Eugene Sandulenko
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56cb6bbd45
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FULLPIPE: Implemented CGameLoader::gotoScene()
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2013-09-06 14:51:08 +03:00 |
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Eugene Sandulenko
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8cceaae590
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FULLPIPE: Implement StaticANIObject::draw()
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2013-09-06 14:51:08 +03:00 |
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Eugene Sandulenko
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b18f08d93b
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FULLPIPE: Started Statics drawing
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2013-09-06 14:51:06 +03:00 |
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Eugene Sandulenko
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dbe5524fe0
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FULLPIPE: First part of scene drawing code
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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22eedf5600
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FULLPIPE: Further work on Scene switcher
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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9d83eb1aea
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FULLPIPE: More work on sceneSwitcher. MessageHandler
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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c4499bb4b2
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FULLPIPE: Further work on sceneSwitcher
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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62cbdd81f0
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FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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c76bec2646
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FULLPIPE: Further work on sceneSwitcher()
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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8f0ff728e4
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FULLPIPE: Rename _stringObj to relevant names in order to avoid ambiguity
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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cf35f34454
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FULLPIPE: Beginning of scene drawing
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2013-09-06 14:51:02 +03:00 |
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Eugene Sandulenko
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defc53d4d1
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FULLPIPE: Scene drawing stubs
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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cb38892ce8
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FULLPIPE: Continued on scene loading
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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5f7cf0131c
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FULLPIPE: Started sound loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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68c5cfdf2c
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FULLPIPE: Continued Scene loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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751f435df0
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FULLPIPE: Continued on scene loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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77ab4241d9
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FULLPIPE: Continued work on Scene loading. Pictures
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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bb4ea153ff
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FULLPIPE: Started scene loading
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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2412eb23ad
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FULLPIPE: Further refactoring classes into separate files
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2013-09-06 14:48:14 +03:00 |
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