Paweł Kołodziejski
1e49111dc7
correction based on disassembly
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svn-id: r29712
2007-12-04 00:48:02 +00:00
Travis Howell
3cd1e65881
Add patch #1842862 - Support for Freddi3 french.
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svn-id: r29711
2007-12-03 22:41:23 +00:00
Paweł Kołodziejski
deca7aa821
remove code duplication
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svn-id: r29710
2007-12-03 19:38:05 +00:00
Paul Gilbert
8713d1f7db
Reworked the fight loop and event handling so fights run at the same speed as in the original game
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svn-id: r29709
2007-12-03 12:26:45 +00:00
Max Horn
40474c5acb
Abort configure run if no matching datatypes are found; some tweaks for cross compiling (do not try to link when you don't use the resulting binary; but *if* we want to link, we must pass the LDFLAGS in case there are require linker flag modifications)
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svn-id: r29707
2007-12-02 20:59:19 +00:00
Gregory Montoir
411688ef8f
update queen changelog
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svn-id: r29706
2007-12-02 14:45:13 +00:00
Gregory Montoir
1a2d4c9c28
revised mutex handling a bit in dimuse :
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- protected access to Track.used in startSound
- removed mutex lock in cloneToFadeOutTrack as it's always called with mutex already locked on (shouldn't change anything, though, due to mutex re-entrancy)
svn-id: r29705
2007-12-02 14:34:33 +00:00
Eugene Sandulenko
55a24b3b32
Update NEWS file
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svn-id: r29704
2007-12-02 13:16:40 +00:00
Kostas Nakos
9bda6cdefc
fixes for cygwin build. In particular: move the _mak_plugins environment after LDFLAGS has been defined in config.mk, to allow building in case of non-standard lib paths (thru LDFLAGS). Also, silenced a nasm warning.
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svn-id: r29701
2007-12-02 12:11:59 +00:00
Kostas Nakos
1cf6278fb1
fixes for cygwin build
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svn-id: r29700
2007-12-02 12:08:45 +00:00
Oystein Eftevaag
c4a4c96db4
Minor comment clarification
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svn-id: r29698
2007-12-02 11:11:28 +00:00
Oystein Eftevaag
82e2748650
Cleaned up the iPhone configure stuff, and added a new make target for statically linking a binary with the external libs
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svn-id: r29697
2007-12-02 11:05:29 +00:00
Travis Howell
bf3d5579f5
Add patch #1842503 - Added HE99 version of french PUTTTIME.
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svn-id: r29694
2007-12-02 09:41:44 +00:00
Paul Gilbert
692d64f934
Added some more code to the savegame load process to correctly handle previously saved savegames (from version 25)
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svn-id: r29693
2007-12-02 08:32:21 +00:00
Paul Gilbert
28a2906122
Changed the spelling of two of the Spanish strings
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svn-id: r29692
2007-12-02 07:53:25 +00:00
Paul Gilbert
bc58491c75
Modified the loadScreen method to accommodate some screens decoding to a single byte more than the actual screen size
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svn-id: r29691
2007-12-02 07:24:41 +00:00
Paul Gilbert
11e29ca4d4
Bugfix to make any animation the player is doing uninterruptable
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svn-id: r29690
2007-12-02 04:52:01 +00:00
Paul Gilbert
804c821ab1
Enhanced savegames to store any active dialog when the game was saved
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svn-id: r29689
2007-12-02 04:49:33 +00:00
Gregory Montoir
3472e16a73
don't call actorWalkStep if all an actor have to do is turning to a new direction (confirmed against disasm, seems specific to v8). fixes bug #1834814 .
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svn-id: r29688
2007-12-02 02:33:50 +00:00
Paul Gilbert
4031b98349
Reworked the RoomResource structure to make the game easier to compile on PalmOS
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svn-id: r29687
2007-12-02 01:17:51 +00:00
Paul Gilbert
547ad715e9
Reworked the RoomResource structure to make the game easier to compile on PalmOS
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svn-id: r29685
2007-12-02 01:13:31 +00:00
Paul Gilbert
7bc6a3a47a
Changed assert for missing animation to explicitly give the animation Id
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svn-id: r29684
2007-12-01 23:57:22 +00:00
Max Horn
c43782a5df
vpath handling for C, Objective-C and soem more asm variants
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svn-id: r29683
2007-12-01 17:56:24 +00:00
Filippos Karapetis
d4831be986
Slight cleanup and commenting of the ADPCM decoder
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svn-id: r29682
2007-12-01 16:31:10 +00:00
Torbjörn Andersson
a77f6157dc
Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead of
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delete.
