Torbjörn Andersson
a57e773a0e
Removed unnecessary tests. (It's ok to free a NULL pointer.)
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svn-id: r38344
2009-02-16 06:11:37 +00:00
Willem Jan Palenstijn
d2e8256439
defer BS1 palette update from newScreen to updateScreen, based on patch by eriktorbjorn for bug #2599963 . Maybe suitable for branch-0-13-0 after more testing.
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svn-id: r38320
2009-02-15 22:33:18 +00:00
Johannes Schickel
5417f6bacb
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
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- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated).
- Update all client code which relied on OSystem::clearScreen so far.
svn-id: r38304
2009-02-15 21:20:21 +00:00
Willem Jan Palenstijn
af900a2e14
clear full screen before playing movie in BS1 ( fixes #2599573 )
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svn-id: r36334
2009-02-14 18:34:10 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
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svn-id: r30667
2008-01-28 00:14:17 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Eugene Sandulenko
cdc949439b
oops
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svn-id: r26944
2007-05-26 16:59:13 +00:00
Eugene Sandulenko
83c713d9b4
Slighty modified patch #1701058 : "Correct some graphical glitches for
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Brocken Sword 1 Mac"
svn-id: r26942
2007-05-26 16:17:31 +00:00
Eugene Sandulenko
3e6414a55f
Slighty modified Patch #1571787 : "Support for Mac Broken Sword 1". sword1macdemo
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target was commented out until existence of the demo is confirmed.
svn-id: r24697
2006-11-12 19:05:51 +00:00
Torbjörn Andersson
49d1056c30
Only clear the part of the screen usually controlled by the Screen class. The
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buffer might not be large enough to cover the menu areas, and they will
probably be clear already.
Only terminate the loop, not the entire function, when pressing Esc during a
cutscene. Otherwise, there may be palette glitches.
svn-id: r23790
2006-08-28 04:53:21 +00:00
Torbjörn Andersson
ca387f1585
Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA
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player does not support the (unreleased) multi-lingual cutscene pack, since I
don't have one to test with.
It needs to be cleaned up a bit, but the next step will be to clean up the MPEG
decoder first.
svn-id: r23753
2006-08-26 11:34:35 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00