Max Horn
a73c6c3670
Added new file gui/object.cpp (collecting GuiObject methods in there), and renamed Dialog::deleteWidget to Dialog::removeWidget (name was misleading, the removed object does *not* get deleted)
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svn-id: r26147
2007-03-16 20:47:41 +00:00
Max Horn
94507bb44d
Improved 'Mass Detector': Now displays a dialog which displays the scan progress to the user, and can be cancelled (the whole thing still needs to be polished)
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svn-id: r25697
2007-02-18 18:23:52 +00:00
Johannes Schickel
6e16df7891
- renamed GUI::ThemeNew to GUI::ThemeModern
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- renamed ThemeNew.cpp to ThemeModern.cpp
svn-id: r24512
2006-10-25 21:20:31 +00:00
Johannes Schickel
3a81941981
- Added dialog for selecting the theme to use
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- Added runtime theme switching
svn-id: r24213
2006-10-08 18:22:28 +00:00
Max Horn
919092e5fc
Overhaul of the debugger code
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* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker
restrictions)
* Change the base Debugger class to *not* be a template class anymore;
instead, a thin (template based) wrapper class is used to hook up
debugger commands
* Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single
version of each in GUI::Debugger
* New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries
the console to determine when to wrap
* Debugger::preEnter and postEnter aren't pure virtual anymore
svn-id: r23890
2006-09-16 16:58:27 +00:00
Max Horn
9a955180a4
* Renamed config.mak to config.mk
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* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)
svn-id: r23275
2006-06-24 08:48:11 +00:00
Max Horn
08ad918af6
Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) to a minimum
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svn-id: r21426
2006-03-24 14:15:45 +00:00
Eugene Sandulenko
e60c0441ad
theme.cpp -> ThemeClassic.cpp for consistency and less confusion
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svn-id: r21363
2006-03-18 12:43:50 +00:00
Eugene Sandulenko
ebd5833335
WIP for arbitrary widget positions. See
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http://wiki.scummvm.org/index.php/GUI_Themes
Code is not yet used.
svn-id: r21115
2006-03-07 03:31:31 +00:00
Max Horn
80cf2fa46f
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
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svn-id: r20584
2006-02-12 00:16:31 +00:00
Johannes Schickel
5051b080a2
- adds the new gui renderer also a new implementation for the classic gui
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- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
2006-01-27 15:43:23 +00:00
Max Horn
028cc42f2b
Moved the console font from gui to graphics
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svn-id: r16742
2005-02-06 18:12:29 +00:00
Max Horn
04fc9fe6e7
Started to merge the text editing code in ListWidget and EditTextWidget
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svn-id: r16692
2005-01-29 16:30:51 +00:00
Max Horn
fa97d4ad89
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
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svn-id: r15849
2004-11-20 23:49:11 +00:00
Paweł Kołodziejski
20e9cf6f20
added walkthrough
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svn-id: r15835
2004-11-19 19:50:22 +00:00
Max Horn
cb052da949
Use custom font for the console -> more information visible, helps when using e.g. the 'actors' command
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svn-id: r14627
2004-08-15 14:39:35 +00:00
Max Horn
a9789acfc6
Moved Surface/Font code into new 'graphics' module
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svn-id: r13357
2004-03-21 21:20:25 +00:00
Max Horn
a0bde7a732
Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui
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svn-id: r13243
2004-03-13 13:03:25 +00:00
Max Horn
da76ac5890
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
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svn-id: r12680
2004-01-30 21:54:28 +00:00
Max Horn
b8c0fbf06e
new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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svn-id: r11350
2003-11-19 23:46:39 +00:00
Max Horn
af19319a24
added initial TabWidget stub (if you want to try it, I added some testing code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope
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svn-id: r11062
2003-11-02 19:11:03 +00:00
Max Horn
231cb16b5b
some tweaks to the build system (work toward plugin support)
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svn-id: r10279
2003-09-17 21:53:13 +00:00
Max Horn
bda0a18eee
made about dialog global (so that it can be used from the launcher and from sky/simon; also added our copyright to it
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svn-id: r9122
2003-07-22 16:05:51 +00:00
Max Horn
b9b8045e1f
moved the console code to gui/console.cpp; make it actually printout something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that
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svn-id: r5952
2002-12-14 14:31:44 +00:00
Max Horn
2af8f20344
added a dummy global options dialog; PopUpWidget tweaks
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svn-id: r5919
2002-12-12 23:22:48 +00:00
Max Horn
57d8bb978f
added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
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svn-id: r5914
2002-12-12 12:07:46 +00:00
Max Horn
dec234c6a5
factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
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svn-id: r5658
2002-11-21 12:48:50 +00:00
Max Horn
69bceafc6e
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
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svn-id: r5653
2002-11-21 04:08:37 +00:00