svn-id: r29680
2007-12-01 15:37:48 +00:00
Paul Gilbert
91c73e6c76
Fix for give method - one object range was incorrectly being reported as not being valid objects
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svn-id: r29679
2007-12-01 10:35:24 +00:00
Paul Gilbert
30af5576d7
Fix for Valgrind warning - at least one animation read a single byte beyond the end of the source data just prior to finishing decompression
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svn-id: r29678
2007-12-01 10:34:22 +00:00
Torbjörn Andersson
044100c097
Experimental "focus rectangle" support. I don't have any way to actually test
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it myself.
svn-id: r29677
2007-12-01 08:15:30 +00:00
Paul Gilbert
e696469148
Corrected animation offsets for German version
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svn-id: r29675
2007-12-01 04:53:13 +00:00
Paul Gilbert
5cf2a45b77
Fixed endian bug in the decoding of strings
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svn-id: r29674
2007-11-30 23:58:29 +00:00
Gregory Montoir
98545ad4e5
sync'ing with local tree for now
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- some minor changes to detection code
- added missing spanish strings to IGOR.TBL
- fixed '@' charset index
svn-id: r29672
2007-11-30 19:05:53 +00:00
Gregory Montoir
13e9079e89
indentation
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svn-id: r29671
2007-11-30 19:05:10 +00:00
Robin Watts
480d187322
Commiting on behalf of jvprat.
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Add a line to configure to set a vpath for .asm files; otherwise build
fails when compiling from a different directory than the one with the
source.
svn-id: r29670
2007-11-30 17:59:02 +00:00
Travis Howell
50c6920d6f
Add additional German version of Lure of the Temptress.
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svn-id: r29661
2007-11-30 10:47:33 +00:00
Torbjörn Andersson
c1877ac20f
Indentation.
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svn-id: r29660
2007-11-30 04:10:28 +00:00
Sven Hesse
77d7e01332
Added the french floppy version of "Lost In Time", as supplied by Arshlan in the forums
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svn-id: r29659
2007-11-29 14:38:12 +00:00
Stuart George
6cf80bbe86
Fixes Mickey and Gold rush. Not the cleanest fix but tested and works
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svn-id: r29658
2007-11-28 23:42:08 +00:00
Max Horn
a556368c99
Update mouse coordinates onn *all* mouse events, i.e. also after click events
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svn-id: r29657
2007-11-28 15:00:41 +00:00
Paul Gilbert
81c7b9a786
Added resource extraction from Spanish version
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svn-id: r29656
2007-11-28 10:40:46 +00:00
Paul Gilbert
4e3090377f
Added detection of Spanish version
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svn-id: r29654
2007-11-28 10:37:40 +00:00
Stuart George
44ac9cb7ae
Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle plot patterns
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svn-id: r29653
2007-11-28 01:11:09 +00:00
Filippos Karapetis
1d458bae99
Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems the corresponding dialog option is too big in the Spanish version
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svn-id: r29652
2007-11-27 23:10:32 +00:00
Sven Hesse
3f03a8d224
Apparently, I can't write...
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svn-id: r29650
2007-11-27 15:00:54 +00:00
Sven Hesse
25314ef591
Added detection fallback for Lost In Time
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svn-id: r29649
2007-11-27 14:00:34 +00:00
Paul Gilbert
cdd9fa3556
- Changed sound creation to automatically reset volume so that introduction sound sequences play correctly
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- Cleaned up my channel sharing code to allow for either cropping the number of channels used or use the same channel multiple times. Ideally, though, I need to find out if the MidiParser can be set to use less than 8 channels
svn-id: r29648
2007-11-27 10:09:42 +00:00
Paul Gilbert
664ab3ea7e
Removed old commented out debug code
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svn-id: r29647
2007-11-27 10:02:53 +00:00
Max Horn
ffe4f9006d
Fix keyword expansion in asm sources
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svn-id: r29646
2007-11-26 16:54:56 +00:00
Max Horn
794b1a361e
Moved port specific build rules from Makefile to ports.mk
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svn-id: r29645
2007-11-26 15:59:22 +00:00
Eugene Sandulenko
808dbdaaa0
Update MSVC8 project
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svn-id: r29644
2007-11-26 11:02:00 +00:00
Gregory Montoir
798ce43e19
- enabled speech sounds
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- added end of demo check for demo 1.10
- simplified parts loop
- populated strings table in IGOR.TBL
- updated and packed charset data
svn-id: r29641
2007-11-25 23:27:51 +00:00