:08:27 +01:00
Joni Vähämäki
2c1ae44b5c GRIM: Fix matrix to quaternion conversion. Fixes #1132 2014-12-25 23:12:26 +02:00
Christian Krause
0fe9168944 MATH: Don't normalize a (0, 0, 0, 0) quat
- this fixes the issue of the vanished boats in EMI's lava puzzle
- without the patch, the division by 0.0f causes the quat's values
  to be NAN
- the floating point NAN value is ignored by OpenGL, so the vertices
  are not drawn at all
2014-10-19 01:21:34 +02:00
Joseph Jezak
274e11a68e MATH: Add const qualifier to getEuler. 2014-09-11 13:38:30 -04:00
Joseph Jezak
e34d0ddba3 MATH: Replace Quaternion XYZ with Euler. 2014-09-11 13:38:30 -04:00
Joseph Jezak
99fa91053c MATH: Rename XYZ Rotation Functions to Euler to better describe the function. 2014-09-11 13:38:28 -04:00
Joseph Jezak
d2d23738a5 MATH: Replace Euler Angle Implementation in Quaternions with Rotation3D based method. 2014-07-01 16:18:12 -04:00
Joseph Jezak
c1b5adf348 MATH: Add new quaternion capability. 2014-07-01 16:18:08 -04:00
Joseph Jezak
f57768ea28 MATH: Add comments and rename getQuaternion. 2014-07-01 11:27:08 -04:00
Joni Vähämäki
47aa1ace87 EMI: Added support for animation priorities and implemented blending. 2014-05-31 02:50:06 +03:00
Pawel Kolodziejski
8759900b6a ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
Paweł Kołodziejski
175620b62a ALL: change license headers from LGPL to GPL, and few updates 2012-12-19 23:15:43 +01:00
Dries Harnie
8bb8163e29 MATH: Add operator * for Math::Quaternion 2012-11-13 21:51:36 +01:00
Dries Harnie
6334cc0290 EMI: Gfx::startActorDraw() accepts a quaternion 2012-11-13 21:51:11 +01:00
Dries Harnie
17207bc879 EMI: Code style fix 2012-07-03 20:06:29 +02:00
Dries Harnie
9541c89859 MATH: Add fromEuler() to Math::Quaternion 2012-07-03 00:20:38 +02:00
Einar Johan T. Sømåen
f0db69c8ff MATH: Correct a critical typo in the slerp-function. 2012-02-01 12:46:05 +01:00
Einar Johan T. Sømåen
ee310dd00b MATH: Fix toMatrix for quaternions. 2012-01-30 23:48:14 +01:00
Einar Johan T. Sømåen
1833ac33a1 MATH: Fix the slerp-function 2012-01-30 23:33:03 +01:00
Giulio Camuffo
87107bc022 MATH: Remove Vector4d::scalarProduct, since that's just Vector::dotProduct. 2012-01-30 21:45:22 +01:00
Einar Johan T. Sømåen
74047546a0 MATH: Add stream-reading to the vector-classes 2012-01-30 21:04:08 +01:00
Pawel Kolodziejski
626e91f23a rename -> ResidualVM 2012-01-06 23:15:48 +01:00
Einar Johan T. Sømåen
b863569294 MATH: Add some quaternion-math from plib. 2011-12-30 14:49:01 +01:00