Alyssa Milburn
1b27de3829
MOHAWK: fix LBPaletteItem
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svn-id: r54711
2010-12-01 18:22:21 +00:00
Alyssa Milburn
a62500db1e
MOHAWK: document/handle more LB item data
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svn-id: r54710
2010-12-01 18:22:05 +00:00
Alyssa Milburn
4e3233fdba
MOHAWK: fix LBLiveTextItem drawing for LB 2+
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svn-id: r54709
2010-12-01 18:21:49 +00:00
Alyssa Milburn
3471d8ee45
MOHAWK: rename DelayedEventType values
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svn-id: r54708
2010-12-01 18:21:33 +00:00
Alyssa Milburn
ddd691e2d3
MOHAWK: add LBGraphics::copyImageSectionToScreen
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svn-id: r54707
2010-12-01 18:21:17 +00:00
Matthew Hoops
77782f4eb3
MOHAWK: Split intro and demo opcodes into their own classes
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svn-id: r54706
2010-12-01 17:56:36 +00:00
Matthew Hoops
81209867a2
MOHAWK: Split the demo slideshow opcodes into their own class
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svn-id: r54705
2010-12-01 15:24:54 +00:00
Filippos Karapetis
e5f2c235d3
BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for us :)
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svn-id: r54704
2010-12-01 15:15:42 +00:00
Filippos Karapetis
bd5ab7e501
TOOLS: Capitalization fix
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svn-id: r54703
2010-12-01 14:57:22 +00:00
Matthew Hoops
65a7d28e21
MOHAWK: Rename the Myst stack/card link maps
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svn-id: r54702
2010-12-01 14:57:05 +00:00
Filippos Karapetis
eeb557baab
TOOLS: Added OpenGL support to Visual Studio project files
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svn-id: r54701
2010-12-01 14:56:06 +00:00
Filippos Karapetis
1a2b512ff0
BACKENDS: Use SDL_opengl.h instead of the nonstandard glext.h to ensure OpenGL 1.2 compatibility in Windows systems
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svn-id: r54700
2010-12-01 14:54:13 +00:00
Matthew Hoops
26f27d9983
MOHAWK: Split d'ni opcodes into their own class
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svn-id: r54699
2010-12-01 14:46:59 +00:00
Jordi Vilalta Prat
768d3dd6f7
WII: Fix compilation
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svn-id: r54698
2010-12-01 12:30:58 +00:00
Jordi Vilalta Prat
0fc6a9bb45
WII: Add system language auto-detection.
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svn-id: r54697
2010-12-01 12:23:37 +00:00
Travis Howell
e2282e4816
Fix mingw compile.
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svn-id: r54696
2010-12-01 11:29:26 +00:00
Joost Peters
084ea7fc4a
OpenGL: remove unnecessary glext.h include
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svn-id: r54695
2010-12-01 09:53:43 +00:00
Matthew Hoops
13c1540522
MOHAWK: Downgrade the Myst unknown op error to a warning as new ones have been uncovered
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svn-id: r54694
2010-12-01 03:39:47 +00:00
Matthew Hoops
bdc3e5c353
MOHAWK: Cleanup Myst opcode handling and reduce code duplication
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svn-id: r54693
2010-12-01 03:30:00 +00:00
Matthew Hoops
b9cfb52927
MOHAWK: Split mechanical opcodes into their own class
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svn-id: r54692
2010-12-01 02:45:31 +00:00
Matthew Hoops
261cf23901
MOHAWK: Split channelwood opcodes into their own class
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svn-id: r54691
2010-12-01 02:11:11 +00:00
Filippos Karapetis
94801fcea3
SCI: Fixed bugs #3041044 , #3046543 and #3046513
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svn-id: r54690
2010-12-01 00:40:52 +00:00
Matthew Hoops
e4fa2855b6
MOHAWK: Split out stoneship opcodes into their own class
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svn-id: r54689
2010-11-30 22:02:03 +00:00
Alyssa Milburn
90b61c0bd4
MOHAWK: add changePage Living Books debug command
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svn-id: r54688
2010-11-30 21:06:40 +00:00
Alyssa Milburn
26b372cfd2
MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpers
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svn-id: r54687
2010-11-30 21:05:45 +00:00
Bastien Bouclet
9fddad6faf
MOHAWK: Set the maze runner initial direction. Remove a hack that is not needed anymore thanks to keeping the old stack when changing stack.
