Andrew Kurushin
1bd1a253f0
SAGA: replace Font "::*alloc" & "::free" with Common::Array
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svn-id: r53656
2010-10-20 21:23:02 +00:00
Filippos Karapetis
e797fdc0d9
SCI tools: Removing the now obsolete listwords tool, after discussing with lskovlun. We got better functionality in ScummVM now (the parser_words debug command)
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svn-id: r53655
2010-10-20 21:06:45 +00:00
Filippos Karapetis
ac2b5df128
SCI tools: also removing obsolete file graphics_png.h
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svn-id: r53654
2010-10-20 21:00:59 +00:00
Filippos Karapetis
ae2d2e78e1
SCI tools: Removing the now obsolete classes, scriptdump and vocabdump tools, after discussing with lskovlun. We got better functionality than these in ScummVM now
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svn-id: r53653
2010-10-20 20:58:14 +00:00
Filippos Karapetis
aee1e15744
SCI tools: Removing the now obsolete old_objects tool, after discussing with lskovlun. It was supposed to be the underpinning for a VM that never materialized
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svn-id: r53652
2010-10-20 20:57:08 +00:00
Andrew Kurushin
6be5d2554d
SAGA: replace StringTable "::realloc" with Common::Array; reduce amount of memory for every string table
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svn-id: r53651
2010-10-20 20:53:32 +00:00
Filippos Karapetis
308ec17a05
SCI tools: Removing the now obsolete sciunpack tool, after discussing with lskovlun. We got a more advanced functionality in ScummVM now
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svn-id: r53650
2010-10-20 20:46:52 +00:00
Torbjörn Andersson
2a19d755de
SCI: Silence GCC warning
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svn-id: r53649
2010-10-20 20:39:08 +00:00
Filippos Karapetis
2d1205f7a0
SCI: Changed some tabs to spaces
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svn-id: r53648
2010-10-20 18:29:21 +00:00
Filippos Karapetis
ab362cfa53
SCI: Marked several unused SCI2/SCI2.1 kernel functions and updated comments about some others
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svn-id: r53647
2010-10-20 18:10:36 +00:00
Filippos Karapetis
3d85d6804b
SCI: Added a new debug command, "find_callk"
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This command can be used to find the object methods (including their
corresponding objects and owner scripts) that call a specific kernel
call. This shall aid us track all the spots where a particular kernel
function is called from, therefore it'll be a bit easier to find
examples where unimplemented kernel functions are called
svn-id: r53646
2010-10-20 17:31:29 +00:00
Florian Kagerer
64c0d2a1d1
SCUMM/FM-TOWNS: minor graphics fix
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This fixes a graphics glitch that occured when leaving the Scumm Bar in MI1 for the first time (before the cut scene with LeChuck).
svn-id: r53645
2010-10-20 15:39:08 +00:00
John Willis
6dfab4fce8
CREDITS: Commit the result of 'make credits'.
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svn-id: r53643
2010-10-20 13:50:16 +00:00
John Willis
aae3f96f35
TOOLS: Add OpenPandora to credits and replace GP2X/Wiz with GPH Devices.
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* I hope this is the right place to to this ;).
svn-id: r53642
2010-10-20 13:09:40 +00:00
John Willis
33038a2d58
OPENPANDORA: Clean up support scripts and README.
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svn-id: r53641
2010-10-20 13:07:52 +00:00
John Willis
f835d49e2a
CONFIGURE: Add -DGPH_DEVICE to all the GPH device targets.
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Also add wrapper around the plugin dir. for the OpenPandora from 1.2.0 branch.
svn-id: r53640
2010-10-20 13:03:19 +00:00
John Willis
4e936522ee
GPH: Cleanup Readme and support scripts.
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GP2X: Cleanup Readme.
SDL: Change a few backend defines to GPH_DEVICE from the device name (blocking main and loadGFXMode so they can be written elsewhere).
svn-id: r53639
2010-10-20 13:00:58 +00:00
Paul Gilbert
14e82dbe7f
SWORD25: Added description field to savegames
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This stores the date and time of when the game was saved, since ScummVM doesn't support getting a file's age like the original engine did.
svn-id: r53638
2010-10-20 11:11:09 +00:00
Paul Gilbert
66ecd08868
SWORD25: Fix to correctly write game state to savegame files
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svn-id: r53637
2010-10-20 10:53:50 +00:00
Yotam Barnoy
9d12ee2125
PSP: building BS2.5 again. Reverting 53615.
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svn-id: r53636
2010-10-20 09:50:39 +00:00
Yotam Barnoy
d305587495
PSP: added dummy function to allow BS2.5 to build
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svn-id: r53635
2010-10-20 05:59:11 +00:00
Travis Howell
480a26833f
DOC: Update Backyard Baseball series.
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svn-id: r53633
2010-10-20 04:01:28 +00:00
Torbjörn Andersson
28a98c7416
SAGA: Silence warning
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svn-id: r53632
2010-10-20 03:54:33 +00:00
Matthew Hoops
21a29d3b45
SCUMM: Have o6_getRandomNumber() use the absolute value of the argument
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The Backyard Baseball series calls the function with negative numbers, but expects a positive result. The games are now actually playable.
Thanks to Kirben for assistance in tracking this bug down.
svn-id: r53630
2010-10-20 03:01:03 +00:00
Jordi Vilalta Prat
59c054938a
LASTEXPRESS: Fix some space formatting.