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svn-id: r54686
2010-11-30 20:25:21 +00:00
Arnaud Boutonné
af79de331e
HUGO: Fix palette issue after restoring a game in H3
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svn-id: r54685
2010-11-30 20:15:02 +00:00
Jordi Vilalta Prat
8393bc5b5f
I18N: Don't build TranslationManager when translation is disabled.
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svn-id: r54684
2010-11-30 18:50:19 +00:00
David Turner
3c55c9faf7
MOHAWK: Fix for Valgrind uninit reads in Myst Script Parser.
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svn-id: r54683
2010-11-30 17:55:41 +00:00
Matthew Hoops
6b79f5ffe9
MOHAWK: Have the Myst book appear in the intro again
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svn-id: r54682
2010-11-30 16:54:03 +00:00
Julien Templier
8b061f06e2
TOOLS: Fix regression in create_project MSVC9 project creation
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Debug build configurations were missing </Configuration> ending elements
(see comments of bug #3121962 )
svn-id: r54681
2010-11-30 16:41:48 +00:00
Alyssa Milburn
6041fe117d
MOHAWK: some LBSoundItem fixes
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svn-id: r54680
2010-11-30 15:35:22 +00:00
Matthew Hoops
b065e94d2c
MOHAWK: One last getRawData() to getResource() rename
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svn-id: r54679
2010-11-30 15:07:00 +00:00
Matthew Hoops
f82478d4c0
MOHAWK: Fix the Myst fireplace
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svn-id: r54678
2010-11-30 15:03:31 +00:00
Matthew Hoops
48c209f2da
MOHAWK: Split Myst credits code into a separate class
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svn-id: r54677
2010-11-30 15:01:26 +00:00
Matthew Hoops
c6a9cef9fb
MOHAWK: Fix changing the stack via an opcode
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svn-id: r54676
2010-11-30 14:45:31 +00:00
Alyssa Milburn
868e39c29a
MOHAWK: fix LB playback seek behaviour
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svn-id: r54675
2010-11-30 14:41:27 +00:00
Alyssa Milburn
8009a86c29
MOHAWK: tidy up LBLiveTextItem code
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svn-id: r54674
2010-11-30 14:41:09 +00:00
Alyssa Milburn
e04c0182cd
MOHAWK: fix LBAnimation start/seek behaviour
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svn-id: r54673
2010-11-30 14:40:51 +00:00
Matthew Hoops
77cec92258
MOHAWK: Remove leftover Selenitic code from the Myst stack
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svn-id: r54672
2010-11-30 14:17:59 +00:00
Scott Thomas
348f2d01c8
MOHAWK: Fill in missing detector details (as per FIXME)
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svn-id: r54671
2010-11-30 12:45:26 +00:00
Alyssa Milburn
c34410d49d
MOHAWK: don't include livingbooks.h from graphics.h
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svn-id: r54670
2010-11-30 09:04:47 +00:00
Paul Gilbert
b43a07934f
NEWS: Added note about Lure and Cruise bugfixes
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svn-id: r54669
2010-11-30 09:03:22 +00:00
Travis Howell
5132cf51e3
Fix bug #3093750 - FT: Truck and Aircraft computer text missing (regression).
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svn-id: r54665
2010-11-30 07:57:42 +00:00
David Turner
7aca10bf9a
HUGO: Close Memory Leak in PlayMusic() Function.
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svn-id: r54664
2010-11-30 01:49:00 +00:00
Filippos Karapetis
b837366871
SCI: Added an uninitialized read script workaround for QFG1VGA
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svn-id: r54663
2010-11-30 00:27:36 +00:00
Filippos Karapetis
6c73f8266e
SCI: Fixed bug #3053093 - "QFG1VGA and QFG3: Text box glitches"
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svn-id: r54662
2010-11-30 00:26:00 +00:00
Alyssa Milburn
39532b0eca
MOHAWK: don't try reading non-existent messages
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svn-id: r54661
2010-11-30 00:11:15 +00:00
Alyssa Milburn
99264d47c3
MOHAWK: silence harmless case of a LB warning
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svn-id: r54660
2010-11-30 00:03:35 +00:00
David Turner
27a3173d93
HUGO: Close Two Memory Leaks.
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Note that the first leak is the allocation of the Common::RandomSource, _rnd. I'm not sure of the effect of deallocating this while it is still registered to g_eventRec, but all other engines seem to be the same (or implicitly do this by making a Common::RandomSource member of the engine object) so this is not a engine specific issue, but should be assessed.
svn-id: r54659
2010-11-30 00:01:54 +00:00