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svn-id: r53629
2010-10-19 22:34:26 +00:00
Andrew Kurushin
e4029f6f0e
SAGA: SAGA: replace SpriteList "::realloc" with Common::Array
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svn-id: r53628
2010-10-19 22:29:53 +00:00
Andrew Kurushin
bfb0986cd4
SAGA: replace Actors "::realloc" with Common::Array
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svn-id: r53627
2010-10-19 21:40:24 +00:00
Eugene Sandulenko
6629efc676
SWORD25: Enforced code formatting rules in rest of the engine
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svn-id: r53626
2010-10-19 21:03:33 +00:00
Eugene Sandulenko
ae78107e2a
SWORD25: Enforce code naming conventions in gfx/*
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svn-id: r53625
2010-10-19 20:54:30 +00:00
Julien Templier
3feab382bc
LASTEXPRESS: Fix corpse disappearing when hiding the body in the bed
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The setItemLocation action had a typo that prevented it from setting the item location.
The "corpse moved" event was not set and it broke the scene progression.
Also clean up the pickCorpse code and add better comments.
svn-id: r53624
2010-10-19 20:53:43 +00:00
Eugene Sandulenko
f3becaddf1
SWORD25: Enforce code naming conventions in gfx/image/imageloader*
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svn-id: r53623
2010-10-19 20:52:47 +00:00
Eugene Sandulenko
bbd95da899
SWORD25: Fix engine exit when running without theoradec
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svn-id: r53622
2010-10-19 20:52:06 +00:00
Eugene Sandulenko
d94435eebd
SWORD25: Enforce code naming conventions in gfx/graphicengine*
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svn-id: r53621
2010-10-19 20:51:21 +00:00
Eugene Sandulenko
0d1d481894
SWORD25: Properly implement GraphicEngine::fill()
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Now all transitions and dimming out screen at exit dialog is supported.
svn-id: r53620
2010-10-19 20:50:29 +00:00
Torbjörn Andersson
490d4aef0e
LASTEXPRESS: Changed some spaces to tabs
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svn-id: r53618
2010-10-19 19:54:15 +00:00
Florian Kagerer
f6a43d980a
SCUMM/FM-TOWNS JAPANESE: minor fix in last commit
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svn-id: r53617
2010-10-19 17:03:36 +00:00
Florian Kagerer
1d87f434a2
SCUMM/FM-TOWNS JAPANESE: implement flipped text
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(used in the MI1 circus scene after Guybrush gets shot out of the cannon)
svn-id: r53616
2010-10-19 16:58:27 +00:00
Yotam Barnoy
193a0c6ca1
PSP: disabling the ability to build Broken Sword 2.5. Revert once fixed.
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Lua is very problematic for the PSP build because it wants a) libpng built with the plugins which is not great, but not that bad. b) It calls several PSP functions directly, and it turns out PSP functions can only be called from the main executable -- they're in flash and must be fixed up using custom PSP utils. Until this mechanism is changed so that for example lua calls functions in the main executable, the PSP cannot be built.
The following functions need to be removed/moved to the main executable:
All socket functions (should be disabled anyway)
Clock()
Rename()
Additionally, png functions should ideally also be called only from the main executable.
svn-id: r53615
2010-10-19 16:17:45 +00:00
Andrew Kurushin
0e7abce271
SAGA: fix submit 53486 "Added sanity checks for realloc() calls - bug report #3087852 ". zero count realloc may return NULL as valid value
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svn-id: r53614
2010-10-19 15:31:07 +00:00
Martin Kiewitz
f8c7243938
SCI: fixing possible deadlock inside clearPlaylist
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thx to ajax16384
svn-id: r53613
2010-10-19 14:53:39 +00:00
Paul Gilbert
6a1e874447
SWORD25: Fix for Valgrind identified memory leak
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svn-id: r53611
2010-10-19 10:03:38 +00:00
Max Horn
4caa1d40a8
SWORD25: Simplify log listener code (and get rid of another global constructor)
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svn-id: r53610
2010-10-19 09:44:48 +00:00
Max Horn
8f5eee67db
SWORD25: Destroy singletons upon engine exit (untested, may lead to crash upon exit)
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svn-id: r53609
2010-10-19 09:44:29 +00:00
Max Horn
d6b7ebab16
SWORD25: Some code cleanup
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svn-id: r53608
2010-10-19 09:44:13 +00:00
Max Horn
ddf0a3d80c
SWORD25: Move BS_ServiceInfo to service_ids.h and turn it into a POD struct
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svn-id: r53607
2010-10-19 09:43:53 +00:00
Max Horn
88bca8e13d
SWORD25: Optimize ReverseArray, move it to only place it is used
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svn-id: r53606
2010-10-19 09:43:31 +00:00
Max Horn
f020ec9077
LASTEXPRESS: Fix warning about empty loop body
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svn-id: r53605
2010-10-19 09:43:08 +00:00
Max Horn
ebf9911649
SWORD25: Work around for bug in Mac OS X 10.2 SDK
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svn-id: r53604
2010-10-19 09:42:48 +00:00
Paul Gilbert
3b29bda9a1
SWORD25: Added operator= to Polygon class
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This fixes a corruption where vertice arrays were being copied directly and destroyed prematurely
svn-id: r53603
2010-10-19 09:23:20 +00:00
Paul Gilbert
355032d4f9
SWORD25: Fix cppcheck warnings in BS_Log::LogPrefix
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The LogPrefix method isn't currently used, but I'm fixing it just in case it's ever used again
svn-id: r53602
2010-10-19 08:12:04 +00:00